From 07fd674740b4f80c45c84ad88659f0c4889943e5 Mon Sep 17 00:00:00 2001 From: Allan Sandfeld Jensen Date: Thu, 20 Apr 2017 10:01:05 +0200 Subject: [PATCH] Fix painterpath rect intersections with points on the rect QPainterPath could in certain cases where sub-path points were on the border of a rect fail to calculate intersects() correctly. The patch adds handling of such cases by looking if end points cross in or out of the rect. Other cases are already caught. Task-number: QTBUG-31551 Change-Id: I6284da8ff8646d4636702923a76362302dde5767 Reviewed-by: Eirik Aavitsland --- src/gui/painting/qpainterpath.cpp | 33 +++++++++++++++++++ .../qpainterpath/tst_qpainterpath.cpp | 12 +++++++ 2 files changed, 45 insertions(+) diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp index 7dbc83b338..27bd2e59e6 100644 --- a/src/gui/painting/qpainterpath.cpp +++ b/src/gui/painting/qpainterpath.cpp @@ -1981,6 +1981,17 @@ static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qr return false; } +static bool pointOnEdge(const QRectF &rect, const QPointF &point) +{ + if ((point.x() == rect.left() || point.x() == rect.right()) && + (point.y() >= rect.top() && point.y() <= rect.bottom())) + return true; + if ((point.y() == rect.top() || point.y() == rect.bottom()) && + (point.x() >= rect.left() && point.x() <= rect.right())) + return true; + return false; +} + /* Returns \c true if any lines or curves cross the four edges in of rect */ @@ -1988,6 +1999,7 @@ static bool qt_painterpath_check_crossing(const QPainterPath *path, const QRectF { QPointF last_pt; QPointF last_start; + enum { OnRect, InsideRect, OutsideRect} edgeStatus = OnRect; for (int i=0; ielementCount(); ++i) { const QPainterPath::Element &e = path->elementAt(i); @@ -2026,6 +2038,27 @@ static bool qt_painterpath_check_crossing(const QPainterPath *path, const QRectF default: break; } + // Handle crossing the edges of the rect at the end-points of individual sub-paths. + // A point on on the edge itself is considered neither inside nor outside for this purpose. + if (!pointOnEdge(rect, last_pt)) { + bool contained = rect.contains(last_pt); + switch (edgeStatus) { + case OutsideRect: + if (contained) + return true; + break; + case InsideRect: + if (!contained) + return true; + break; + case OnRect: + edgeStatus = contained ? InsideRect : OutsideRect; + break; + } + } else { + if (last_pt == last_start) + edgeStatus = OnRect; + } } // implicitly close last subpath diff --git a/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp b/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp index c7203a1b36..757e4d16e4 100644 --- a/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp +++ b/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp @@ -101,6 +101,7 @@ private slots: void lineWithinBounds(); void intersectionEquality(); + void intersectionPointOnEdge(); }; void tst_QPainterPath::cleanupTestCase() @@ -1363,6 +1364,17 @@ void tst_QPainterPath::intersectionEquality() QVERIFY(i1 == i2 || i1.toReversed() == i2); } +void tst_QPainterPath::intersectionPointOnEdge() +{ + // From QTBUG-31551 + QPainterPath p; p.addRoundedRect(-10, 10, 40, 40, 10, 10); + QRectF r(0, 0, 100, 100); + QPainterPath rp; rp.addRect(r); + QVERIFY(!p.intersected(rp).isEmpty()); + QVERIFY(p.intersects(rp)); + QVERIFY(p.intersects(r)); +} + QTEST_APPLESS_MAIN(tst_QPainterPath) #include "tst_qpainterpath.moc"