tst_qglthreads: Fix warnings about unused variables.

Change-Id: I6bc95e8335474753d6506db5e8119710797f4f1b
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
bb10
Friedemann Kleint 2013-06-07 13:54:21 +02:00 committed by The Qt Project
parent 274e571be1
commit 3e56b01895
1 changed files with 2 additions and 1 deletions

View File

@ -334,12 +334,13 @@ static inline float qrandom() { return (rand() % 100) / 100.f; }
void renderAScene(int w, int h)
{
#ifdef QT_OPENGL_ES_2
Q_UNUSED(w)
Q_UNUSED(h)
QGLShaderProgram program;
program.addShaderFromSourceCode(QGLShader::Vertex, "attribute highp vec2 pos; void main() { gl_Position = vec4(pos.xy, 1.0, 1.0); }");
program.addShaderFromSourceCode(QGLShader::Fragment, "uniform lowp vec4 color; void main() { gl_FragColor = color; }");
program.bindAttributeLocation("pos", 0);
program.bind();
int colorId = program.uniformLocation("color");
glEnableVertexAttribArray(0);