Remove ALIEN_DEBUG statements
These debug statements come from the Nokia import and it seems unlikely that they are being used at all. Change-Id: I3143f83b0acdc5130fb743808003a55b789f2398 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>bb10
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7ccc333d77
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175cc7f7c0
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@ -119,8 +119,6 @@
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#include <algorithm>
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#include <iterator>
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//#define ALIEN_DEBUG
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static void initResources()
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{
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Q_INIT_RESOURCE(qstyle);
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@ -2033,9 +2031,7 @@ void QApplicationPrivate::dispatchEnterLeave(QWidget* enter, QWidget* leave, con
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if ((!enter && !leave) || (enter == leave))
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return;
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#ifdef ALIEN_DEBUG
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qDebug() << "QApplicationPrivate::dispatchEnterLeave, ENTER:" << enter << "LEAVE:" << leave;
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#endif
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QWidgetList leaveList;
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QWidgetList enterList;
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@ -2342,9 +2338,6 @@ QWidget *QApplicationPrivate::pickMouseReceiver(QWidget *candidate, const QPoint
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if (mouseGrabber && mouseGrabber != candidate) {
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receiver = mouseGrabber;
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*pos = receiver->mapFromGlobal(candidate->mapToGlobal(windowPos));
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#ifdef ALIEN_DEBUG
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qDebug() << " ** receiver adjusted to:" << receiver << "pos:" << pos;
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#endif
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}
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return receiver;
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@ -2408,13 +2401,6 @@ bool QApplicationPrivate::sendMouseEvent(QWidget *receiver, QMouseEvent *event,
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}
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}
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#ifdef ALIEN_DEBUG
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qDebug() << "QApplicationPrivate::sendMouseEvent: receiver:" << receiver
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<< "pos:" << event->position() << "alien" << alienWidget << "button down"
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<< *buttonDown << "last" << lastMouseReceiver << "leave after release"
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<< leaveAfterRelease;
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#endif
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// We need this quard in case someone opens a modal dialog / popup. If that's the case
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// leaveAfterRelease is set to null, but we shall not update lastMouseReceiver.
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const bool wasLeaveAfterRelease = leaveAfterRelease != nullptr;
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@ -112,10 +112,6 @@
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#include <sstream>
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// widget/widget data creation count
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//#define QWIDGET_EXTRA_DEBUG
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//#define ALIEN_DEBUG
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QT_BEGIN_NAMESPACE
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using namespace QNativeInterface::Private;
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@ -1213,11 +1209,6 @@ void QWidget::create(WId window, bool initializeWindow, bool destroyOldWindow)
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if (QApplicationPrivate::testAttribute(Qt::AA_NativeWindows))
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setAttribute(Qt::WA_NativeWindow);
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#ifdef ALIEN_DEBUG
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qDebug() << "QWidget::create:" << this << "parent:" << parentWidget()
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<< "Alien?" << !testAttribute(Qt::WA_NativeWindow);
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#endif
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d->updateIsOpaque();
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setAttribute(Qt::WA_WState_Created); // set created flag
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@ -2409,9 +2400,6 @@ WId QWidget::winId() const
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if (!data->in_destructor
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&& (!testAttribute(Qt::WA_WState_Created) || !internalWinId()))
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{
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#ifdef ALIEN_DEBUG
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qDebug() << "QWidget::winId: creating native window for" << this;
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#endif
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QWidget *that = const_cast<QWidget*>(this);
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that->setAttribute(Qt::WA_NativeWindow);
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that->d_func()->createWinId();
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@ -2424,9 +2412,6 @@ void QWidgetPrivate::createWinId()
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{
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Q_Q(QWidget);
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#ifdef ALIEN_DEBUG
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qDebug() << "QWidgetPrivate::createWinId for" << q;
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#endif
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const bool forceNativeWindow = q->testAttribute(Qt::WA_NativeWindow);
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if (!q->testAttribute(Qt::WA_WState_Created) || (forceNativeWindow && !q->internalWinId())) {
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if (!q->isWindow()) {
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@ -2497,10 +2482,6 @@ Ensures that the widget has a window system identifier, i.e. that it is known to
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void QWidget::createWinId()
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{
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Q_D(QWidget);
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#ifdef ALIEN_DEBUG
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qDebug() << "QWidget::createWinId" << this;
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#endif
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// qWarning("QWidget::createWinId is obsolete, please fix your code.");
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d->createWinId();
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}
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