Properly deprecated QGLFramebufferObject and QGLFramebufferObjectFormat
Change-Id: I9affdcce0988e3538c8a7a696999a7cf8c3448aa Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>bb10
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c0bf2884f9
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@ -126,7 +126,7 @@ extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
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after creating a QGLFramebufferObject to find the exact format that was
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used to create the frame buffer object.
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\note This class has been deprecated in favor of QOpenGLFramebufferObject.
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\note This class has been deprecated in favor of QOpenGLFramebufferObjectFormat.
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\sa QGLFramebufferObject
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*/
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@ -703,6 +703,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
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\brief The QGLFramebufferObject class encapsulates an OpenGL framebuffer object.
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\since 4.2
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\obsolete
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\ingroup painting-3D
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The QGLFramebufferObject class encapsulates an OpenGL framebuffer
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@ -774,6 +776,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
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using a QPainter in a separate thread. Note that OpenGL 2.0 or
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OpenGL ES 2.0 is required for this to work.
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\note This class has been deprecated in favor of QOpenGLFramebufferObject.
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\sa {Framebuffer Object Example}
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*/
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