Document QOpenGLPixelTransferOptions
Task-number: QTBUG-35576 Change-Id: I178f5db5f1075b6a395cf8ff73b75fe1765540aa Reviewed-by: Sean Harmer <sean.harmer@kdab.com>bb10
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@ -36,6 +36,23 @@
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QT_BEGIN_NAMESPACE
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/*!
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* \class QOpenGLPixelTransferOptions
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*
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* \brief The QOpenGLPixelTransferOptions class describes the pixel storage
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* modes that affect the unpacking of pixels during texture upload.
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*/
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/*!
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* \fn QOpenGLPixelTransferOptions & QOpenGLPixelTransferOptions::operator=(QOpenGLPixelTransferOptions &&other)
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* \internal
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*/
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/*!
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* \fn void QOpenGLPixelTransferOptions::swap(QOpenGLPixelTransferOptions &other)
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* \internal
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*/
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class QOpenGLPixelTransferOptionsData : public QSharedData
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{
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public:
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@ -60,16 +77,25 @@ public:
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bool swapBytes;
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};
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/*!
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* Constructs a new QOpenGLPixelTransferOptions instance with the default settings.
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*/
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QOpenGLPixelTransferOptions::QOpenGLPixelTransferOptions()
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: data(new QOpenGLPixelTransferOptionsData)
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{
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}
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/*!
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* \internal
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*/
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QOpenGLPixelTransferOptions::QOpenGLPixelTransferOptions(const QOpenGLPixelTransferOptions &rhs)
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: data(rhs.data)
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{
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}
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/*!
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* \internal
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*/
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QOpenGLPixelTransferOptions &QOpenGLPixelTransferOptions::operator=(const QOpenGLPixelTransferOptions &rhs)
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{
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if (this != &rhs)
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@ -77,85 +103,152 @@ QOpenGLPixelTransferOptions &QOpenGLPixelTransferOptions::operator=(const QOpenG
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return *this;
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}
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/*!
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* Destructor.
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*/
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QOpenGLPixelTransferOptions::~QOpenGLPixelTransferOptions()
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{
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}
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/*!
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* Sets the \a alignment requirements for each pixel row. Corresponds to \c GL_UNPACK_ALIGNMENT.
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* The default value is 4, as specified by OpenGL.
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*/
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void QOpenGLPixelTransferOptions::setAlignment(int alignment)
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{
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data->alignment = alignment;
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}
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/*!
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* \return the current alignment requirement for each pixel row.
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*/
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int QOpenGLPixelTransferOptions::alignment() const
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{
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return data->alignment;
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}
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/*!
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* Sets the number of images that are skipped to \a skipImages.
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* Corresponds to \c GL_UNPACK_SKIP_IMAGES. Equivalent to incrementing the pointer
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* passed to QOpenGLTexture::setData(). The default value is 0.
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*/
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void QOpenGLPixelTransferOptions::setSkipImages(int skipImages)
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{
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data->skipImages = skipImages;
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}
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/*!
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* \return the number of images that are skipped.
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*/
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int QOpenGLPixelTransferOptions::skipImages() const
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{
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return data->skipImages;
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}
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/*!
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* Sets the number of rows that are skipped to \a skipRows.
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* Corresponds to \c GL_UNPACK_SKIP_ROWS. Equivalent to incrementing the pointer
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* passed to QOpenGLTexture::setData(). The default value is 0.
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*/
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void QOpenGLPixelTransferOptions::setSkipRows(int skipRows)
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{
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data->skipRows = skipRows;
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}
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/*!
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* \return the number of rows that are skipped.
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*/
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int QOpenGLPixelTransferOptions::skipRows() const
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{
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return data->skipRows;
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}
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/*!
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* Sets the number of pixels that are skipped to \a skipPixels.
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* Corresponds to \c GL_UNPACK_SKIP_PIXELS. Equivalent to incrementing the pointer
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* passed to QOpenGLTexture::setData(). The default value is 0.
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*/
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void QOpenGLPixelTransferOptions::setSkipPixels(int skipPixels)
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{
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data->skipPixels = skipPixels;
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}
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/*!
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* \return the number of pixels that are skipped.
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*/
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int QOpenGLPixelTransferOptions::skipPixels() const
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{
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return data->skipPixels;
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}
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/*!
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* Sets the image height for 3D textures to \a imageHeight.
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* Corresponds to \c GL_UNPACK_IMAGE_HEIGHT.
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* The default value is 0.
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*/
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void QOpenGLPixelTransferOptions::setImageHeight(int imageHeight)
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{
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data->imageHeight = imageHeight;
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}
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/*!
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* \return the currently set image height.
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*/
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int QOpenGLPixelTransferOptions::imageHeight() const
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{
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return data->imageHeight;
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}
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/*!
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* Sets the number of pixels in a row to \a rowLength.
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* Corresponds to \c GL_UNPACK_ROW_LENGTH.
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* The default value is 0.
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*/
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void QOpenGLPixelTransferOptions::setRowLength(int rowLength)
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{
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data->rowLength = rowLength;
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}
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/*!
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* \return the currently set row length.
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*/
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int QOpenGLPixelTransferOptions::rowLength() const
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{
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return data->rowLength;
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}
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/*!
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* \a lsbFirst specifies if bits within a byte are ordered from least to most significat.
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* The default value is \c false, meaning that the first bit in each byte is the
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* most significant one. This is significant for bitmap data only.
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* Corresponds to \c GL_UNPACK_LSB_FIRST.
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*/
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void QOpenGLPixelTransferOptions::setLeastSignificantByteFirst(bool lsbFirst)
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{
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data->lsbFirst = lsbFirst;
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}
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/*!
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* \return \c true if bits within a byte are ordered from least to most significant.
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*/
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bool QOpenGLPixelTransferOptions::isLeastSignificantBitFirst() const
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{
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return data->lsbFirst;
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}
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/*!
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* \a swapBytes specifies if the byte ordering for multibyte components is reversed.
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* The default value is \c false.
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* Corresponds to \c GL_UNPACK_SWAP_BYTES.
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*/
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void QOpenGLPixelTransferOptions::setSwapBytesEnabled(bool swapBytes)
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{
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data->swapBytes = swapBytes;
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}
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/*!
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* \return \c true if the byte ordering for multibyte components is reversed.
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*/
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bool QOpenGLPixelTransferOptions::isSwapBytesEnabled() const
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{
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return data->swapBytes;
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