qt6-bb10/src/plugins/platforms/android/qandroidplatformopenglconte...

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/****************************************************************************
**
** Copyright (C) 2014 BogDan Vatra <bogdan@kde.org>
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qandroidplatformopenglcontext.h"
#include "qandroidplatformopenglwindow.h"
#include "qandroidplatformintegration.h"
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
#include <QSurface>
#include <QtGui/private/qopenglcontext_p.h>
QT_BEGIN_NAMESPACE
QAndroidPlatformOpenGLContext::QAndroidPlatformOpenGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display)
:QEGLPlatformContext(format, share, display)
{
}
void QAndroidPlatformOpenGLContext::swapBuffers(QPlatformSurface *surface)
{
if (surface->surface()->surfaceClass() == QSurface::Window &&
static_cast<QAndroidPlatformOpenGLWindow *>(surface)->checkNativeSurface(eglConfig())) {
QEGLPlatformContext::makeCurrent(surface);
}
QEGLPlatformContext::swapBuffers(surface);
}
bool QAndroidPlatformOpenGLContext::needsFBOReadBackWorkaround()
{
static bool set = false;
static bool needsWorkaround = false;
if (!set) {
QByteArray env = qgetenv("QT_ANDROID_DISABLE_GLYPH_CACHE_WORKAROUND");
needsWorkaround = env.isEmpty() || env == "0" || env == "false";
if (!needsWorkaround) {
const char *rendererString = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
needsWorkaround =
qstrncmp(rendererString, "Mali-4xx", 6) == 0 // Mali-400, Mali-450
|| qstrncmp(rendererString, "Adreno (TM) 2xx", 13) == 0 // Adreno 200, 203, 205
|| qstrncmp(rendererString, "Adreno 2xx", 8) == 0 // Same as above but without the '(TM)'
|| qstrncmp(rendererString, "Adreno (TM) 30x", 14) == 0 // Adreno 302, 305
|| qstrncmp(rendererString, "Adreno 30x", 9) == 0 // Same as above but without the '(TM)'
|| qstrcmp(rendererString, "GC800 core") == 0
|| qstrcmp(rendererString, "GC1000 core") == 0
|| qstrcmp(rendererString, "Immersion.16") == 0;
}
set = true;
}
return needsWorkaround;
}
bool QAndroidPlatformOpenGLContext::makeCurrent(QPlatformSurface *surface)
{
bool ret = QEGLPlatformContext::makeCurrent(surface);
QOpenGLContextPrivate *ctx_d = QOpenGLContextPrivate::get(context());
const char *rendererString = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
if (rendererString != 0 && qstrncmp(rendererString, "Android Emulator", 16) == 0)
ctx_d->workaround_missingPrecisionQualifiers = true;
if (!ctx_d->workaround_brokenFBOReadBack && needsFBOReadBackWorkaround())
ctx_d->workaround_brokenFBOReadBack = true;
return ret;
}
EGLSurface QAndroidPlatformOpenGLContext::eglSurfaceForPlatformSurface(QPlatformSurface *surface)
{
if (surface->surface()->surfaceClass() == QSurface::Window)
return static_cast<QAndroidPlatformOpenGLWindow *>(surface)->eglSurface(eglConfig());
else
return static_cast<QEGLPbuffer *>(surface)->pbuffer();
}
QT_END_NAMESPACE