Define EGL_EGLEXT_PROTOTYPES for ANGLE
Otherwise the protos are not pulled in so the ANGLE-only build cannot suceed (unless the flag is defined from somewhere else). Task-number: QTBUG-41164 Change-Id: I959d154da88f7ccc8159ec7e810ffdba0e7f50ea Reviewed-by: Andrew Knight <andrew.knight@digia.com>bb10
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@ -47,6 +47,7 @@
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#include <QtGui/QOpenGLContext>
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#if defined(QT_OPENGL_ES_2_ANGLE) || defined(QT_OPENGL_DYNAMIC)
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# define EGL_EGLEXT_PROTOTYPES
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# include <QtANGLE/EGL/eglext.h>
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#endif
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