Properly deprecated QGLFramebufferObject and QGLFramebufferObjectFormat

Change-Id: I9affdcce0988e3538c8a7a696999a7cf8c3448aa
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
bb10
Samuel Rødal 2012-11-27 14:49:39 +01:00 committed by The Qt Project
parent c0bf2884f9
commit 11a38b63bd
1 changed files with 5 additions and 1 deletions

View File

@ -126,7 +126,7 @@ extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
after creating a QGLFramebufferObject to find the exact format that was
used to create the frame buffer object.
\note This class has been deprecated in favor of QOpenGLFramebufferObject.
\note This class has been deprecated in favor of QOpenGLFramebufferObjectFormat.
\sa QGLFramebufferObject
*/
@ -703,6 +703,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
\brief The QGLFramebufferObject class encapsulates an OpenGL framebuffer object.
\since 4.2
\obsolete
\ingroup painting-3D
The QGLFramebufferObject class encapsulates an OpenGL framebuffer
@ -774,6 +776,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
using a QPainter in a separate thread. Note that OpenGL 2.0 or
OpenGL ES 2.0 is required for this to work.
\note This class has been deprecated in favor of QOpenGLFramebufferObject.
\sa {Framebuffer Object Example}
*/