diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp index 49e90693be..eea2a13d8c 100644 --- a/src/gui/rhi/qrhid3d11.cpp +++ b/src/gui/rhi/qrhid3d11.cpp @@ -1480,6 +1480,8 @@ void QRhiD3D11::beginPass(QRhiCommandBuffer *cb, cbD->recordingPass = QD3D11CommandBuffer::RenderPass; cbD->currentTarget = rt; + + cbD->resetCachedShaderResourceState(); } void QRhiD3D11::endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) @@ -1556,6 +1558,8 @@ void QRhiD3D11::beginComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch cbD->commands.append(cmd); cbD->recordingPass = QD3D11CommandBuffer::ComputePass; + + cbD->resetCachedShaderResourceState(); } void QRhiD3D11::endComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) diff --git a/src/gui/rhi/qrhid3d11_p_p.h b/src/gui/rhi/qrhid3d11_p_p.h index 688f79b3b7..34c9ff70f8 100644 --- a/src/gui/rhi/qrhid3d11_p_p.h +++ b/src/gui/rhi/qrhid3d11_p_p.h @@ -482,6 +482,9 @@ struct QD3D11CommandBuffer : public QRhiCommandBuffer currentGraphicsPipeline = nullptr; currentComputePipeline = nullptr; currentPipelineGeneration = 0; + resetCachedShaderResourceState(); + } + void resetCachedShaderResourceState() { currentGraphicsSrb = nullptr; currentComputeSrb = nullptr; currentSrbGeneration = 0;