Cocoa: Option handling.

Add qt_mac_resolveOption().

Support setting options using either an environment
variable or a QWindow property, with a default fallback
value. The options are resolved with precedence in
the mentioned order.

Adds options for the following:
NSView setWantsBestResolutionOPenGLSurface
NSVIew setWantsLayer
NSOpenGLContext NSOpenGLCPSurfaceOrder

The window properties use the _q_mac_camelCase format.
The environment variables use the QT_MAC_ALL_CAPS format.

Change-Id: I1978a02d62e107a2120d81ffdd0f7b32f7731644
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
bb10
Morten Johan Sørvig 2014-02-03 22:21:43 +01:00 committed by The Qt Project
parent fd0f1bc321
commit 2a6e372a49
3 changed files with 47 additions and 2 deletions

View File

@ -42,6 +42,7 @@
#include "qcocoaglcontext.h"
#include "qcocoawindow.h"
#include "qcocoaautoreleasepool.h"
#include "qcocoahelpers.h"
#include <qdebug.h>
#include <QtCore/private/qcore_mac_p.h>
#include <QtPlatformSupport/private/cglconvenience_p.h>
@ -151,6 +152,11 @@ QCocoaGLContext::QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLCo
[m_context setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity];
}
// OpenGL surfaces can be ordered either above(default) or below the NSWindow.
const GLint order = qt_mac_resolveOption(1, "QT_MAC_OPENGL_SURFACE_ORDER");
[m_context setValues:&order forParameter:NSOpenGLCPSurfaceOrder];
updateSurfaceFormat();
}

View File

@ -162,6 +162,39 @@ CGContextRef qt_mac_cg_context(QPaintDevice *pdev);
CGImageRef qt_mac_toCGImage(const QImage &qImage, bool isMask, uchar **dataCopy);
QImage qt_mac_toQImage(CGImageRef image);
template<typename T>
T qt_mac_resolveOption(const T &fallback, const QByteArray &environment)
{
// check for environment variable
if (!environment.isEmpty()) {
QByteArray env = qgetenv(environment);
if (!env.isEmpty())
return T(env.toInt()); // works when T is bool, int.
}
return fallback;
}
template<typename T>
T qt_mac_resolveOption(const T &fallback, QWindow *window, const QByteArray &property, const QByteArray &environment)
{
// check for environment variable
if (!environment.isEmpty()) {
QByteArray env = qgetenv(environment);
if (!env.isEmpty())
return T(env.toInt()); // works when T is bool, int.
}
// check for window property
if (window && !property.isNull()) {
QVariant windowProperty = window->property(property);
if (windowProperty.isValid())
return windowProperty.value<T>();
}
// return default value.
return fallback;
}
QT_END_NAMESPACE
#endif //QCOCOAHELPERS_H

View File

@ -252,9 +252,15 @@ QCocoaWindow::QCocoaWindow(QWindow *tlw)
// problem, except if the appilcation wants to have a "custom" viewport.
// (like the hellogl example)
if (QSysInfo::MacintoshVersion >= QSysInfo::MV_10_7
&& tlw->surfaceType() == QSurface::OpenGLSurface)
[m_contentView setWantsBestResolutionOpenGLSurface:YES];
&& tlw->surfaceType() == QSurface::OpenGLSurface) {
BOOL enable = qt_mac_resolveOption(YES, tlw, "_q_mac_wantsBestResolutionOpenGLSurface",
"QT_MAC_WANTS_BEST_RESOLUTION_OPENGL_SURFACE");
[m_contentView setWantsBestResolutionOpenGLSurface:enable];
}
#endif
BOOL enable = qt_mac_resolveOption(NO, tlw, "_q_mac_wantsLayer",
"QT_MAC_WANTS_LAYER");
[m_contentView setWantsLayer:enable];
}
setGeometry(tlw->geometry());
recreateWindow(parent());