QTextEngine: stop guessing the same language in a loop
Change-Id: I155b9380a4ff412d59c7939c377d20f4783e4730 Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>bb10
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12d3d32f31
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@ -1626,7 +1626,8 @@ int QTextEngine::shapeTextWithHarfbuzzNG(const QScriptItem &si,
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props.direction = si.analysis.bidiLevel % 2 ? HB_DIRECTION_RTL : HB_DIRECTION_LTR;
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QChar::Script script = QChar::Script(si.analysis.script);
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props.script = hb_qt_script_to_script(script);
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// ### props.language = hb_language_get_default_for_script(props.script);
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// ### TODO get_default_for_script?
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props.language = hb_language_get_default(); // use default language from locale
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for (int k = 0; k < itemBoundaries.size(); k += 3) {
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const uint item_pos = itemBoundaries[k];
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@ -1656,7 +1657,6 @@ int QTextEngine::shapeTextWithHarfbuzzNG(const QScriptItem &si,
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#endif
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hb_buffer_set_segment_properties(buffer, &props);
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hb_buffer_guess_segment_properties(buffer);
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uint buffer_flags = HB_BUFFER_FLAG_DEFAULT;
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// Symbol encoding used to encode various crap in the 32..255 character code range,
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