fix namespaced WinRT build
Change-Id: I613a737600f85ef90155e3b8647197b4fd092998 Reviewed-by: Andrew Knight <andrew.knight@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>bb10
parent
c6bb371b4b
commit
04a632c88a
|
|
@ -549,9 +549,9 @@ qint64 QNativeSocketEngine::write(const char *data, qint64 len)
|
|||
Q_D(QNativeSocketEngine);
|
||||
qint64 bytesWritten = -1;
|
||||
if (d->socketType == QAbstractSocket::TcpSocket)
|
||||
bytesWritten = ::nativeWrite(d->tcp, data, len);
|
||||
bytesWritten = nativeWrite(d->tcp, data, len);
|
||||
else if (d->socketType == QAbstractSocket::UdpSocket)
|
||||
bytesWritten = ::nativeWrite(d->udp, data, len);
|
||||
bytesWritten = nativeWrite(d->udp, data, len);
|
||||
if (bytesWritten != -1 && d->notifyOnWrite)
|
||||
writeNotification();
|
||||
return bytesWritten;
|
||||
|
|
|
|||
Loading…
Reference in New Issue