Handle device pixel ratio in QTreeWidget animations
As we are rendering into a new paint device we need to copy the device pixel ratio from the widget. Task-number: QTBUG-50207 Change-Id: I2fe08052c4ab589cb871f4c95440b7d63f79beb9 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>bb10
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cbe332405a
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49491dd678
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@ -3232,7 +3232,8 @@ void QTreeViewPrivate::drawAnimatedOperation(QPainter *painter) const
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QPixmap QTreeViewPrivate::renderTreeToPixmapForAnimation(const QRect &rect) const
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{
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Q_Q(const QTreeView);
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QPixmap pixmap(rect.size());
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QPixmap pixmap(rect.size() * q->devicePixelRatio());
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pixmap.setDevicePixelRatio(q->devicePixelRatio());
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if (rect.size().isEmpty())
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return pixmap;
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pixmap.fill(Qt::transparent); //the base might not be opaque, and we don't want uninitialized pixels.
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