WinRT: Add manifest and assets to install rules
This enables to create fully functional packages from the output of 'nmake install'. Change-Id: Ief83532cdfc4575f7c42f5bb6a3cee4c9f0ecbd3 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com> Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>bb10
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40cbf1927b
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2b61b2d43c
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@ -159,5 +159,13 @@
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WINRT_MANIFEST.$${ICON_NAME} = assets/$$basename(ICON_FILE)
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}
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!contains(TEMPLATE, "vc.*") {
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winrt_manifest_install.files = $$manifest_file.output
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winrt_manifest_install.path = $$target.path
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winrt_assets_install.files = $$BUILD_DIR/assets/*
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winrt_assets_install.path = $$target.path/assets
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INSTALLS += winrt_manifest_install winrt_assets_install
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}
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QMAKE_SUBSTITUTES += manifest_file
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}
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