Make some more methods private
Change-Id: I0644ee287201866596dccd96e443e7e62fd89360 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>bb10
parent
74110936f0
commit
36eb5fb732
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@ -83,29 +83,27 @@ public:
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int setShortcutEnabled(bool enable, int id, QObject *owner, const QKeySequence &key = QKeySequence());
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int setShortcutAutoRepeat(bool on, int id, QObject *owner, const QKeySequence &key = QKeySequence());
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void resetState();
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QKeySequence::SequenceMatch nextState(QKeyEvent *e);
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QKeySequence::SequenceMatch state();
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void dispatchEvent(QKeyEvent *e);
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bool tryShortcutEvent(QObject *o, QKeyEvent *e);
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bool hasShortcutForKeySequence(const QKeySequence &seq) const;
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#ifdef Dump_QShortcutMap
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void dumpMap() const;
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#endif
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bool hasShortcutForKeySequence(const QKeySequence &seq) const;
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private:
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QScopedPointer<QShortcutMapPrivate> d_ptr;
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void resetState();
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QKeySequence::SequenceMatch nextState(QKeyEvent *e);
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QKeySequence::SequenceMatch state();
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void dispatchEvent(QKeyEvent *e);
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QKeySequence::SequenceMatch find(QKeyEvent *e);
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QKeySequence::SequenceMatch matches(const QKeySequence &seq1, const QKeySequence &seq2) const;
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QVector<const QShortcutEntry *> matches() const;
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void createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl);
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void clearSequence(QVector<QKeySequence> &ksl);
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bool correctContext(const QShortcutEntry &item) const;
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int translateModifiers(Qt::KeyboardModifiers modifiers);
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QScopedPointer<QShortcutMapPrivate> d_ptr;
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};
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#endif // QT_NO_SHORTCUT
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