QPixmapStyle: do not assume minimum == 0 when painting progress bars
The arithmetic used to calculate the size of the progress bar fill in QPixmapStyle assumed minimum == 0, but that does not necessarily hold, since the minimum value is user-defined. So, fix the arithmetic to take the minimum into account, taking care, as done elsewhere, to avoid signed integer and qreal=float overflows, by using qint64 and double, respectively. [ChangeLog][QtWidgets][QPixmapStyle] Now handles progress bars with minimum != 0 correctly. Change-Id: I738ded56e8234716c36a5e9fde15bae691c43a35 Reviewed-by: David Faure <david.faure@kdab.com>bb10
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a3d0983f59
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3f996edbb6
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@ -819,11 +819,14 @@ void QPixmapStyle::drawProgressBarFill(const QStyleOption *option,
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drawCachedPixmap(vertical ? PB_VComplete : PB_HComplete, option->rect, painter);
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} else {
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if (pbar->progress == 0)
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if (pbar->progress == pbar->minimum)
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return;
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const int maximum = pbar->maximum;
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const qreal ratio = qreal(vertical?option->rect.height():option->rect.width())/maximum;
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const int progress = pbar->progress*ratio;
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const auto totalSteps = qint64(pbar->maximum) - pbar->minimum;
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const auto progressSteps = qint64(pbar->progress) - pbar->minimum;
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const auto availablePixels = vertical ? option->rect.height() : option->rect.width();
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const auto pixelsPerStep = double(availablePixels) / totalSteps;
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const auto progress = static_cast<int>(progressSteps * pixelsPerStep); // width in pixels
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QRect optRect = option->rect;
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if (vertical) {
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