ANGLE: Fix D3D feature level detection.

Commit 7943d4f tried to fix this with a switch/case, but the feature
levels need to be in descending order so this failed. So, follow the
same style used for feature levels 10/11.

Change-Id: Ia1c22981bf8b99eb53df13833aba452482398295
Task-number: QTBUG-38481
Task-number: QTBUG-48571
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
bb10
Samuel Nevala 2015-10-03 02:46:15 +03:00 committed by Jani Heikkinen
parent b8e0f7cfc6
commit 44f323e500
2 changed files with 35 additions and 43 deletions

View File

@ -293,25 +293,23 @@ Renderer11::Renderer11(egl::Display *display)
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
if (requestedMajorVersion == EGL_DONT_CARE || requestedMajorVersion >= 9)
#else
if (requestedMajorVersion == 9)
if (requestedMajorVersion == 9 && requestedMinorVersion == 3)
#endif
{
switch (requestedMinorVersion) {
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
case EGL_DONT_CARE:
case 1:
mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_1);
// fall through
case 2:
mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_2);
// fall through
#endif
case 3:
if (requestedMinorVersion == EGL_DONT_CARE || requestedMinorVersion >= 3)
{
mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_3);
break;
default:
break;
}
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
if (requestedMinorVersion == EGL_DONT_CARE || requestedMinorVersion >= 2)
{
mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_2);
}
if (requestedMinorVersion == EGL_DONT_CARE || requestedMinorVersion >= 1)
{
mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_1);
}
#endif
}
EGLint requestedDeviceType = attributes.get(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE,

View File

@ -1,6 +1,6 @@
From f6d73de2a8a36becb8a2e0cce84475e91f1f63b4 Mon Sep 17 00:00:00 2001
From: Andrew Knight <andrew.knight@intopalo.com>
Date: Mon, 28 Sep 2015 22:43:13 +0300
From 3d696560f987a08d608b29bf3e0f557e96bebc56 Mon Sep 17 00:00:00 2001
From: Samuel Nevala <samuel.nevala@intopalo.com>
Date: Sat, 3 Oct 2015 02:30:26 +0300
Subject: [PATCH] ANGLE: Fix Windows Store D3D Trim and Level 9 requirements
Due to additional validation not covered in previous patches, the Windows
@ -9,39 +9,33 @@ the required D3D behaviors are met.
Change-Id: I0a74f0d2fecaa87d4a9409da3a7a194254609759
---
.../src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp | 19 +++++++++++++++++--
.../angle/src/libGLESv2/entry_points_egl_ext.cpp | 2 ++
2 files changed, 19 insertions(+), 2 deletions(-)
.../angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp | 16 +++++++++++++++-
.../angle/src/libGLESv2/entry_points_egl_ext.cpp | 2 ++
2 files changed, 17 insertions(+), 1 deletion(-)
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
index 5291a3a..ea5953f 100644
index 5291a3a..61d9212 100644
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
@@ -293,10 +293,25 @@ Renderer11::Renderer11(egl::Display *display)
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
if (requestedMajorVersion == EGL_DONT_CARE || requestedMajorVersion >= 9)
#else
- if (requestedMajorVersion == 9 && requestedMinorVersion == 3)
+ if (requestedMajorVersion == 9)
@@ -296,7 +296,21 @@ Renderer11::Renderer11(egl::Display *display)
if (requestedMajorVersion == 9 && requestedMinorVersion == 3)
#endif
{
- mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_3);
+ switch (requestedMinorVersion) {
+#if defined(ANGLE_ENABLE_WINDOWS_STORE)
+ case EGL_DONT_CARE:
+ case 1:
+ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_1);
+ // fall through
+ case 2:
+ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_2);
+ // fall through
+#endif
+ case 3:
+ if (requestedMinorVersion == EGL_DONT_CARE || requestedMinorVersion >= 3)
+ {
+ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_3);
+ break;
+ default:
+ break;
+ }
+#if defined(ANGLE_ENABLE_WINDOWS_STORE)
+ if (requestedMinorVersion == EGL_DONT_CARE || requestedMinorVersion >= 2)
+ {
+ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_2);
+ }
+ if (requestedMinorVersion == EGL_DONT_CARE || requestedMinorVersion >= 1)
+ {
+ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_1);
+ }
+#endif
}
EGLint requestedDeviceType = attributes.get(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE,
@ -59,5 +53,5 @@ index 62f3ca1..02b6631 100644
if (!display->getExtensions().surfaceD3DTexture2DShareHandle)
{
--
2.5.1.windows.1
1.9.5.msysgit.1