Added documentation for QSurfaceFormat.

Change-Id: I3b42b09e6e42092c098e4fc20c5ba7dd7e354116
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
bb10
Samuel Rødal 2012-02-21 13:40:57 +01:00 committed by Qt by Nokia
parent 660af10dee
commit 04652b9856
1 changed files with 136 additions and 15 deletions

View File

@ -106,10 +106,86 @@ public:
int minor;
};
/*!
\class QSurfaceFormat
\brief The QSurfaceFormat class represents the format of a QSurface.
The format includes the size of the color buffers, red, green, and blue;
the size of the alpha buffer; the size of the depth and stencil buffers;
and number of samples per pixel for multisampling. In addition, the format
contains surface configuration parameters such as OpenGL profile and
version for rendering, whether or not enable stereo buffers, and swap
behaviour.
*/
/*!
\enum QSurfaceFormat::FormatOption
This enum contains format options for use with QSurfaceFormat.
\value StereoBuffers Used to request stereo buffers in the surface format.
\value DebugContext Used to request a debug context with extra debugging information.
This requires OpenGL version 3.0 or higher.
\value DeprecatedFunctions Used to request that deprecated functions be included
in the OpenGL context profile. If not specified, you should get a forward compatible context
without support functionality marked as deprecated. This requires OpenGL version 3.0 or higher.
*/
/*!
\enum QSurfaceFormat::SwapBehavior
This enum is used by QSurfaceFormat to specify the swap behaviour of a surface. The swap behaviour
is mostly transparent to the application, but it affects factors such as rendering latency and
throughput.
\value DefaultSwapBehavior The default, unspecified swap behaviour of the platform.
\value SingleBuffer Used to request single buffering, which might result in flickering
when OpenGL rendering is done directly to screen without an intermediate offscreen
buffer.
\value DoubleBuffer This is typically the default swap behaviour on desktop platforms,
consisting of one back buffer and one front buffer. Rendering is done to the back
buffer, and then the back buffer and front buffer are swapped, or the contents of
the back buffer are copied to the front buffer, depending on the implementation.
\value TripleBuffer This swap behaviour is sometimes used in order to decrease the
risk of skipping a frame when the rendering rate is just barely keeping up with
the screen refresh rate. Depending on the platform it might also lead to slightly
more efficient use of the GPU due to improved pipelining behaviour. Triple buffering
comes at the cost of an extra frame of memory usage and latency, and might not be
supported depending on the underlying platform.
*/
/*!
\enum QSurfaceFormat::OpenGLContextProfile
This enum is used to specify the OpenGL context profile, in
conjunction with QSurfaceFormat::setMajorVersion() and
QSurfaceFormat::setMinorVersion().
Profiles are exposed in OpenGL 3.2 and above, and are used
to choose between a restricted core profile, and a compatibility
profile which might contain deprecated support functionality.
Note that the core profile might still contain functionality that
is deprecated and scheduled for removal in a higher version. To
get access to the deprecated functionality for the core profile
in the set OpenGL version you can use the QSurfaceFormat format option
QSurfaceFormat::DeprecatedFunctions.
\value NoProfile OpenGL version is lower than 3.2.
\value CoreProfile Functionality deprecated in OpenGL version 3.0 is not available.
\value CompatibilityProfile Functionality from earlier OpenGL versions is available.
*/
/*!
Constructs a default initialized QSurfaceFormat.
*/
QSurfaceFormat::QSurfaceFormat() : d(new QSurfaceFormatPrivate)
{
}
/*!
Constructs a QSurfaceFormat with the given format \a options.
*/
QSurfaceFormat::QSurfaceFormat(QSurfaceFormat::FormatOptions options) :
d(new QSurfaceFormatPrivate(options))
{
@ -131,7 +207,6 @@ void QSurfaceFormat::detach()
/*!
Constructs a copy of \a other.
*/
QSurfaceFormat::QSurfaceFormat(const QSurfaceFormat &other)
{
d = other.d;
@ -141,7 +216,6 @@ QSurfaceFormat::QSurfaceFormat(const QSurfaceFormat &other)
/*!
Assigns \a other to this object.
*/
QSurfaceFormat &QSurfaceFormat::operator=(const QSurfaceFormat &other)
{
if (d != other.d) {
@ -182,7 +256,6 @@ QSurfaceFormat::~QSurfaceFormat()
\sa stereo()
*/
void QSurfaceFormat::setStereo(bool enable)
{
QSurfaceFormat::FormatOptions newOptions = d->opts;
@ -199,8 +272,7 @@ void QSurfaceFormat::setStereo(bool enable)
/*!
Returns the number of samples per pixel when multisampling is
enabled. By default, the highest number of samples that is
available is used.
enabled. By default, multisampling is disabled.
\sa setSampleBuffers(), sampleBuffers(), setSamples()
*/
@ -211,8 +283,7 @@ int QSurfaceFormat::samples() const
/*!
Set the preferred number of samples per pixel when multisampling
is enabled to \a numSamples. By default, the highest number of
samples available is used.
is enabled to \a numSamples. By default, multisampling is disabled.
\sa setSampleBuffers(), sampleBuffers(), samples()
*/
@ -229,7 +300,6 @@ void QSurfaceFormat::setSamples(int numSamples)
\sa testOption()
*/
void QSurfaceFormat::setOption(QSurfaceFormat::FormatOptions opt)
{
const QSurfaceFormat::FormatOptions newOptions = d->opts | opt;
@ -244,7 +314,6 @@ void QSurfaceFormat::setOption(QSurfaceFormat::FormatOptions opt)
\sa setOption()
*/
bool QSurfaceFormat::testOption(QSurfaceFormat::FormatOptions opt) const
{
return d->opts & opt;
@ -273,6 +342,13 @@ int QSurfaceFormat::depthBufferSize() const
return d->depthSize;
}
/*!
Set the swap behaviour of the surface.
The swap behaviour specifies whether single, double, or triple
buffering is desired. The default, SwapBehavior::DefaultSwapBehavior,
gives the default swap behavior of the platform.
*/
void QSurfaceFormat::setSwapBehavior(SwapBehavior behavior)
{
if (d->swapBehavior != behavior) {
@ -281,19 +357,29 @@ void QSurfaceFormat::setSwapBehavior(SwapBehavior behavior)
}
}
/*!
Returns the configured swap behaviour.
\sa setSwapBehavior()
*/
QSurfaceFormat::SwapBehavior QSurfaceFormat::swapBehavior() const
{
return d->swapBehavior;
}
/*!
Returns true if the alpha buffer size is greater than zero.
This means that the surface might be used with per pixel
translucency effects.
*/
bool QSurfaceFormat::hasAlpha() const
{
return d->alphaBufferSize > 0;
}
/*!
Set the preferred stencil buffer size to \a size.
Set the preferred stencil buffer size to \a size bits.
\sa stencilBufferSize(), setStencil(), stencil()
*/
@ -306,7 +392,7 @@ void QSurfaceFormat::setStencilBufferSize(int size)
}
/*!
Returns the stencil buffer size.
Returns the stencil buffer size in bits.
\sa stencil(), setStencil(), setStencilBufferSize()
*/
@ -315,26 +401,41 @@ int QSurfaceFormat::stencilBufferSize() const
return d->stencilSize;
}
/*!
Get the size in bits of the red channel of the color buffer.
*/
int QSurfaceFormat::redBufferSize() const
{
return d->redBufferSize;
}
/*!
Get the size in bits of the green channel of the color buffer.
*/
int QSurfaceFormat::greenBufferSize() const
{
return d->greenBufferSize;
}
/*!
Get the size in bits of the blue channel of the color buffer.
*/
int QSurfaceFormat::blueBufferSize() const
{
return d->blueBufferSize;
}
/*!
Get the size in bits of the alpha channel of the color buffer.
*/
int QSurfaceFormat::alphaBufferSize() const
{
return d->alphaBufferSize;
}
/*!
Set the desired size in bits of the red channel of the color buffer.
*/
void QSurfaceFormat::setRedBufferSize(int size)
{
if (d->redBufferSize != size) {
@ -343,6 +444,9 @@ void QSurfaceFormat::setRedBufferSize(int size)
}
}
/*!
Set the desired size in bits of the green channel of the color buffer.
*/
void QSurfaceFormat::setGreenBufferSize(int size)
{
if (d->greenBufferSize != size) {
@ -351,6 +455,9 @@ void QSurfaceFormat::setGreenBufferSize(int size)
}
}
/*!
Set the desired size in bits of the blue channel of the color buffer.
*/
void QSurfaceFormat::setBlueBufferSize(int size)
{
if (d->blueBufferSize != size) {
@ -359,6 +466,9 @@ void QSurfaceFormat::setBlueBufferSize(int size)
}
}
/*!
Set the desired size in bits of the alpha channel of the color buffer.
*/
void QSurfaceFormat::setAlphaBufferSize(int size)
{
if (d->alphaBufferSize != size) {
@ -368,10 +478,10 @@ void QSurfaceFormat::setAlphaBufferSize(int size)
}
/*!
Sets the desired OpenGL context profile.
Sets the desired OpenGL context profile.
This setting is ignored if the requested OpenGL version is
less than 3.2.
This setting is ignored if the requested OpenGL version is
less than 3.2.
*/
void QSurfaceFormat::setProfile(OpenGLContextProfile profile)
{
@ -381,6 +491,12 @@ void QSurfaceFormat::setProfile(OpenGLContextProfile profile)
}
}
/*!
Get the configured OpenGL context profile.
This setting is ignored if the requested OpenGL version is
less than 3.2.
*/
QSurfaceFormat::OpenGLContextProfile QSurfaceFormat::profile() const
{
return d->profile;
@ -428,6 +544,12 @@ int QSurfaceFormat::minorVersion() const
return d->minor;
}
/*!
Returns true if all the options of the two QSurfaceFormat objects
are equal.
\relates QSurfaceFormat
*/
bool operator==(const QSurfaceFormat& a, const QSurfaceFormat& b)
{
return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts
@ -450,7 +572,6 @@ bool operator==(const QSurfaceFormat& a, const QSurfaceFormat& b)
\relates QSurfaceFormat
*/
bool operator!=(const QSurfaceFormat& a, const QSurfaceFormat& b)
{
return !(a == b);