QWindowContext / QWindowFormat refactor.

To enable having a single GL context used for multiple drawables we need
to de-couple the context class a bit more from the window class in the
plugin API. Now contexts are created stand-alone based on a GL format
and a share context, and when calling makeCurrent() a desired surface
is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all
support this use case.

QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed
to QGuiGLFormat. We have the ability to introduce a pbuffer or similar
other offscreen GL drawable abstraction in the future.
bb10
Samuel Rødal 2011-06-07 17:25:22 +02:00
parent 4d10e64f2a
commit 4a189c188c
77 changed files with 1440 additions and 1052 deletions

View File

@ -1,33 +1,44 @@
#include "hellowindow.h"
#include <QWindowContext>
#include <QGuiGLContext>
#include <QTimer>
#include <qmath.h>
HelloWindow::HelloWindow()
: colorIndex(0)
Renderer::Renderer()
: m_initialized(false)
{
m_format.setDepthBufferSize(16);
m_format.setSamples(4);
m_context = new QGuiGLContext(m_format);
}
QGuiGLFormat Renderer::format() const
{
return m_format;
}
HelloWindow::HelloWindow(Renderer *renderer)
: m_colorIndex(0)
, m_renderer(renderer)
{
setSurfaceType(OpenGLSurface);
setWindowTitle(QLatin1String("Hello Window"));
QWindowFormat format;
format.setDepthBufferSize(16);
format.setSamples(4);
setWindowFormat(format);
setGLFormat(renderer->format());
setGeometry(QRect(10, 10, 640, 480));
create();
initialize();
QTimer *timer = new QTimer(this);
timer->start(10);
connect(timer, SIGNAL(timeout()), this, SLOT(render()));
updateColor();
}
void HelloWindow::mousePressEvent(QMouseEvent *)
@ -35,38 +46,37 @@ void HelloWindow::mousePressEvent(QMouseEvent *)
updateColor();
}
void HelloWindow::resizeEvent(QResizeEvent *)
{
glContext()->makeCurrent();
glViewport(0, 0, geometry().width(), geometry().height());
}
void HelloWindow::updateColor()
{
float colors[][4] =
QColor colors[] =
{
{ 0.4, 1.0, 0.0, 0.0 },
{ 0.0, 0.4, 1.0, 0.0 }
QColor(100, 255, 0),
QColor(0, 100, 255)
};
glContext()->makeCurrent();
m_color = colors[m_colorIndex];
program.bind();
program.setUniformValue(colorUniform, colors[colorIndex][0], colors[colorIndex][1], colors[colorIndex][2], colors[colorIndex][3]);
program.release();
colorIndex++;
if (colorIndex >= sizeof(colors) / sizeof(colors[0]))
colorIndex = 0;
m_colorIndex++;
if (m_colorIndex >= int(sizeof(colors) / sizeof(colors[0])))
m_colorIndex = 0;
}
void HelloWindow::render()
{
if (!glContext())
return;
if (glSurface())
m_renderer->render(glSurface(), m_color, geometry().size());
}
glContext()->makeCurrent();
void Renderer::render(QPlatformGLSurface *surface, const QColor &color, const QSize &viewSize)
{
m_context->makeCurrent(surface);
if (!m_initialized) {
initialize();
m_initialized = true;
}
glViewport(0, 0, viewSize.width(), viewSize.height());
glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@ -84,18 +94,19 @@ void HelloWindow::render()
program.bind();
program.setUniformValue(matrixUniform, modelview);
program.setUniformValue(colorUniform, color);
paintQtLogo();
program.release();
glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
glContext()->swapBuffers();
m_context->swapBuffers(surface);
m_fAngle += 1.0f;
}
void HelloWindow::paintQtLogo()
void Renderer::paintQtLogo()
{
program.enableAttributeArray(normalAttr);
program.enableAttributeArray(vertexAttr);
@ -106,10 +117,8 @@ void HelloWindow::paintQtLogo()
program.disableAttributeArray(vertexAttr);
}
void HelloWindow::initialize()
void Renderer::initialize()
{
glContext()->makeCurrent();
glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
QGLShader *vshader = new QGLShader(QGLShader::Vertex, this);
@ -150,10 +159,9 @@ void HelloWindow::initialize()
m_fAngle = 0;
createGeometry();
updateColor();
}
void HelloWindow::createGeometry()
void Renderer::createGeometry()
{
vertices.clear();
normals.clear();
@ -204,7 +212,7 @@ void HelloWindow::createGeometry()
vertices[i] *= 2.0f;
}
void HelloWindow::quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4)
void Renderer::quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4)
{
vertices << QVector3D(x1, y1, -0.05f);
vertices << QVector3D(x2, y2, -0.05f);
@ -245,7 +253,7 @@ void HelloWindow::quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y
normals << n;
}
void HelloWindow::extrude(qreal x1, qreal y1, qreal x2, qreal y2)
void Renderer::extrude(qreal x1, qreal y1, qreal x2, qreal y2)
{
vertices << QVector3D(x1, y1, +0.05f);
vertices << QVector3D(x2, y2, +0.05f);

View File

@ -5,22 +5,19 @@
#include <QTime>
class HelloWindow : public QWindow
class QGuiGLContext;
class Renderer : public QObject
{
Q_OBJECT
public:
HelloWindow();
Renderer();
protected:
void mousePressEvent(QMouseEvent *);
void resizeEvent(QResizeEvent *);
QGuiGLFormat format() const;
private slots:
void render();
void render(QPlatformGLSurface *surface, const QColor &color, const QSize &viewSize);
private:
void initialize();
void updateColor();
qreal m_fAngle;
bool m_showBubbles;
@ -36,5 +33,28 @@ private:
int normalAttr;
int matrixUniform;
int colorUniform;
uint colorIndex;
bool m_initialized;
QGuiGLFormat m_format;
QGuiGLContext *m_context;
};
class HelloWindow : public QWindow
{
Q_OBJECT
public:
HelloWindow(Renderer *renderer);
private slots:
void render();
protected:
void mousePressEvent(QMouseEvent *);
private:
void updateColor();
int m_colorIndex;
QColor m_color;
Renderer *m_renderer;
};

View File

@ -6,8 +6,13 @@ int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
HelloWindow window;
window.setVisible(true);
Renderer renderer;
HelloWindow windowA(&renderer);
windowA.setVisible(true);
HelloWindow windowB(&renderer);
windowB.setVisible(true);
return app.exec();
}

View File

@ -334,7 +334,7 @@ Q_GLOBAL_STATIC(QCoreApplicationData, coreappdata)
QCoreApplicationPrivate::QCoreApplicationPrivate(int &aargc, char **aargv, uint flags)
: QObjectPrivate(), argc(aargc), argv(aargv), application_type(0), eventFilter(0),
in_exec(false), aboutToQuitEmitted(false)
in_exec(false), aboutToQuitEmitted(false), threadData_clean(false)
{
app_compile_version = flags & 0xffffff;
#if defined(QT3_SUPPORT)
@ -362,7 +362,12 @@ QCoreApplicationPrivate::QCoreApplicationPrivate(int &aargc, char **aargv, uint
QCoreApplicationPrivate::~QCoreApplicationPrivate()
{
if (threadData) {
cleanupThreadData();
}
void QCoreApplicationPrivate::cleanupThreadData()
{
if (threadData && !threadData_clean) {
#ifndef QT_NO_THREAD
void *data = &threadData->tls;
QThreadStorageData::finish((void **)data);
@ -381,6 +386,7 @@ QCoreApplicationPrivate::~QCoreApplicationPrivate()
threadData->postEventList.clear();
threadData->postEventList.recursion = 0;
threadData->quitNow = false;
threadData_clean = true;
}
}

View File

@ -110,6 +110,7 @@ public:
int &argc;
char **argv;
void appendApplicationPathToLibraryPaths(void);
void cleanupThreadData();
#ifndef QT_NO_TRANSLATION
QTranslatorList translators;
@ -120,6 +121,7 @@ public:
bool in_exec;
bool aboutToQuitEmitted;
bool threadData_clean;
QString cachedApplicationDirPath;
QString cachedApplicationFilePath;
#if defined(Q_OS_SYMBIAN)

View File

@ -48,11 +48,11 @@ qpa {
kernel/qplatformintegrationplugin_qpa.h \
kernel/qplatformwindow_qpa.h \
kernel/qplatformglcontext_qpa.h \
kernel/qwindowcontext_qpa.h \
kernel/qguiglcontext_qpa.h \
kernel/qplatformcursor_qpa.h \
kernel/qplatformclipboard_qpa.h \
kernel/qplatformnativeinterface_qpa.h \
kernel/qwindowformat_qpa.h \
kernel/qguiglformat_qpa.h \
kernel/qguiapplication.h \
kernel/qguiapplication_p.h \
kernel/qwindow_p.h \
@ -71,12 +71,12 @@ qpa {
kernel/qplatformintegrationplugin_qpa.cpp \
kernel/qplatformwindow_qpa.cpp \
kernel/qplatformglcontext_qpa.cpp \
kernel/qwindowcontext_qpa.cpp \
kernel/qguiglcontext_qpa.cpp \
kernel/qplatformcursor_qpa.cpp \
kernel/qplatformclipboard_qpa.cpp \
kernel/qplatformnativeinterface_qpa.cpp \
kernel/qsessionmanager_qpa.cpp \
kernel/qwindowformat_qpa.cpp \
kernel/qguiglformat_qpa.cpp \
kernel/qguiapplication.cpp \
kernel/qwindow.cpp

View File

@ -328,9 +328,6 @@ void QGuiApplicationPrivate::init()
QGuiApplicationPrivate::~QGuiApplicationPrivate()
{
delete platform_integration;
platform_integration = 0;
is_app_closing = true;
is_app_running = false;
@ -341,6 +338,11 @@ QGuiApplicationPrivate::~QGuiApplicationPrivate()
#endif
layout_direction = Qt::LeftToRight;
cleanupThreadData();
delete platform_integration;
platform_integration = 0;
}
#if 0

View File

@ -0,0 +1,247 @@
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qplatformglcontext_qpa.h"
#include "qguiglcontext_qpa.h"
#include "qwindow.h"
#include <QtCore/QThreadStorage>
#include <QtCore/QThread>
#include <QtGui/private/qguiapplication_p.h>
#include <QDebug>
class QGuiGLThreadContext
{
public:
~QGuiGLThreadContext() {
if (context)
context->doneCurrent();
}
QGuiGLContext *context;
};
static QThreadStorage<QGuiGLThreadContext *> qwindow_context_storage;
class QGuiGLContextPrivate
{
public:
QGuiGLContextPrivate()
: qGLContextHandle(0)
, platformGLContext(0)
, shareContext(0)
{
}
virtual ~QGuiGLContextPrivate()
{
//do not delete the QGLContext handle here as it is deleted in
//QWidgetPrivate::deleteTLSysExtra()
}
void *qGLContextHandle;
void (*qGLContextDeleteFunction)(void *handle);
QPlatformGLContext *platformGLContext;
QGuiGLContext *shareContext;
static void setCurrentContext(QGuiGLContext *context);
};
void QGuiGLContextPrivate::setCurrentContext(QGuiGLContext *context)
{
QGuiGLThreadContext *threadContext = qwindow_context_storage.localData();
if (!threadContext) {
if (!QThread::currentThread()) {
qWarning("No QTLS available. currentContext wont work");
return;
}
threadContext = new QGuiGLThreadContext;
qwindow_context_storage.setLocalData(threadContext);
}
threadContext->context = context;
}
/*!
Returns the last context which called makeCurrent. This function is thread aware.
*/
QGuiGLContext* QGuiGLContext::currentContext()
{
QGuiGLThreadContext *threadContext = qwindow_context_storage.localData();
if(threadContext) {
return threadContext->context;
}
return 0;
}
QPlatformGLContext *QGuiGLContext::handle() const
{
Q_D(const QGuiGLContext);
return d->platformGLContext;
}
/*!
Creates a new GL context with the given format and shared context.
*/
QGuiGLContext::QGuiGLContext(const QGuiGLFormat &format, QGuiGLContext *shareContext)
: d_ptr(new QGuiGLContextPrivate())
{
Q_D(QGuiGLContext);
QPlatformGLContext *share = shareContext ? shareContext->handle() : 0;
d->shareContext = shareContext;
d->platformGLContext = QGuiApplicationPrivate::platformIntegration()->createPlatformGLContext(format, share);
}
/*!
If this is the current context for the thread, doneCurrent is called
*/
QGuiGLContext::~QGuiGLContext()
{
Q_D(QGuiGLContext);
if (QGuiGLContext::currentContext() == this)
doneCurrent();
delete d->platformGLContext;
}
bool QGuiGLContext::isValid() const
{
Q_D(const QGuiGLContext);
return d->platformGLContext != 0;
}
/*!
If surface is 0 this is equivalent to calling doneCurrent().
*/
bool QGuiGLContext::makeCurrent(QPlatformGLSurface *surface)
{
Q_D(QGuiGLContext);
if (!d->platformGLContext)
return false;
if (!surface) {
doneCurrent();
return true;
}
if (d->platformGLContext->makeCurrent(*surface)) {
QGuiGLContextPrivate::setCurrentContext(this);
return true;
}
return false;
}
/*!
Convenience function for calling makeCurrent with a 0 surface.
*/
void QGuiGLContext::doneCurrent()
{
Q_D(QGuiGLContext);
if (!d->platformGLContext)
return;
d->platformGLContext->doneCurrent();
QGuiGLContextPrivate::setCurrentContext(0);
}
void QGuiGLContext::swapBuffers(QPlatformGLSurface *surface)
{
Q_D(QGuiGLContext);
if (!d->platformGLContext)
return;
if (!surface) {
qWarning() << "QGuiGLContext::swapBuffers() called with null argument";
return;
}
d->platformGLContext->swapBuffers(*surface);
}
void (*QGuiGLContext::getProcAddress(const QByteArray &procName)) ()
{
Q_D(QGuiGLContext);
if (!d->platformGLContext)
return 0;
return d->platformGLContext->getProcAddress(procName);
}
QGuiGLFormat QGuiGLContext::format() const
{
Q_D(const QGuiGLContext);
if (!d->platformGLContext)
return QGuiGLFormat();
return d->platformGLContext->format();
}
QGuiGLContext *QGuiGLContext::shareContext() const
{
Q_D(const QGuiGLContext);
if (!d->platformGLContext)
return 0;
return d->shareContext;
}
/*
internal: Needs to have a pointer to qGLContext. But since this is in QtGui we cant
have any type information.
*/
void *QGuiGLContext::qGLContextHandle() const
{
Q_D(const QGuiGLContext);
return d->qGLContextHandle;
}
void QGuiGLContext::setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *))
{
Q_D(QGuiGLContext);
d->qGLContextHandle = handle;
d->qGLContextDeleteFunction = qGLContextDeleteFunction;
}
void QGuiGLContext::deleteQGLContext()
{
Q_D(QGuiGLContext);
if (d->qGLContextDeleteFunction && d->qGLContextHandle) {
d->qGLContextDeleteFunction(d->qGLContextHandle);
d->qGLContextDeleteFunction = 0;
d->qGLContextHandle = 0;
}
}

View File

@ -39,8 +39,8 @@
**
****************************************************************************/
#ifndef QWINDOWCONTEXT_H
#define QWINDOWCONTEXT_H
#ifndef QGUIGLCONTEXT_H
#define QGUIGLCONTEXT_H
#include <QtCore/qnamespace.h>
@ -50,41 +50,49 @@ QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QWindowContextPrivate;
class QGuiGLContextPrivate;
class QPlatformGLContext;
class QPlatformGLSurface;
class Q_GUI_EXPORT QWindowContext
class Q_GUI_EXPORT QGuiGLContext
{
Q_DECLARE_PRIVATE(QWindowContext);
Q_DECLARE_PRIVATE(QGuiGLContext);
public:
~QWindowContext();
QGuiGLContext(const QGuiGLFormat &format = QGuiGLFormat(), QGuiGLContext *shareContext = 0);
~QGuiGLContext();
void makeCurrent();
bool isValid() const;
bool makeCurrent(QPlatformGLSurface *surface);
void doneCurrent();
void swapBuffers();
void swapBuffers(QPlatformGLSurface *surface);
void (*getProcAddress(const QByteArray &procName)) ();
static QWindowContext *currentContext();
QGuiGLFormat format() const;
QGuiGLContext *shareContext() const;
static QGuiGLContext *currentContext();
QPlatformGLContext *handle() const;
private:
QWindowContext(QWindow *window);
QScopedPointer<QWindowContextPrivate> d_ptr;
QScopedPointer<QGuiGLContextPrivate> d_ptr;
//hack to make it work with QGLContext::CurrentContext
friend class QGLContext;
friend class QWidgetPrivate;
friend class QWindow;
void *qGLContextHandle() const;
void setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *));
void deleteQGLContext();
Q_DISABLE_COPY(QWindowContext);
Q_DISABLE_COPY(QGuiGLContext);
};
QT_END_NAMESPACE
QT_END_HEADER
#endif // QWINDOWCONTEXT_H
#endif // QGUIGLCONTEXT_H

View File

@ -39,31 +39,29 @@
**
****************************************************************************/
#include "qwindowformat_qpa.h"
#include "qplatformglcontext_qpa.h"
#include "qguiglformat_qpa.h"
#include <QtCore/qatomic.h>
#include <QtCore/QDebug>
class QWindowFormatPrivate
class QGuiGLFormatPrivate
{
public:
QWindowFormatPrivate()
QGuiGLFormatPrivate()
: ref(1)
, opts(QWindowFormat::DoubleBuffer | QWindowFormat::WindowSurface)
, opts(QGuiGLFormat::DoubleBuffer | QGuiGLFormat::WindowSurface)
, redBufferSize(-1)
, greenBufferSize(-1)
, blueBufferSize(-1)
, alphaBufferSize(-1)
, depthSize(-1)
, stencilSize(-1)
, swapBehavior(QWindowFormat::DefaultSwapBehavior)
, swapBehavior(QGuiGLFormat::DefaultSwapBehavior)
, numSamples(-1)
, sharedContext(0)
{
}
QWindowFormatPrivate(const QWindowFormatPrivate *other)
QGuiGLFormatPrivate(const QGuiGLFormatPrivate *other)
: ref(1),
opts(other->opts),
redBufferSize(other->redBufferSize),
@ -73,41 +71,40 @@ public:
depthSize(other->depthSize),
stencilSize(other->stencilSize),
swapBehavior(other->swapBehavior),
numSamples(other->numSamples),
sharedContext(other->sharedContext)
numSamples(other->numSamples)
{
}
QAtomicInt ref;
QWindowFormat::FormatOptions opts;
QGuiGLFormat::FormatOptions opts;
int redBufferSize;
int greenBufferSize;
int blueBufferSize;
int alphaBufferSize;
int depthSize;
int stencilSize;
QWindowFormat::SwapBehavior swapBehavior;
QGuiGLFormat::SwapBehavior swapBehavior;
int numSamples;
QWindowContext *sharedContext;
};
QWindowFormat::QWindowFormat()
QGuiGLFormat::QGuiGLFormat()
{
d = new QWindowFormatPrivate;
d = new QGuiGLFormatPrivate;
}
QWindowFormat::QWindowFormat(QWindowFormat::FormatOptions options)
QGuiGLFormat::QGuiGLFormat(QGuiGLFormat::FormatOptions options)
{
d = new QWindowFormatPrivate;
d = new QGuiGLFormatPrivate;
d->opts = options;
}
/*!
\internal
*/
void QWindowFormat::detach()
void QGuiGLFormat::detach()
{
if (d->ref != 1) {
QWindowFormatPrivate *newd = new QWindowFormatPrivate(d);
QGuiGLFormatPrivate *newd = new QGuiGLFormatPrivate(d);
if (!d->ref.deref())
delete d;
d = newd;
@ -118,7 +115,7 @@ void QWindowFormat::detach()
Constructs a copy of \a other.
*/
QWindowFormat::QWindowFormat(const QWindowFormat &other)
QGuiGLFormat::QGuiGLFormat(const QGuiGLFormat &other)
{
d = other.d;
d->ref.ref();
@ -128,7 +125,7 @@ QWindowFormat::QWindowFormat(const QWindowFormat &other)
Assigns \a other to this object.
*/
QWindowFormat &QWindowFormat::operator=(const QWindowFormat &other)
QGuiGLFormat &QGuiGLFormat::operator=(const QGuiGLFormat &other)
{
if (d != other.d) {
other.d->ref.ref();
@ -140,16 +137,16 @@ QWindowFormat &QWindowFormat::operator=(const QWindowFormat &other)
}
/*!
Destroys the QWindowFormat.
Destroys the QGuiGLFormat.
*/
QWindowFormat::~QWindowFormat()
QGuiGLFormat::~QGuiGLFormat()
{
if (!d->ref.deref())
delete d;
}
/*!
\fn bool QWindowFormat::stereo() const
\fn bool QGuiGLFormat::stereo() const
Returns true if stereo buffering is enabled; otherwise returns
false. Stereo buffering is disabled by default.
@ -169,12 +166,12 @@ QWindowFormat::~QWindowFormat()
\sa stereo()
*/
void QWindowFormat::setStereo(bool enable)
void QGuiGLFormat::setStereo(bool enable)
{
if (enable) {
d->opts |= QWindowFormat::StereoBuffers;
d->opts |= QGuiGLFormat::StereoBuffers;
} else {
d->opts &= ~QWindowFormat::StereoBuffers;
d->opts &= ~QGuiGLFormat::StereoBuffers;
}
}
@ -185,7 +182,7 @@ void QWindowFormat::setStereo(bool enable)
\sa setSampleBuffers(), sampleBuffers(), setSamples()
*/
int QWindowFormat::samples() const
int QGuiGLFormat::samples() const
{
return d->numSamples;
}
@ -197,26 +194,15 @@ int QWindowFormat::samples() const
\sa setSampleBuffers(), sampleBuffers(), samples()
*/
void QWindowFormat::setSamples(int numSamples)
void QGuiGLFormat::setSamples(int numSamples)
{
detach();
d->numSamples = numSamples;
}
void QWindowFormat::setSharedContext(QWindowContext *context)
{
d->sharedContext = context;
}
QWindowContext *QWindowFormat::sharedContext() const
{
return d->sharedContext;
}
/*!
\fn bool QWindowFormat::hasWindowSurface() const
\fn bool QGuiGLFormat::hasWindowSurface() const
Returns true if the corresponding widget has an instance of QWindowSurface.
@ -227,12 +213,12 @@ QWindowContext *QWindowFormat::sharedContext() const
\sa setOverlay()
*/
void QWindowFormat::setWindowSurface(bool enable)
void QGuiGLFormat::setWindowSurface(bool enable)
{
if (enable) {
d->opts |= QWindowFormat::WindowSurface;
d->opts |= QGuiGLFormat::WindowSurface;
} else {
d->opts &= ~QWindowFormat::WindowSurface;
d->opts &= ~QGuiGLFormat::WindowSurface;
}
}
@ -242,7 +228,7 @@ void QWindowFormat::setWindowSurface(bool enable)
\sa testOption()
*/
void QWindowFormat::setOption(QWindowFormat::FormatOptions opt)
void QGuiGLFormat::setOption(QGuiGLFormat::FormatOptions opt)
{
detach();
d->opts |= opt;
@ -254,7 +240,7 @@ void QWindowFormat::setOption(QWindowFormat::FormatOptions opt)
\sa setOption()
*/
bool QWindowFormat::testOption(QWindowFormat::FormatOptions opt) const
bool QGuiGLFormat::testOption(QGuiGLFormat::FormatOptions opt) const
{
return d->opts & opt;
}
@ -264,7 +250,7 @@ bool QWindowFormat::testOption(QWindowFormat::FormatOptions opt) const
\sa depthBufferSize(), setDepth(), depth()
*/
void QWindowFormat::setDepthBufferSize(int size)
void QGuiGLFormat::setDepthBufferSize(int size)
{
detach();
d->depthSize = size;
@ -275,22 +261,22 @@ void QWindowFormat::setDepthBufferSize(int size)
\sa depth(), setDepth(), setDepthBufferSize()
*/
int QWindowFormat::depthBufferSize() const
int QGuiGLFormat::depthBufferSize() const
{
return d->depthSize;
}
void QWindowFormat::setSwapBehavior(SwapBehavior behavior)
void QGuiGLFormat::setSwapBehavior(SwapBehavior behavior)
{
d->swapBehavior = behavior;
}
QWindowFormat::SwapBehavior QWindowFormat::swapBehavior() const
QGuiGLFormat::SwapBehavior QGuiGLFormat::swapBehavior() const
{
return d->swapBehavior;
}
bool QWindowFormat::hasAlpha() const
bool QGuiGLFormat::hasAlpha() const
{
return d->alphaBufferSize > 0;
}
@ -300,7 +286,7 @@ bool QWindowFormat::hasAlpha() const
\sa stencilBufferSize(), setStencil(), stencil()
*/
void QWindowFormat::setStencilBufferSize(int size)
void QGuiGLFormat::setStencilBufferSize(int size)
{
detach();
d->stencilSize = size;
@ -311,52 +297,52 @@ void QWindowFormat::setStencilBufferSize(int size)
\sa stencil(), setStencil(), setStencilBufferSize()
*/
int QWindowFormat::stencilBufferSize() const
int QGuiGLFormat::stencilBufferSize() const
{
return d->stencilSize;
}
int QWindowFormat::redBufferSize() const
int QGuiGLFormat::redBufferSize() const
{
return d->redBufferSize;
}
int QWindowFormat::greenBufferSize() const
int QGuiGLFormat::greenBufferSize() const
{
return d->greenBufferSize;
}
int QWindowFormat::blueBufferSize() const
int QGuiGLFormat::blueBufferSize() const
{
return d->blueBufferSize;
}
int QWindowFormat::alphaBufferSize() const
int QGuiGLFormat::alphaBufferSize() const
{
return d->alphaBufferSize;
}
void QWindowFormat::setRedBufferSize(int size)
void QGuiGLFormat::setRedBufferSize(int size)
{
d->redBufferSize = size;
}
void QWindowFormat::setGreenBufferSize(int size)
void QGuiGLFormat::setGreenBufferSize(int size)
{
d->greenBufferSize = size;
}
void QWindowFormat::setBlueBufferSize(int size)
void QGuiGLFormat::setBlueBufferSize(int size)
{
d->blueBufferSize = size;
}
void QWindowFormat::setAlphaBufferSize(int size)
void QGuiGLFormat::setAlphaBufferSize(int size)
{
d->alphaBufferSize = size;
}
bool operator==(const QWindowFormat& a, const QWindowFormat& b)
bool operator==(const QGuiGLFormat& a, const QGuiGLFormat& b)
{
return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts
&& a.d->stencilSize == b.d->stencilSize
@ -366,29 +352,28 @@ bool operator==(const QWindowFormat& a, const QWindowFormat& b)
&& a.d->alphaBufferSize == b.d->alphaBufferSize
&& a.d->depthSize == b.d->depthSize
&& a.d->numSamples == b.d->numSamples
&& a.d->swapBehavior == b.d->swapBehavior
&& a.d->sharedContext == b.d->sharedContext);
&& a.d->swapBehavior == b.d->swapBehavior);
}
/*!
Returns false if all the options of the two QWindowFormat objects
Returns false if all the options of the two QGuiGLFormat objects
\a a and \a b are equal; otherwise returns true.
\relates QWindowFormat
\relates QGuiGLFormat
*/
bool operator!=(const QWindowFormat& a, const QWindowFormat& b)
bool operator!=(const QGuiGLFormat& a, const QGuiGLFormat& b)
{
return !(a == b);
}
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug dbg, const QWindowFormat &f)
QDebug operator<<(QDebug dbg, const QGuiGLFormat &f)
{
const QWindowFormatPrivate * const d = f.d;
const QGuiGLFormatPrivate * const d = f.d;
dbg.nospace() << "QWindowFormat("
dbg.nospace() << "QGuiGLFormat("
<< "options " << d->opts
<< ", depthBufferSize " << d->depthSize
<< ", redBufferSize " << d->redBufferSize
@ -398,7 +383,6 @@ QDebug operator<<(QDebug dbg, const QWindowFormat &f)
<< ", stencilBufferSize " << d->stencilSize
<< ", samples " << d->numSamples
<< ", swapBehavior " << d->swapBehavior
<< ", sharedContext " << d->sharedContext
<< ')';
return dbg.space();

View File

@ -38,10 +38,10 @@
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QPLATFORMWINDOWFORMAT_QPA_H
#define QPLATFORMWINDOWFORMAT_QPA_H
#ifndef QGUIGLFORMAT_QPA_H
#define QGUIGLFORMAT_QPA_H
#include <QtGui/QPlatformWindow>
#include <qglobal.h>
QT_BEGIN_HEADER
@ -49,10 +49,10 @@ QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QWindowContext;
class QWindowFormatPrivate;
class QGuiGLContext;
class QGuiGLFormatPrivate;
class Q_GUI_EXPORT QWindowFormat
class Q_GUI_EXPORT QGuiGLFormat
{
public:
enum FormatOption {
@ -74,11 +74,11 @@ public:
CompatibilityProfile
};
QWindowFormat();
QWindowFormat(FormatOptions options);
QWindowFormat(const QWindowFormat &other);
QWindowFormat &operator=(const QWindowFormat &other);
~QWindowFormat();
QGuiGLFormat();
QGuiGLFormat(FormatOptions options);
QGuiGLFormat(const QGuiGLFormat &other);
QGuiGLFormat &operator=(const QGuiGLFormat &other);
~QGuiGLFormat();
void setDepthBufferSize(int size);
int depthBufferSize() const;
@ -106,50 +106,47 @@ public:
void setProfile(OpenGLContextProfile profile);
OpenGLContextProfile profile() const;
void setSharedContext(QWindowContext *context);
QWindowContext *sharedContext() const;
bool stereo() const;
void setStereo(bool enable);
bool windowSurface() const;
void setWindowSurface(bool enable);
void setOption(QWindowFormat::FormatOptions opt);
bool testOption(QWindowFormat::FormatOptions opt) const;
void setOption(QGuiGLFormat::FormatOptions opt);
bool testOption(QGuiGLFormat::FormatOptions opt) const;
private:
QWindowFormatPrivate *d;
QGuiGLFormatPrivate *d;
void detach();
friend Q_GUI_EXPORT bool operator==(const QWindowFormat&, const QWindowFormat&);
friend Q_GUI_EXPORT bool operator!=(const QWindowFormat&, const QWindowFormat&);
friend Q_GUI_EXPORT bool operator==(const QGuiGLFormat&, const QGuiGLFormat&);
friend Q_GUI_EXPORT bool operator!=(const QGuiGLFormat&, const QGuiGLFormat&);
#ifndef QT_NO_DEBUG_STREAM
friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QWindowFormat &);
friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QGuiGLFormat &);
#endif
};
Q_GUI_EXPORT bool operator==(const QWindowFormat&, const QWindowFormat&);
Q_GUI_EXPORT bool operator!=(const QWindowFormat&, const QWindowFormat&);
Q_GUI_EXPORT bool operator==(const QGuiGLFormat&, const QGuiGLFormat&);
Q_GUI_EXPORT bool operator!=(const QGuiGLFormat&, const QGuiGLFormat&);
#ifndef QT_NO_DEBUG_STREAM
Q_GUI_EXPORT QDebug operator<<(QDebug, const QWindowFormat &);
Q_GUI_EXPORT QDebug operator<<(QDebug, const QGuiGLFormat &);
#endif
Q_DECLARE_OPERATORS_FOR_FLAGS(QWindowFormat::FormatOptions)
Q_DECLARE_OPERATORS_FOR_FLAGS(QGuiGLFormat::FormatOptions)
inline bool QWindowFormat::stereo() const
inline bool QGuiGLFormat::stereo() const
{
return testOption(QWindowFormat::StereoBuffers);
return testOption(QGuiGLFormat::StereoBuffers);
}
inline bool QWindowFormat::windowSurface() const
inline bool QGuiGLFormat::windowSurface() const
{
return testOption(QWindowFormat::WindowSurface);
return testOption(QGuiGLFormat::WindowSurface);
}
QT_END_NAMESPACE
QT_END_HEADER
#endif //QPLATFORMWINDOWFORMAT_QPA_H
#endif //QGUIGLFORMAT_QPA_H

View File

@ -43,7 +43,7 @@
#define QPLATFORM_GL_CONTEXT_H
#include <QtCore/qnamespace.h>
#include <QtGui/qwindowformat_qpa.h>
#include <QtGui/qguiglformat_qpa.h>
QT_BEGIN_HEADER
@ -51,17 +51,44 @@ QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class Q_GUI_EXPORT QPlatformGLSurface
{
public:
QPlatformGLSurface(const QGuiGLFormat &format = QGuiGLFormat())
: m_format(format)
{
}
virtual ~QPlatformGLSurface() {}
QGuiGLFormat format() const
{
return m_format;
}
protected:
void setFormat(const QGuiGLFormat &format)
{
m_format = format;
}
private:
QGuiGLFormat m_format;
};
class Q_GUI_EXPORT QPlatformGLContext
{
public:
virtual ~QPlatformGLContext() {}
virtual void makeCurrent() = 0;
virtual void doneCurrent() = 0;
virtual void swapBuffers() = 0;
virtual void *getProcAddress(const QString& procName) = 0;
virtual QGuiGLFormat format() const = 0;
virtual QWindowFormat windowFormat() const = 0;
virtual void swapBuffers(const QPlatformGLSurface &surface) = 0;
virtual bool makeCurrent(const QPlatformGLSurface &surface) = 0;
virtual void doneCurrent() = 0;
virtual void (*getProcAddress(const QByteArray &procName)) () = 0;
};
QT_END_NAMESPACE

View File

@ -172,6 +172,13 @@ QPlatformNativeInterface * QPlatformIntegration::nativeInterface() const
\sa createPlatformWindow(QWindow *window, WId winId = 0) const
*/
QPlatformGLContext *QPlatformIntegration::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
qWarning("This plugin does not support createPlatformGLContext!");
return 0;
}
/*!
\fn void QPlatformIntegration::moveToScreen(QWindow *window, int screen)

View File

@ -61,6 +61,7 @@ class QPlatformClipboard;
class QPlatformNativeInterface;
class QPlatformPrinterSupport;
class QPlatformDrag;
class QPlatformGLContext;
class Q_GUI_EXPORT QPlatformIntegration
{
@ -78,6 +79,7 @@ public:
virtual QPixmapData *createPixmapData(QPixmapData::PixelType type) const = 0;
virtual QPlatformWindow *createPlatformWindow(QWindow *window) const = 0;
virtual QWindowSurface *createWindowSurface(QWindow *window, WId winId) const = 0;
virtual QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
// Window System functions
virtual QList<QPlatformScreen *> screens() const = 0;

View File

@ -205,9 +205,9 @@ void QPlatformWindow::requestActivateWindow()
}
/*!
Reimplement to return the glContext associated with the window.
Reimplement to create a GL surface for the window.
*/
QPlatformGLContext *QPlatformWindow::glContext() const
QPlatformGLSurface *QPlatformWindow::createGLSurface() const
{
return 0;
}

View File

@ -56,7 +56,7 @@ QT_MODULE(Gui)
class QPlatformWindowPrivate;
class QWindow;
class QPlatformGLContext;
class QPlatformGLSurface;
class Q_GUI_EXPORT QPlatformWindow
{
@ -87,7 +87,7 @@ public:
virtual void setOpacity(qreal level);
virtual void requestActivateWindow();
virtual QPlatformGLContext *glContext() const;
virtual QPlatformGLSurface *createGLSurface() const;
virtual bool setKeyboardGrabEnabled(bool grab);
virtual bool setMouseGrabEnabled(bool grab);

View File

@ -42,9 +42,9 @@
#include "qwindow.h"
#include "qplatformwindow_qpa.h"
#include "qwindowformat_qpa.h"
#include "qguiglformat_qpa.h"
#include "qplatformglcontext_qpa.h"
#include "qwindowcontext_qpa.h"
#include "qguiglcontext_qpa.h"
#include "qwindow_p.h"
#include "qguiapplication_p.h"
@ -177,21 +177,26 @@ void QWindow::setWindowModality(Qt::WindowModality windowModality)
d->modality = windowModality;
}
void QWindow::setWindowFormat(const QWindowFormat &format)
void QWindow::setGLFormat(const QGuiGLFormat &format)
{
Q_D(QWindow);
d->requestedFormat = format;
}
QWindowFormat QWindow::requestedWindowFormat() const
QGuiGLFormat QWindow::glFormat() const
{
Q_D(const QWindow);
if (d->glSurface)
return d->glSurface->format();
return d->requestedFormat;
}
QWindowFormat QWindow::actualWindowFormat() const
QPlatformGLSurface *QWindow::glSurface() const
{
return glContext()->handle()->windowFormat();
Q_D(const QWindow);
if (d->platformWindow && !d->glSurface)
const_cast<QPlatformGLSurface *&>(d->glSurface) = d->platformWindow->createGLSurface();
return d->glSurface;
}
void QWindow::setSurfaceType(SurfaceType type)
@ -397,23 +402,12 @@ void QWindow::setWindowIcon(const QImage &icon) const
qDebug() << "unimplemented:" << __FILE__ << __LINE__;
}
QWindowContext * QWindow::glContext() const
{
Q_D(const QWindow);
if (d->platformWindow && !d->glContext)
const_cast<QWindowPrivate *>(d)->glContext = new QWindowContext(const_cast<QWindow *>(this));
return d->glContext;
}
void QWindow::destroy()
{
Q_D(QWindow);
if (d->glContext) {
d->glContext->deleteQGLContext();
}
delete d->glContext;
d->glContext = 0;
delete d->glSurface;
delete d->platformWindow;
d->glSurface = 0;
d->platformWindow = 0;
}

View File

@ -44,7 +44,9 @@
#include <QtCore/QObject>
#include <QtCore/QEvent>
#include <QtGui/qwindowformat_qpa.h>
#include <QtGui/qguiglformat_qpa.h>
#include <QtGui/qwindowdefs.h>
QT_BEGIN_HEADER
@ -64,8 +66,8 @@ class QMouseEvent;
class QWheelEvent;
#endif
class QPlatformGLSurface;
class QPlatformWindow;
class QWindowContext;
class QWindowSurface;
class Q_GUI_EXPORT QWindow : public QObject
@ -100,9 +102,10 @@ public:
Qt::WindowModality windowModality() const;
void setWindowModality(Qt::WindowModality windowModality);
void setWindowFormat(const QWindowFormat &format);
QWindowFormat requestedWindowFormat() const;
QWindowFormat actualWindowFormat() const;
void setGLFormat(const QGuiGLFormat &format);
QGuiGLFormat glFormat() const;
QPlatformGLSurface *glSurface() const;
void setSurfaceType(SurfaceType type);
SurfaceType surfaceType() const;
@ -137,8 +140,6 @@ public:
void setWindowIcon(const QImage &icon) const;
QWindowContext *glContext() const;
void destroy();
QPlatformWindow *handle() const;

View File

@ -64,7 +64,7 @@ public:
, parentWindow(0)
, platformWindow(0)
, visible(false)
, glContext(0)
, glSurface(0)
, surface(0)
, windowState(Qt::WindowNoState)
, maximumSize(QWINDOWSIZE_MAX, QWINDOWSIZE_MAX)
@ -83,10 +83,10 @@ public:
QWindow *parentWindow;
QPlatformWindow *platformWindow;
bool visible;
QWindowFormat requestedFormat;
QGuiGLFormat requestedFormat;
QString windowTitle;
QRect geometry;
QWindowContext *glContext;
QPlatformGLSurface *glSurface;
QWindowSurface *surface;
Qt::WindowState windowState;

View File

@ -1,201 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qplatformglcontext_qpa.h"
#include "qwindowcontext_qpa.h"
#include "qwindow.h"
#include <QtCore/QThreadStorage>
#include <QtCore/QThread>
#include <QDebug>
class QWindowThreadContext
{
public:
~QWindowThreadContext() {
if (context)
context->doneCurrent();
}
QWindowContext *context;
};
static QThreadStorage<QWindowThreadContext *> qwindow_context_storage;
class QWindowContextPrivate
{
public:
QWindowContextPrivate()
:qGLContextHandle(0)
{
}
virtual ~QWindowContextPrivate()
{
//do not delete the QGLContext handle here as it is deleted in
//QWidgetPrivate::deleteTLSysExtra()
}
void *qGLContextHandle;
void (*qGLContextDeleteFunction)(void *handle);
QPlatformGLContext *platformGLContext;
static QWindowContext *staticSharedContext;
static void setCurrentContext(QWindowContext *context);
};
QWindowContext *QWindowContextPrivate::staticSharedContext = 0;
void QWindowContextPrivate::setCurrentContext(QWindowContext *context)
{
QWindowThreadContext *threadContext = qwindow_context_storage.localData();
if (!threadContext) {
if (!QThread::currentThread()) {
qWarning("No QTLS available. currentContext wont work");
return;
}
threadContext = new QWindowThreadContext;
qwindow_context_storage.setLocalData(threadContext);
}
threadContext->context = context;
}
/*!
Returns the last context which called makeCurrent. This function is thread aware.
*/
QWindowContext* QWindowContext::currentContext()
{
QWindowThreadContext *threadContext = qwindow_context_storage.localData();
if(threadContext) {
return threadContext->context;
}
return 0;
}
QPlatformGLContext *QWindowContext::handle() const
{
Q_D(const QWindowContext);
return d->platformGLContext;
}
/*!
All subclasses needs to specify the platformWindow. It can be a null window.
*/
QWindowContext::QWindowContext(QWindow *window)
:d_ptr(new QWindowContextPrivate())
{
Q_D(QWindowContext);
Q_ASSERT(window);
if (!window->handle())
window->create();
d->platformGLContext = window->handle()->glContext();
}
/*!
If this is the current context for the thread, doneCurrent is called
*/
QWindowContext::~QWindowContext()
{
if (QWindowContext::currentContext() == this) {
doneCurrent();
}
}
/*!
Reimplement in subclass to do makeCurrent on native GL context
*/
void QWindowContext::makeCurrent()
{
Q_D(QWindowContext);
QWindowContextPrivate::setCurrentContext(this);
d->platformGLContext->makeCurrent();
}
/*!
Reimplement in subclass to release current context.
Typically this is calling makeCurrent with 0 "surface"
*/
void QWindowContext::doneCurrent()
{
Q_D(QWindowContext);
d->platformGLContext->doneCurrent();
QWindowContextPrivate::setCurrentContext(0);
}
void QWindowContext::swapBuffers()
{
Q_D(QWindowContext);
d->platformGLContext->swapBuffers();
}
void (*QWindowContext::getProcAddress(const QByteArray &procName)) ()
{
Q_D(QWindowContext);
void *result = d->platformGLContext->getProcAddress(QString::fromAscii(procName.constData()));
return (void (*)())result;
}
/*
internal: Needs to have a pointer to qGLContext. But since this is in QtGui we cant
have any type information.
*/
void *QWindowContext::qGLContextHandle() const
{
Q_D(const QWindowContext);
return d->qGLContextHandle;
}
void QWindowContext::setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *))
{
Q_D(QWindowContext);
d->qGLContextHandle = handle;
d->qGLContextDeleteFunction = qGLContextDeleteFunction;
}
void QWindowContext::deleteQGLContext()
{
Q_D(QWindowContext);
if (d->qGLContextDeleteFunction && d->qGLContextHandle) {
d->qGLContextDeleteFunction(d->qGLContextHandle);
d->qGLContextDeleteFunction = 0;
d->qGLContextHandle = 0;
}
}

View File

@ -53,7 +53,10 @@
// We mean it.
//
#include <QtCore/qrect.h>
#include <QtGui/qwindow.h>
#include <QtGui/qregion.h>
QT_BEGIN_NAMESPACE

View File

@ -1711,7 +1711,7 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
vi = 0;
#endif
#if defined(Q_WS_QPA)
windowContext = 0;
guiGlContext = 0;
#endif
#if !defined(QT_NO_EGL)
ownsEglContext = false;
@ -3330,7 +3330,7 @@ bool QGLContext::create(const QGLContext* shareContext)
{
Q_D(QGLContext);
#ifdef Q_WS_QPA
if (!d->paintDevice && !d->windowContext)
if (!d->paintDevice && !d->guiGlContext)
#else
if (!d->paintDevice)
#endif
@ -3420,8 +3420,8 @@ void QGLContext::setInitialized(bool on)
const QGLContext* QGLContext::currentContext()
{
#ifdef Q_WS_QPA
if (const QWindowContext *threadContext = QWindowContext::currentContext()) {
return QGLContext::fromWindowContext(const_cast<QWindowContext *>(threadContext));
if (const QGuiGLContext *threadContext = QGuiGLContext::currentContext()) {
return QGLContext::fromGuiGLContext(const_cast<QGuiGLContext *>(threadContext));
}
return 0;
#else

View File

@ -49,7 +49,7 @@
#include <QtCore/qscopedpointer.h>
#ifdef Q_WS_QPA
#include <QtGui/QWindowFormat>
#include <QtGui/QGuiGLFormat>
#endif
QT_BEGIN_HEADER
@ -283,8 +283,8 @@ public:
static OpenGLVersionFlags openGLVersionFlags();
#if defined(Q_WS_QPA)
static QGLFormat fromWindowFormat(const QWindowFormat &format);
static QWindowFormat toWindowFormat(const QGLFormat &format);
static QGLFormat fromGuiGLFormat(const QGuiGLFormat &format);
static QGuiGLFormat toGuiGLFormat(const QGLFormat &format);
#endif
private:
QGLFormatPrivate *d;
@ -397,7 +397,7 @@ public:
static const QGLContext* currentContext();
#ifdef Q_WS_QPA
static QGLContext *fromWindowContext(QWindowContext *platformContext);
static QGLContext *fromGuiGLContext(QGuiGLContext *platformContext);
#endif
protected:
virtual bool chooseContext(const QGLContext* shareContext = 0);
@ -429,7 +429,7 @@ protected:
private:
#ifdef Q_WS_QPA
QGLContext(QWindowContext *windowContext);
QGLContext(QGuiGLContext *windowContext);
#endif
QScopedPointer<QGLContextPrivate> d_ptr;

View File

@ -69,7 +69,7 @@
#endif
#if defined(Q_WS_QPA)
#include <QtGui/QWindowContext>
#include <QtGui/QGuiGLContext>
#endif
QT_BEGIN_NAMESPACE
@ -375,7 +375,7 @@ public:
#endif
#if defined(Q_WS_QPA)
QWindowContext *windowContext;
QGuiGLContext *guiGlContext;
void setupSharing();
#elif defined(Q_WS_X11) || defined(Q_WS_MAC)

View File

@ -47,7 +47,7 @@
#include <private/qapplication_p.h>
#include <QtGui/QPlatformGLContext>
#include <QtGui/QPlatformWindow>
#include <QtGui/QWindowContext>
#include <QtGui/QGuiGLFormat>
#include "qgl.h"
#include "qgl_p.h"
@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
/*!
Returns an OpenGL format for the window format specified by \a format.
*/
QGLFormat QGLFormat::fromWindowFormat(const QWindowFormat &format)
QGLFormat QGLFormat::fromGuiGLFormat(const QGuiGLFormat &format)
{
QGLFormat retFormat;
if (format.alphaBufferSize() >= 0)
@ -78,7 +78,7 @@ QGLFormat QGLFormat::fromWindowFormat(const QWindowFormat &format)
retFormat.setStencil(true);
retFormat.setStencilBufferSize(format.stencilBufferSize());
}
retFormat.setDoubleBuffer(format.swapBehavior() != QWindowFormat::SingleBuffer);
retFormat.setDoubleBuffer(format.swapBehavior() != QGuiGLFormat::SingleBuffer);
retFormat.setStereo(format.stereo());
return retFormat;
}
@ -86,9 +86,9 @@ QGLFormat QGLFormat::fromWindowFormat(const QWindowFormat &format)
/*!
Returns a window format for the OpenGL format specified by \a format.
*/
QWindowFormat QGLFormat::toWindowFormat(const QGLFormat &format)
QGuiGLFormat QGLFormat::toGuiGLFormat(const QGLFormat &format)
{
QWindowFormat retFormat;
QGuiGLFormat retFormat;
if (format.alpha())
retFormat.setAlphaBufferSize(format.alphaBufferSize() == -1 ? 1 : format.alphaBufferSize());
if (format.blueBufferSize() >= 0)
@ -99,7 +99,7 @@ QWindowFormat QGLFormat::toWindowFormat(const QGLFormat &format)
retFormat.setRedBufferSize(format.redBufferSize());
if (format.depth())
retFormat.setDepthBufferSize(format.depthBufferSize() == -1 ? 1 : format.depthBufferSize());
retFormat.setSwapBehavior(format.doubleBuffer() ? QWindowFormat::DoubleBuffer : QWindowFormat::DefaultSwapBehavior);
retFormat.setSwapBehavior(format.doubleBuffer() ? QGuiGLFormat::DoubleBuffer : QGuiGLFormat::DefaultSwapBehavior);
if (format.sampleBuffers())
retFormat.setSamples(format.samples() == -1 ? 4 : format.samples());
if (format.stencil())
@ -110,11 +110,11 @@ QWindowFormat QGLFormat::toWindowFormat(const QGLFormat &format)
void QGLContextPrivate::setupSharing() {
Q_Q(QGLContext);
QWindowContext *sharedContext = windowContext->handle()->windowFormat().sharedContext();
QGuiGLContext *sharedContext = guiGlContext->shareContext();
if (sharedContext) {
QGLContext *actualSharedContext = QGLContext::fromWindowContext(sharedContext);
QGLContext *actualSharedContext = QGLContext::fromGuiGLContext(sharedContext);
sharing = true;
QGLContextGroup::addShare(q,actualSharedContext);
QGLContextGroup::addShare(q, actualSharedContext);
}
}
@ -137,25 +137,26 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
d->valid = false;
}else {
QWidget *widget = static_cast<QWidget *>(d->paintDevice);
QGLFormat glformat = format();
QGuiGLFormat winFormat = QGLFormat::toGuiGLFormat(glformat);
if (widget->testAttribute(Qt::WA_TranslucentBackground))
winFormat.setAlphaBufferSize(qMax(winFormat.alphaBufferSize(), 8));
winFormat.setWindowSurface(false);
if (!widget->windowHandle()->handle()) {
QGLFormat glformat = format();
QWindowFormat winFormat = QGLFormat::toWindowFormat(glformat);
if (shareContext) {
winFormat.setSharedContext(shareContext->d_func()->windowContext);
}
widget->windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
if (widget->testAttribute(Qt::WA_TranslucentBackground))
winFormat.setAlphaBufferSize(qMax(winFormat.alphaBufferSize(), 8));
winFormat.setWindowSurface(false);
widget->windowHandle()->setWindowFormat(winFormat);
widget->windowHandle()->setGLFormat(winFormat);
widget->winId();//make window
}
d->windowContext = widget->windowHandle()->glContext();
Q_ASSERT(d->windowContext);
d->glFormat = QGLFormat::fromWindowFormat(d->windowContext->handle()->windowFormat());
d->valid =(bool) d->windowContext;
delete d->guiGlContext;
QGuiGLContext *shareGlContext = shareContext ? shareContext->d_func()->guiGlContext : 0;
d->guiGlContext = new QGuiGLContext(winFormat, shareGlContext);
d->glFormat = QGLFormat::fromGuiGLFormat(d->guiGlContext->format());
d->valid = d->guiGlContext->isValid();
if (d->valid) {
d->windowContext->setQGLContextHandle(this,qDeleteQGLContext);
d->guiGlContext->setQGLContextHandle(this,qDeleteQGLContext);
}
d->setupSharing();
}
@ -177,42 +178,55 @@ void QGLContext::reset()
d->transpColor = QColor();
d->initDone = false;
QGLContextGroup::removeShare(this);
if (d->windowContext) {
d->windowContext->setQGLContextHandle(0,0);
if (d->guiGlContext) {
d->guiGlContext->setQGLContextHandle(0,0);
}
}
void QGLContext::makeCurrent()
{
Q_D(QGLContext);
d->windowContext->makeCurrent();
if (!d->paintDevice || d->paintDevice->devType() != QInternal::Widget)
return;
if (!d->workaroundsCached) {
d->workaroundsCached = true;
const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
if (renderer && strstr(renderer, "Mali")) {
d->workaround_brokenFBOReadBack = true;
QWidget *widget = static_cast<QWidget *>(d->paintDevice);
if (!widget->windowHandle())
return;
if (d->guiGlContext->makeCurrent(widget->windowHandle()->glSurface())) {
if (!d->workaroundsCached) {
d->workaroundsCached = true;
const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
if (renderer && strstr(renderer, "Mali")) {
d->workaround_brokenFBOReadBack = true;
}
}
}
}
void QGLContext::doneCurrent()
{
Q_D(QGLContext);
d->windowContext->doneCurrent();
d->guiGlContext->doneCurrent();
}
void QGLContext::swapBuffers() const
{
Q_D(const QGLContext);
d->windowContext->swapBuffers();
if (!d->paintDevice || d->paintDevice->devType() != QInternal::Widget)
return;
QWidget *widget = static_cast<QWidget *>(d->paintDevice);
if (!widget->windowHandle())
return;
d->guiGlContext->swapBuffers(widget->windowHandle()->glSurface());
}
void *QGLContext::getProcAddress(const QString &procName) const
{
Q_D(const QGLContext);
return (void *)d->windowContext->getProcAddress(procName.toAscii());
return (void *)d->guiGlContext->getProcAddress(procName.toAscii());
}
void QGLWidget::setContext(QGLContext *context,
@ -271,30 +285,31 @@ class QGLTemporaryContextPrivate
{
public:
QWindow *window;
QWindowContext *context;
QGuiGLContext *context;
QGLContext *oldContext;
};
QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
: d(new QGLTemporaryContextPrivate)
{
d->context = const_cast<QWindowContext *>(QWindowContext::currentContext());
if (d->context)
d->context->doneCurrent();
d->oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
d->window = new QWindow;
d->window->setGeometry(QRect(0, 0, 3, 3));
d->window->setSurfaceType(QWindow::OpenGLSurface);
d->window->create();
d->window->glContext()->makeCurrent();
d->context = new QGuiGLContext;
d->context->makeCurrent(d->window->glSurface());
}
QGLTemporaryContext::~QGLTemporaryContext()
{
if (d->context)
d->context->makeCurrent();
else
d->window->glContext()->doneCurrent();
if (d->oldContext)
d->oldContext->makeCurrent();
delete d->context;
delete d->window;
}
@ -361,28 +376,28 @@ void QGLWidget::setColormap(const QGLColormap & c)
Q_UNUSED(c);
}
QGLContext::QGLContext(QWindowContext *windowContext)
QGLContext::QGLContext(QGuiGLContext *context)
: d_ptr(new QGLContextPrivate(this))
{
Q_D(QGLContext);
d->init(0,QGLFormat::fromWindowFormat(windowContext->handle()->windowFormat()));
d->windowContext = windowContext;
d->windowContext->setQGLContextHandle(this,qDeleteQGLContext);
d->valid = true;
d->init(0,QGLFormat::fromGuiGLFormat(context->format()));
d->guiGlContext = context;
d->guiGlContext->setQGLContextHandle(this,qDeleteQGLContext);
d->valid = context->isValid();
d->setupSharing();
}
/*!
Returns a OpenGL context for the window context specified by \a windowContext
*/
QGLContext *QGLContext::fromWindowContext(QWindowContext *windowContext)
QGLContext *QGLContext::fromGuiGLContext(QGuiGLContext *context)
{
if (!windowContext)
if (!context)
return 0;
if (windowContext->qGLContextHandle()) {
return reinterpret_cast<QGLContext *>(windowContext->qGLContextHandle());
if (context->qGLContextHandle()) {
return reinterpret_cast<QGLContext *>(context->qGLContextHandle());
}
QGLContext *glContext = new QGLContext(windowContext);
QGLContext *glContext = new QGLContext(context);
//Dont call create on context. This can cause the platformFormat to be set on the widget, which
//will cause the platformWindow to be recreated.
return glContext;

View File

@ -1,26 +1,52 @@
#ifndef QCOCOAGLCONTEXT_H
#define QCOCOAGLCONTEXT_H
#include <QtCore/QWeakPointer>
#include <QtGui/QPlatformGLContext>
#include <QtGui/QWindowFormat>
#include <QtGui/QGuiGLContext>
#include <QtGui/QWindow>
#include <Cocoa/Cocoa.h>
QT_BEGIN_NAMESPACE
class QCocoaGLSurface : public QPlatformGLSurface
{
public:
QCocoaGLSurface(const QGuiGLFormat &format, QWindow *window)
: QPlatformGLSurface(format)
, window(window)
{
}
QWindow *window;
};
class QCocoaGLContext : public QPlatformGLContext
{
public:
QCocoaGLContext(NSOpenGLView *glView);
void makeCurrent();
QCocoaGLContext(const QGuiGLFormat &format, QPlatformGLContext *share);
QGuiGLFormat format() const;
void swapBuffers(const QPlatformGLSurface &surface);
bool makeCurrent(const QPlatformGLSurface &surface);
void doneCurrent();
void swapBuffers();
void* getProcAddress(const QString& procName);
QWindowFormat windowFormat() const;
void (*getProcAddress(const QByteArray &procName)) ();
void update();
static NSOpenGLPixelFormat *createNSOpenGLPixelFormat();
NSOpenGLContext *nsOpenGLContext() const;
private:
NSOpenGLView *m_glView;
void setActiveWindow(QWindow *window);
NSOpenGLContext *m_context;
QGuiGLFormat m_format;
QWeakPointer<QWindow> m_currentWindow;
};
QT_END_NAMESPACE

View File

@ -1,66 +1,88 @@
#include "qcocoaglcontext.h"
#include "qcocoawindow.h"
#include <qdebug.h>
#include <QtCore/private/qcore_mac_p.h>
#import <Cocoa/Cocoa.h>
QCocoaGLContext::QCocoaGLContext(NSOpenGLView *glView)
:m_glView(glView)
QCocoaGLContext::QCocoaGLContext(const QGuiGLFormat &format, QPlatformGLContext *share)
: m_format(format)
{
NSOpenGLPixelFormat *pixelFormat = createNSOpenGLPixelFormat();
NSOpenGLContext *actualShare = share ? static_cast<QCocoaGLContext *>(share)->m_context : 0;
m_context = [NSOpenGLContext alloc];
[m_context initWithFormat:pixelFormat shareContext:actualShare];
}
void QCocoaGLContext::makeCurrent()
// Match up with createNSOpenGLPixelFormat!
QGuiGLFormat QCocoaGLContext::format() const
{
[[m_glView openGLContext] makeCurrentContext];
return m_format;
}
void QCocoaGLContext::swapBuffers(const QPlatformGLSurface &surface)
{
QWindow *window = static_cast<const QCocoaGLSurface &>(surface).window;
setActiveWindow(window);
[m_context flushBuffer];
}
bool QCocoaGLContext::makeCurrent(const QPlatformGLSurface &surface)
{
QWindow *window = static_cast<const QCocoaGLSurface &>(surface).window;
setActiveWindow(window);
[m_context makeCurrentContext];
return true;
}
void QCocoaGLContext::setActiveWindow(QWindow *window)
{
if (window == m_currentWindow.data())
return;
if (m_currentWindow)
static_cast<QCocoaWindow *>(m_currentWindow.data()->handle())->setCurrentContext(0);
Q_ASSERT(window->handle());
m_currentWindow = window;
QCocoaWindow *cocoaWindow = static_cast<QCocoaWindow *>(window->handle());
cocoaWindow->setCurrentContext(this);
NSView *view = cocoaWindow->windowSurfaceView();
[m_context setView:view];
}
void QCocoaGLContext::doneCurrent()
{
if (m_currentWindow)
static_cast<QCocoaWindow *>(m_currentWindow.data()->handle())->setCurrentContext(0);
m_currentWindow.clear();
[NSOpenGLContext clearCurrentContext];
}
void QCocoaGLContext::swapBuffers()
{
[[m_glView openGLContext] flushBuffer];
}
void* QCocoaGLContext::getProcAddress(const QString& procName)
void (*QCocoaGLContext::getProcAddress(const QByteArray &procName)) ()
{
CFURLRef url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
CFSTR("/System/Library/Frameworks/OpenGL.framework"), kCFURLPOSIXPathStyle, false);
CFBundleRef bundle = CFBundleCreate(kCFAllocatorDefault, url);
CFStringRef procNameCF = QCFString::toCFStringRef(procName);
CFStringRef procNameCF = QCFString::toCFStringRef(QString::fromAscii(procName.constData()));
void *proc = CFBundleGetFunctionPointerForName(bundle, procNameCF);
CFRelease(url);
CFRelease(bundle);
CFRelease(procNameCF);
return proc;
return (void (*) ())proc;
}
// Match up with createNSOpenGLPixelFormat below!
QWindowFormat QCocoaGLContext::windowFormat() const
void QCocoaGLContext::update()
{
QWindowFormat format;
format.setRedBufferSize(8);
format.setGreenBufferSize(8);
format.setBlueBufferSize(8);
format.setAlphaBufferSize(8);
/*
format.setDepthBufferSize(24);
format.setAccumBufferSize(0);
format.setStencilBufferSize(8);
format.setSampleBuffers(false);
format.setSamples(1);
format.setDepth(true);
format.setRgba(true);
format.setAlpha(true);
format.setAccum(false);
format.setStencil(true);
format.setStereo(false);
format.setDirectRendering(false);
*/
return format;
[m_context update];
}
NSOpenGLPixelFormat *QCocoaGLContext::createNSOpenGLPixelFormat()
@ -78,6 +100,6 @@ NSOpenGLPixelFormat *QCocoaGLContext::createNSOpenGLPixelFormat()
NSOpenGLContext *QCocoaGLContext::nsOpenGLContext() const
{
return [m_glView openGLContext];
return m_context;
}

View File

@ -78,6 +78,7 @@ public:
bool hasCapability(QPlatformIntegration::Capability cap) const;
QPixmapData *createPixmapData(QPixmapData::PixelType type) const;
QPlatformWindow *createPlatformWindow(QWindow *window) const;
QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
QWindowSurface *createWindowSurface(QWindow *widget, WId winId) const;
QList<QPlatformScreen *> screens() const { return mScreens; }

View File

@ -113,6 +113,11 @@ QPlatformWindow *QCocoaIntegration::createPlatformWindow(QWindow *window) const
return new QCocoaWindow(window);
}
QPlatformGLContext *QCocoaIntegration::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
return new QCocoaGLContext(glFormat, share);
}
QWindowSurface *QCocoaIntegration::createWindowSurface(QWindow *window, WId winId) const
{
return new QCocoaWindowSurface(window, winId);

View File

@ -41,19 +41,20 @@
#include "qcocoanativeinterface.h"
#include "qcocoaglcontext.h"
#include "qcocoawindow.h"
#include <qbytearray.h>
#include <qwindow.h>
#include "qplatformwindow_qpa.h"
#include "qwindowformat_qpa.h"
#include "qguiglformat_qpa.h"
#include "qplatformglcontext_qpa.h"
#include "qwindowcontext_qpa.h"
#include "qguiglcontext_qpa.h"
#include <qdebug.h>
void *QCocoaNativeInterface::nativeResourceForWindow(const QByteArray &resourceString, QWindow *window)
{
if (resourceString == "nsopenglcontext") {
QPlatformGLContext *platformContext = window->glContext()->handle();
return static_cast<QCocoaGLContext *>(platformContext)->nsOpenGLContext();
static_cast<QCocoaWindow *>(window->handle())->currentContext()->nsOpenGLContext();
}
return 0;
}

View File

@ -65,17 +65,22 @@ public:
WId winId() const;
NSView *contentView() const;
NSView *windowSurfaceView() const;
void windowDidMove();
void windowDidResize();
QPlatformGLContext *glContext() const;
QPlatformGLSurface *createGLSurface() const;
void setCurrentContext(QCocoaGLContext *context);
QCocoaGLContext *currentContext() const;
private:
friend class QCocoaWindowSurface;
NSWindow *m_nsWindow;
QNSView *m_contentView;
NSView *m_windowSurfaceView;
mutable QCocoaGLContext *m_glContext;
QCocoaGLContext *m_glContext;
};
QT_END_NAMESPACE

View File

@ -84,6 +84,7 @@ QCocoaWindow::QCocoaWindow(QWindow *tlw)
QCocoaWindow::~QCocoaWindow()
{
}
void QCocoaWindow::setGeometry(const QRect &rect)
@ -92,6 +93,9 @@ void QCocoaWindow::setGeometry(const QRect &rect)
NSRect bounds = NSMakeRect(rect.x(), rect.y(), rect.width(), rect.height());
[[m_nsWindow contentView]setFrameSize:bounds.size];
if (m_glContext)
m_glContext->update();
}
void QCocoaWindow::setVisible(bool visible)
@ -131,18 +135,41 @@ NSView *QCocoaWindow::contentView() const
return [m_nsWindow contentView];
}
NSView *QCocoaWindow::windowSurfaceView() const
{
return m_windowSurfaceView;
}
void QCocoaWindow::windowDidMove()
{
if (m_glContext)
m_glContext->update();
}
void QCocoaWindow::windowDidResize()
{
//jlind: XXX This isn't ideal. Eventdispatcher does not run when resizing...
NSRect rect = [[m_nsWindow contentView]frame];
QRect geo(rect.origin.x,rect.origin.y,rect.size.width,rect.size.height);
QWindowSystemInterface::handleGeometryChange(window(),geo);
if (m_glContext)
m_glContext->update();
}
QPlatformGLContext *QCocoaWindow::glContext() const
QPlatformGLSurface *QCocoaWindow::createGLSurface() const
{
Q_ASSERT(window()->surfaceType() == QWindow::OpenGLSurface);
return new QCocoaGLSurface(window()->glFormat(), window());
}
void QCocoaWindow::setCurrentContext(QCocoaGLContext *context)
{
m_glContext = context;
}
QCocoaGLContext *QCocoaWindow::currentContext() const
{
if (!m_glContext) {
m_glContext = new QCocoaGLContext(m_windowSurfaceView);
}
return m_glContext;
}

View File

@ -53,7 +53,7 @@
- (void)windowDidResize:(NSNotification *)notification;
- (void)windowWillClose:(NSNotification *)notification;
//- (NSRect)windowWillUseStandardFrame:(NSWindow *)window defaultFrame:(NSRect)defaultFrame;
//- (void)windowDidMove:(NSNotification *)notification;
- (void)windowDidMove:(NSNotification *)notification;
//- (BOOL)windowShouldClose:(id)window;
//- (void)windowDidDeminiaturize:(NSNotification *)notification;
//- (void)windowDidBecomeMain:(NSNotification*)notification;
@ -74,6 +74,7 @@
- (id)initWithQCocoaWindow: (QCocoaWindow *) cocoaWindow;
- (void)windowDidResize:(NSNotification *)notification;
- (void)windowDidMove:(NSNotification *)notification;
- (void)windowWillClose:(NSNotification *)notification;
@end

View File

@ -64,6 +64,14 @@
}
}
- (void)windowDidMove:(NSNotification *)notification
{
Q_UNUSED(notification);
if (m_cocoaWindow) {
m_cocoaWindow->windowDidMove();
}
}
- (void)windowWillClose:(NSNotification *)notification
{
Q_UNUSED(notification);

View File

@ -39,11 +39,13 @@
**
****************************************************************************/
#include <QByteArray>
#include "qeglconvenience.h"
QT_BEGIN_NAMESPACE
QVector<EGLint> q_createConfigAttributesFromFormat(const QWindowFormat &format)
QVector<EGLint> q_createConfigAttributesFromFormat(const QGuiGLFormat &format)
{
int redSize = format.redBufferSize();
int greenSize = format.greenBufferSize();
@ -68,7 +70,7 @@ QVector<EGLint> q_createConfigAttributesFromFormat(const QWindowFormat &format)
// "AtLeast" for EGL_BUFFER_SIZE, it's sort order is "smaller" meaning 16-bit configs are
// put in the list before 32-bit configs. So, to make sure 16-bit is preffered over 32-bit,
// we must set the red/green/blue sizes to zero. This has an unfortunate consequence that
// if the application sets the red/green/blue size to 5/6/5 on the QPlatformWindowFormat,
// if the application sets the red/green/blue size to 5/6/5 on the QGuiGLFormat,
// they will probably get a 32-bit config, even when there's an RGB565 config available.
// // Now normalize the values so -1 becomes 0
@ -195,7 +197,7 @@ bool q_reduceConfigAttributes(QVector<EGLint> *configAttributes)
return false;
}
EGLConfig q_configFromQWindowFormat(EGLDisplay display, const QWindowFormat &format, bool highestPixelFormat, int surfaceType)
EGLConfig q_configFromGLFormat(EGLDisplay display, const QGuiGLFormat &format, bool highestPixelFormat, int surfaceType)
{
EGLConfig cfg = 0;
QVector<EGLint> configureAttributes = q_createConfigAttributesFromFormat(format);
@ -257,9 +259,9 @@ EGLConfig q_configFromQWindowFormat(EGLDisplay display, const QWindowFormat &for
return 0;
}
QWindowFormat q_windowFormatFromConfig(EGLDisplay display, const EGLConfig config)
QGuiGLFormat q_glFormatFromConfig(EGLDisplay display, const EGLConfig config)
{
QWindowFormat format;
QGuiGLFormat format;
EGLint redSize = 0;
EGLint greenSize = 0;
EGLint blueSize = 0;

View File

@ -43,16 +43,16 @@
#define QEGLCONVENIENCE_H
#include <QtGui/QWindowFormat>
#include <QtGui/QGuiGLFormat>
#include <QtCore/QVector>
#include <EGL/egl.h>
QT_BEGIN_NAMESPACE
QVector<EGLint> q_createConfigAttributesFromFormat(const QWindowFormat &format);
QVector<EGLint> q_createConfigAttributesFromFormat(const QGuiGLFormat &format);
bool q_reduceConfigAttributes(QVector<EGLint> *configAttributes);
EGLConfig q_configFromQWindowFormat(EGLDisplay display, const QWindowFormat &format, bool highestPixelFormat = false, int surfaceType = EGL_WINDOW_BIT);
QWindowFormat q_windowFormatFromConfig(EGLDisplay display, const EGLConfig config);
EGLConfig q_configFromGLFormat(EGLDisplay display, const QGuiGLFormat &format, bool highestPixelFormat = false, int surfaceType = EGL_WINDOW_BIT);
QGuiGLFormat q_glFormatFromConfig(EGLDisplay display, const EGLConfig config);
bool q_hasEglExtension(EGLDisplay display,const char* extensionName);
QT_END_NAMESPACE

View File

@ -48,51 +48,47 @@
#include <EGL/egl.h>
QEGLPlatformContext::QEGLPlatformContext(EGLDisplay display, EGLConfig config, EGLint contextAttrs[], EGLSurface surface, EGLenum eglApi)
: QPlatformGLContext()
, m_eglDisplay(display)
QEGLSurface::QEGLSurface(EGLSurface surface, const QGuiGLFormat &format)
: QPlatformGLSurface(format)
, m_eglSurface(surface)
, m_eglApi(eglApi)
{
if (m_eglSurface == EGL_NO_SURFACE) {
qWarning("Createing QEGLPlatformContext with no surface");
}
}
QEGLPlatformContext::QEGLPlatformContext(const QGuiGLFormat &format, QPlatformGLContext *share, EGLDisplay display,
EGLint eglClientVersion, EGLenum eglApi)
: m_eglDisplay(display)
, m_eglApi(eglApi)
, m_format(format)
{
EGLConfig config = q_configFromGLFormat(display, format, true);
m_format = q_glFormatFromConfig(display, config);
EGLContext shareContext = share ? static_cast<QEGLPlatformContext *>(share)->m_eglContext : 0;
QVector<EGLint> contextAttrs;
contextAttrs.append(EGL_CONTEXT_CLIENT_VERSION);
contextAttrs.append(eglClientVersion);
contextAttrs.append(EGL_NONE);
eglBindAPI(m_eglApi);
m_eglContext = eglCreateContext(m_eglDisplay,config, 0,contextAttrs);
m_eglContext = eglCreateContext(m_eglDisplay, config, shareContext, contextAttrs.constData());
if (m_eglContext == EGL_NO_CONTEXT) {
qWarning("Could not create the egl context\n");
eglTerminate(m_eglDisplay);
qFatal("EGL error");
}
m_windowFormat = q_windowFormatFromConfig(display,config);
}
QEGLPlatformContext::~QEGLPlatformContext()
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglContext::~QEglContext(): %p\n",this);
#endif
if (m_eglSurface != EGL_NO_SURFACE) {
doneCurrent();
eglDestroySurface(m_eglDisplay, m_eglSurface);
m_eglSurface = EGL_NO_SURFACE;
}
if (m_eglContext != EGL_NO_CONTEXT) {
eglDestroyContext(m_eglDisplay, m_eglContext);
m_eglContext = EGL_NO_CONTEXT;
}
}
void QEGLPlatformContext::makeCurrent()
bool QEGLPlatformContext::makeCurrent(const QPlatformGLSurface &surface)
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglContext::makeCurrent: %p\n",this);
#endif
eglBindAPI(m_eglApi);
bool ok = eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext);
EGLSurface eglSurface = static_cast<const QEGLSurface &>(surface).eglSurface();
bool ok = eglMakeCurrent(m_eglDisplay, eglSurface, eglSurface, m_eglContext);
if (!ok)
qWarning("QEGLPlatformContext::makeCurrent: eglError: %d, this: %p \n", eglGetError(), this);
#ifdef QEGL_EXTRA_DEBUG
@ -114,7 +110,20 @@ void QEGLPlatformContext::makeCurrent()
}
#endif
return ok;
}
QEGLPlatformContext::~QEGLPlatformContext()
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglContext::~QEglContext(): %p\n",this);
#endif
if (m_eglContext != EGL_NO_CONTEXT) {
eglDestroyContext(m_eglDisplay, m_eglContext);
m_eglContext = EGL_NO_CONTEXT;
}
}
void QEGLPlatformContext::doneCurrent()
{
#ifdef QEGL_EXTRA_DEBUG
@ -125,28 +134,30 @@ void QEGLPlatformContext::doneCurrent()
if (!ok)
qWarning("QEGLPlatformContext::doneCurrent(): eglError: %d, this: %p \n", eglGetError(), this);
}
void QEGLPlatformContext::swapBuffers()
void QEGLPlatformContext::swapBuffers(const QPlatformGLSurface &surface)
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglContext::swapBuffers:%p\n",this);
#endif
eglBindAPI(m_eglApi);
bool ok = eglSwapBuffers(m_eglDisplay, m_eglSurface);
bool ok = eglSwapBuffers(m_eglDisplay, static_cast<const QEGLSurface &>(surface).eglSurface());
if (!ok)
qWarning("QEGLPlatformContext::swapBuffers(): eglError: %d, this: %p \n", eglGetError(), this);
}
void* QEGLPlatformContext::getProcAddress(const QString& procName)
void (*QEGLPlatformContext::getProcAddress(const QByteArray &procName)) ()
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglContext::getProcAddress%p\n",this);
#endif
eglBindAPI(m_eglApi);
return (void *)eglGetProcAddress(qPrintable(procName));
return eglGetProcAddress(procName.constData());
}
QWindowFormat QEGLPlatformContext::windowFormat() const
QGuiGLFormat QEGLPlatformContext::format() const
{
return m_windowFormat;
return m_format;
}
EGLContext QEGLPlatformContext::eglContext() const

View File

@ -39,33 +39,45 @@
**
****************************************************************************/
#ifndef QOPENKODEGLINTEGRATION_H
#define QOPENKODEGLINTEGRATION_H
#ifndef QEGLPLATFORMCONTEXT_H
#define QEGLPLATFORMCONTEXT_H
#include <QtGui/QPlatformGLContext>
#include <EGL/egl.h>
class QEGLSurface : public QPlatformGLSurface
{
public:
QEGLSurface(EGLSurface surface, const QGuiGLFormat &format);
virtual EGLSurface eglSurface() const { return m_eglSurface; }
private:
EGLSurface m_eglSurface;
};
class QEGLPlatformContext : public QPlatformGLContext
{
public:
QEGLPlatformContext(EGLDisplay display, EGLConfig config, EGLint contextAttrs[], EGLSurface surface, EGLenum eglApi);
QEGLPlatformContext(const QGuiGLFormat &format, QPlatformGLContext *share, EGLDisplay display,
EGLint eglClientVersion = 2, EGLenum eglApi = EGL_OPENGL_ES_API);
~QEGLPlatformContext();
void makeCurrent();
bool makeCurrent(const QPlatformGLSurface &surface);
void doneCurrent();
void swapBuffers();
void* getProcAddress(const QString& procName);
void swapBuffers(const QPlatformGLSurface &surface);
void (*getProcAddress(const QByteArray &procName)) ();
QWindowFormat windowFormat() const;
QGuiGLFormat format() const;
EGLContext eglContext() const;
private:
EGLContext m_eglContext;
EGLDisplay m_eglDisplay;
EGLSurface m_eglSurface;
EGLenum m_eglApi;
QWindowFormat m_windowFormat;
QGuiGLFormat m_format;
};
#endif //QOPENKODEGLINTEGRATION_H
#endif //QEGLPLATFORMCONTEXT_H

View File

@ -70,7 +70,7 @@ enum {
#undef FontChange
#endif
QVector<int> qglx_buildSpec(const QWindowFormat &format, int drawableBit)
QVector<int> qglx_buildSpec(const QGuiGLFormat &format, int drawableBit)
{
QVector<int> spec(48);
int i = 0;
@ -88,7 +88,7 @@ QVector<int> qglx_buildSpec(const QWindowFormat &format, int drawableBit)
spec[i++] = GLX_ALPHA_SIZE; spec[i++] = format.alphaBufferSize();
}
spec[i++] = GLX_DOUBLEBUFFER; spec[i++] = format.swapBehavior() != QWindowFormat::SingleBuffer ? True : False;
spec[i++] = GLX_DOUBLEBUFFER; spec[i++] = format.swapBehavior() != QGuiGLFormat::SingleBuffer ? True : False;
spec[i++] = GLX_STEREO; spec[i++] = format.stereo() ? True : False;
@ -111,11 +111,11 @@ QVector<int> qglx_buildSpec(const QWindowFormat &format, int drawableBit)
return spec;
}
GLXFBConfig qglx_findConfig(Display *display, int screen , const QWindowFormat &format, int drawableBit)
GLXFBConfig qglx_findConfig(Display *display, int screen , const QGuiGLFormat &format, int drawableBit)
{
bool reduced = true;
GLXFBConfig chosenConfig = 0;
QWindowFormat reducedFormat = format;
QGuiGLFormat reducedFormat = format;
while (!chosenConfig && reduced) {
QVector<int> spec = qglx_buildSpec(reducedFormat, drawableBit);
int confcount = 0;
@ -147,7 +147,7 @@ GLXFBConfig qglx_findConfig(Display *display, int screen , const QWindowFormat &
XFree(configs);
}
reducedFormat = qglx_reduceWindowFormat(reducedFormat,&reduced);
reducedFormat = qglx_reduceGuiGLFormat(reducedFormat,&reduced);
}
if (!chosenConfig)
@ -156,16 +156,16 @@ GLXFBConfig qglx_findConfig(Display *display, int screen , const QWindowFormat &
return chosenConfig;
}
XVisualInfo *qglx_findVisualInfo(Display *display, int screen, const QWindowFormat &format)
XVisualInfo *qglx_findVisualInfo(Display *display, int screen, const QGuiGLFormat &format)
{
GLXFBConfig config = qglx_findConfig(display,screen,format);
XVisualInfo *visualInfo = glXGetVisualFromFBConfig(display,config);
return visualInfo;
}
QWindowFormat qglx_platformWindowFromGLXFBConfig(Display *display, GLXFBConfig config, GLXContext)
QGuiGLFormat qglx_guiGLFormatFromGLXFBConfig(Display *display, GLXFBConfig config, GLXContext)
{
QWindowFormat format;
QGuiGLFormat format;
int redSize = 0;
int greenSize = 0;
int blueSize = 0;
@ -203,9 +203,9 @@ QWindowFormat qglx_platformWindowFromGLXFBConfig(Display *display, GLXFBConfig c
return format;
}
QWindowFormat qglx_reduceWindowFormat(const QWindowFormat &format, bool *reduced)
QGuiGLFormat qglx_reduceGuiGLFormat(const QGuiGLFormat &format, bool *reduced)
{
QWindowFormat retFormat = format;
QGuiGLFormat retFormat = format;
*reduced = true;
if (retFormat.samples() > 1) {

View File

@ -42,15 +42,16 @@
#ifndef QGLXCONVENIENCE_H
#define QGLXCONVENIENCE_H
#include <QWindowFormat>
#include <QGuiGLFormat>
#include <QVector>
#include <X11/Xlib.h>
#include <GL/glx.h>
XVisualInfo *qglx_findVisualInfo(Display *display, int screen, const QWindowFormat &format);
GLXFBConfig qglx_findConfig(Display *display, int screen, const QWindowFormat &format, int drawableBit = GLX_WINDOW_BIT);
QWindowFormat qglx_platformWindowFromGLXFBConfig(Display *display, GLXFBConfig config, GLXContext context);
QVector<int> qglx_buildSpec(const QWindowFormat &format, int drawableBit = GLX_WINDOW_BIT);
QWindowFormat qglx_reduceWindowFormat(const QWindowFormat &format, bool *reduced);
XVisualInfo *qglx_findVisualInfo(Display *display, int screen, const QGuiGLFormat &format);
GLXFBConfig qglx_findConfig(Display *display, int screen, const QGuiGLFormat &format, int drawableBit = GLX_WINDOW_BIT);
QGuiGLFormat qglx_guiGLFormatFromGLXFBConfig(Display *display, GLXFBConfig config, GLXContext context);
QVector<int> qglx_buildSpec(const QGuiGLFormat &format, int drawableBit = GLX_WINDOW_BIT);
QGuiGLFormat qglx_reduceGuiGLFormat(const QGuiGLFormat &format, bool *reduced);
#endif // QGLXCONVENIENCE_H

View File

@ -46,6 +46,9 @@ class QWaylandWindow;
class QWaylandDisplay;
class QWindow;
class QPlatformGLContext;
class QGuiGLFormat;
class QWaylandGLIntegration
{
public:
@ -55,6 +58,7 @@ public:
virtual void initialize() = 0;
virtual QWaylandWindow *createEglWindow(QWindow *window) = 0;
virtual QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const = 0;
static QWaylandGLIntegration *createGLIntegration(QWaylandDisplay *waylandDisplay);
};

View File

@ -138,13 +138,14 @@ QWaylandGLWindowSurface::QWaylandGLWindowSurface(QWindow *window)
: QWindowSurface(window)
, mDisplay(QWaylandScreen::waylandScreenFromWindow(window)->display())
, mPaintDevice(0)
, mContext(0)
{
}
QWaylandGLWindowSurface::~QWaylandGLWindowSurface()
{
delete mPaintDevice;
delete mContext;
}
QPaintDevice *QWaylandGLWindowSurface::paintDevice()
@ -152,31 +153,38 @@ QPaintDevice *QWaylandGLWindowSurface::paintDevice()
return mPaintDevice;
}
QGuiGLContext *QWaylandGLWindowSurface::context() const
{
if (!mContext)
const_cast<QGuiGLContext *&>(mContext) = new QGuiGLContext(window()->glFormat());
return mContext;
}
void QWaylandGLWindowSurface::beginPaint(const QRegion &)
{
window()->handle()->glContext()->makeCurrent();
glClearColor(0,0,0,0xff);
context()->makeCurrent(window()->glSurface());
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
}
void QWaylandGLWindowSurface::flush(QWindow *window, const QRegion &region, const QPoint &offset)
void QWaylandGLWindowSurface::flush(QWindow *, const QRegion &region, const QPoint &offset)
{
Q_UNUSED(offset);
Q_UNUSED(region);
if (mPaintDevice->isBound())
mPaintDevice->release();
QRect rect(0,0,size().width(),size().height());
QGLContext *ctx = QGLContext::fromWindowContext(window->glContext());
QGLContext *ctx = QGLContext::fromGuiGLContext(context());
blitTexture(ctx,mPaintDevice->texture(),size(),mPaintDevice->size(),rect,rect);
window->glContext()->swapBuffers();
context()->swapBuffers(window()->glSurface());
}
void QWaylandGLWindowSurface::resize(const QSize &size)
{
QWindowSurface::resize(size);
window()->glContext()->makeCurrent();
context()->makeCurrent(window()->glSurface());
delete mPaintDevice;
mPaintDevice = new QGLFramebufferObject(size);
}

View File

@ -61,9 +61,12 @@ public:
void resize(const QSize &size);
QGuiGLContext *context() const;
private:
QWaylandDisplay *mDisplay;
QGLFramebufferObject *mPaintDevice;
QGuiGLContext *mContext;
};
#endif // QWAYLANDDRMSURFACE_H

View File

@ -83,7 +83,12 @@ void QWaylandReadbackEglIntegration::initialize()
QWaylandWindow * QWaylandReadbackEglIntegration::createEglWindow(QWindow *window)
{
return new QWaylandReadbackEglWindow(window,this);
return new QWaylandReadbackEglWindow(window, this);
}
QPlatformGLContext *QWaylandReadbackEglWindow::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
return new QWaylandReadbackEglContext(glFormat, share, this);
}
EGLDisplay QWaylandReadbackEglIntegration::eglDisplay()

View File

@ -63,6 +63,7 @@ public:
void initialize();
QWaylandWindow *createEglWindow(QWindow *window);
QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
QWaylandDisplay *waylandDisplay() const;
Display *xDisplay() const;

View File

@ -44,8 +44,19 @@
#include "qwaylandshmsurface.h"
#include "qwaylandreadbackglxwindow.h"
#include <QtGui/QGuiGLContext>
#include <QtCore/QDebug>
QWaylandReadbackGlxSurface::QWaylandReadbackGlxSurface(QWaylandReadbackGlxWindow *window)
: m_window(window)
{
}
GLXPixmap QWaylandReadbackGlxSurface::glxPixmap() const
{
return m_window->glxPixmap();
}
static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type)
{
const int width = img.width();
@ -68,94 +79,66 @@ static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type)
}
}
QWaylandReadbackGlxContext::QWaylandReadbackGlxContext(QWaylandReadbackGlxIntegration *glxIntegration, QWaylandReadbackGlxWindow *window)
: QPlatformGLContext()
, mGlxIntegration(glxIntegration)
, mWindow(window)
, mBuffer(0)
, mPixmap(0)
, mConfig(qglx_findConfig(glxIntegration->xDisplay(),glxIntegration->screen(),window->widget()->platformWindowFormat(),GLX_PIXMAP_BIT))
, mGlxPixmap(0)
QWaylandReadbackGlxContext::QWaylandReadbackGlxContext(const QGuiGLFormat &format,
QPlatformGLContext *share, Display *display, int screen)
: m_display(display)
{
XVisualInfo *visualInfo = glXGetVisualFromFBConfig(glxIntegration->xDisplay(),mConfig);
mContext = glXCreateContext(glxIntegration->xDisplay(),visualInfo,0,TRUE);
GLXFBConfig config = qglx_findConfig(display, screen, format, GLX_PIXMAP_BIT);
geometryChanged();
GLXContext shareContext = share ? static_cast<QWaylandReadbackGlxContext *>(share)->m_context : 0;
XVisualInfo *visualInfo = glXGetVisualFromFBConfig(display, config);
m_context = glXCreateContext(display, visualInfo, shareContext, TRUE);
m_format = qglx_guiGLFormatFromGLXFBConfig(display, config, m_context);
}
void QWaylandReadbackGlxContext::makeCurrent()
QGuiGLFormat QWaylandReadbackGlxContext::format() const
{
glXMakeCurrent(mGlxIntegration->xDisplay(),mGlxPixmap,mContext);
return m_format;
}
bool QWaylandReadbackGlxContext::makeCurrent(const QPlatformGLSurface &surface)
{
GLXPixmap glxPixmap = static_cast<const QWaylandReadbackGlxSurface &>(surface).glxPixmap();
return glXMakeCurrent(m_display, glxPixmap, m_context);
}
void QWaylandReadbackGlxContext::doneCurrent()
{
QPlatformGLContext::doneCurrent();
glXMakeCurrent(m_display, 0, 0);
}
void QWaylandReadbackGlxContext::swapBuffers()
void QWaylandReadbackGlxContext::swapBuffers(const QPlatformGLSurface &surface)
{
if (QWindowContext::currentContext().handle() != this) {
makeCurrent();
}
// #### makeCurrent() directly on the platform context doesn't update QGuiGLContext::currentContext()
if (QGuiGLContext::currentContext()->handle() != this)
makeCurrent(surface, surface);
QSize size = mWindow->geometry().size();
const QWaylandReadbackGlxSurface &s =
static_cast<const QWaylandReadbackGlxSurface &>(surface);
QImage img(size,QImage::Format_ARGB32);
QSize size = s.window()->geometry().size();
QImage img(size, QImage::Format_ARGB32);
const uchar *constBits = img.bits();
void *pixels = const_cast<uchar *>(constBits);
glReadPixels(0,0, size.width(), size.height(), GL_RGBA,GL_UNSIGNED_BYTE, pixels);
glReadPixels(0, 0, size.width(), size.height(), GL_RGBA,GL_UNSIGNED_BYTE, pixels);
img = img.mirrored();
qgl_byteSwapImage(img,GL_UNSIGNED_INT_8_8_8_8_REV);
qgl_byteSwapImage(img, GL_UNSIGNED_INT_8_8_8_8_REV);
constBits = img.bits();
const uchar *constDstBits = mBuffer->image()->bits();
const uchar *constDstBits = s.window()->buffer();
uchar *dstBits = const_cast<uchar *>(constDstBits);
memcpy(dstBits,constBits,(img.width()*4) * img.height());
mWindow->damage(QRegion(QRect(QPoint(0,0),size)));
mWindow->waitForFrameSync();
memcpy(dstBits, constBits, (img.width() * 4) * img.height());
s.window()->damage(QRect(QPoint(), size));
s.window()->waitForFrameSync();
}
void * QWaylandReadbackGlxContext::getProcAddress(const QString &procName)
void (*QWaylandReadbackGlxContext::getProcAddress(const QByteArray &procName)) ()
{
return (void *) glXGetProcAddress(reinterpret_cast<GLubyte *>(procName.toLatin1().data()));
}
QPlatformWindowFormat QWaylandReadbackGlxContext::platformWindowFormat() const
{
return qglx_platformWindowFromGLXFBConfig(mGlxIntegration->xDisplay(),mConfig,mContext);
}
void QWaylandReadbackGlxContext::geometryChanged()
{
QSize size(mWindow->geometry().size());
if (size.isEmpty()) {
//QGLWidget wants a context for a window without geometry
size = QSize(1,1);
}
mWindow->waitForFrameSync();
delete mBuffer;
//XFreePixmap deletes the glxPixmap as well
if (mPixmap) {
XFreePixmap(mGlxIntegration->xDisplay(),mPixmap);
}
mBuffer = new QWaylandShmBuffer(mGlxIntegration->waylandDisplay(),size,QImage::Format_ARGB32);
mWindow->attach(mBuffer);
int depth = XDefaultDepth(mGlxIntegration->xDisplay(),mGlxIntegration->screen());
mPixmap = XCreatePixmap(mGlxIntegration->xDisplay(),mGlxIntegration->rootWindow(),size.width(),size.height(),depth);
XSync(mGlxIntegration->xDisplay(),False);
mGlxPixmap = glXCreatePixmap(mGlxIntegration->xDisplay(),mConfig,mPixmap,0);
if (!mGlxPixmap) {
qDebug() << "Could not make egl surface out of pixmap :(";
}
return glXGetProcAddress(reinterpret_cast<const GLubyte *>(procName.constData()));
}

View File

@ -43,6 +43,7 @@
#define QWAYLANDREADBACKGLXCONTEXT_H
#include <QPlatformGLContext>
#include <QGuiGLFormat>
#include "qwaylandreadbackglxintegration.h"
@ -51,29 +52,37 @@
class QWaylandReadbackGlxWindow;
class QWaylandShmBuffer;
class QWaylandReadbackGlxSurface : public QPlatformGLSurface
{
public:
QWaylandReadbackGlxSurface(QWaylandReadbackGlxWindow *window);
QWaylandReadbackGlxWindow *window() const { return m_window; }
GLXPixmap glxPixmap() const;
private:
QWaylandReadbackGlxWindow *m_window;
};
class QWaylandReadbackGlxContext : public QPlatformGLContext
{
public:
QWaylandReadbackGlxContext(QWaylandReadbackGlxIntegration *glxIntegration, QWaylandReadbackGlxWindow *window);
QWaylandReadbackGlxContext(const QGuiGLFormat &format, QPlatformGLContext *share, Display *display, int screen);
void makeCurrent();
QGuiGLFormat format() const;
void swapBuffers(const QPlatformGLSurface &surface);
bool makeCurrent(const QPlatformGLSurface &surface);
void doneCurrent();
void swapBuffers();
void* getProcAddress(const QString& procName);
QPlatformWindowFormat platformWindowFormat() const;
void geometryChanged();
void (*getProcAddress(const QByteArray &procName)) ();
private:
QWaylandReadbackGlxIntegration *mGlxIntegration;
QWaylandReadbackGlxWindow *mWindow;
QWaylandShmBuffer *mBuffer;
GLXContext m_context;
Pixmap mPixmap;
GLXFBConfig mConfig;
GLXContext mContext;
GLXPixmap mGlxPixmap;
Display *m_display;
QGuiGLFormat m_format;
};
#endif // QWAYLANDREADBACKGLXCONTEXT_H

View File

@ -71,6 +71,11 @@ QWaylandWindow * QWaylandReadbackGlxIntegration::createEglWindow(QWindow *window
return new QWaylandReadbackGlxWindow(window,this);
}
QPlatformGLContext *QWaylandReadbackGlxIntegration::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
return new QWaylandReadbackGlxContext(glFormat, share, mDisplay, mScreen);
}
QWaylandGLIntegration * QWaylandGLIntegration::createGLIntegration(QWaylandDisplay *waylandDisplay)
{
return new QWaylandReadbackGlxIntegration(waylandDisplay);

View File

@ -61,6 +61,7 @@ public:
void initialize();
QWaylandWindow *createEglWindow(QWindow *window);
QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
QWaylandDisplay *waylandDisplay() const;

View File

@ -39,12 +39,19 @@
**
****************************************************************************/
#include <QtDebug>
#include "qwaylandreadbackglxwindow.h"
#include "qwaylandshmsurface.h"
QWaylandReadbackGlxWindow::QWaylandReadbackGlxWindow(QWindow *window, QWaylandReadbackGlxIntegration *glxIntegration)
: QWaylandShmWindow(window)
, mGlxIntegration(glxIntegration)
, mContext(0)
, m_glxIntegration(glxIntegration)
, m_buffer(0)
, m_pixmap(0)
, m_config(qglx_findConfig(glxIntegration->xDisplay(), glxIntegration->screen(), window->glFormat()))
, m_glxPixmap(0)
{
}
@ -54,20 +61,51 @@ QWaylandWindow::WindowType QWaylandReadbackGlxWindow::windowType() const
return QWaylandWindow::Egl;
}
QPlatformGLContext * QWaylandReadbackGlxWindow::glContext() const
{
if (!mContext) {
QWaylandReadbackGlxWindow *that = const_cast<QWaylandReadbackGlxWindow *>(this);
that->mContext = new QWaylandReadbackGlxContext(mGlxIntegration,that);
}
return mContext;
}
void QWaylandReadbackGlxWindow::setGeometry(const QRect &rect)
{
QWaylandShmWindow::setGeometry(rect);
if (mContext) {
mContext->geometryChanged();
if (m_pixmap) {
delete mBuffer;
//XFreePixmap deletes the glxPixmap as well
XFreePixmap(m_glxIntegration->xDisplay(), m_pixmap);
m_pixmap = 0;
}
}
GLXPixmap QWaylandReadbackGlxWindow::glxPixmap() const
{
if (!m_pixmap)
const_cast<QWaylandReadbackGlxWindow *>(this)->createSurface();
return m_glxPixmap;
}
uchar *QWaylandReadbackGlxWindow::buffer()
{
return m_buffer->image()->bits();
}
void QWaylandReadbackGlxWindow::createSurface()
{
QSize size(geometry().size());
if (size.isEmpty()) {
//QGLWidget wants a context for a window without geometry
size = QSize(1,1);
}
waitForFrameSync();
m_buffer = new QWaylandShmBuffer(m_glxIntegration->waylandDisplay(), size, QImage::Format_ARGB32);
attach(m_buffer);
int depth = XDefaultDepth(m_glxIntegration->xDisplay(), m_glxIntegration->screen());
m_pixmap = XCreatePixmap(m_glxIntegration->xDisplay(), m_glxIntegration->rootWindow(), size.width(), size.height(), depth);
XSync(m_glxIntegration->xDisplay(), False);
m_glxPixmap = glXCreatePixmap(m_glxIntegration->xDisplay(), m_config, m_pixmap,0);
if (!m_glxPixmap)
qDebug() << "Could not make glx surface out of pixmap :(";
}

View File

@ -52,14 +52,23 @@ public:
QWaylandReadbackGlxWindow(QWindow *window, QWaylandReadbackGlxIntegration *glxIntegration);
WindowType windowType() const;
QPlatformGLContext *glContext() const;
QPlatformGLSurface *createGLSurface() const;
void setGeometry(const QRect &rect);
private:
QWaylandReadbackGlxIntegration *mGlxIntegration;
QWaylandReadbackGlxContext *mContext;
Pixmap glxPixmap() const;
uchar *buffer();
private:
void createSurface();
QWaylandReadbackGlxIntegration *m_glxIntegration;
QWaylandShmBuffer *m_buffer;
Pixmap m_pixmap;
GLXFBConfig m_config;
GLXPixmap m_glxPixmap;
};
#endif // QWAYLANDREADBACKGLXWINDOW_H

View File

@ -42,127 +42,37 @@
#include "qwaylandxcompositeeglcontext.h"
#include "qwaylandxcompositeeglwindow.h"
#include "qwaylandxcompositebuffer.h"
#include "wayland-xcomposite-client-protocol.h"
#include <QtCore/QDebug>
#include <QtGui/QRegion>
#include "qeglconvenience.h"
#include "qxlibeglintegration.h"
#include <X11/extensions/Xcomposite.h>
QWaylandXCompositeEGLContext::QWaylandXCompositeEGLContext(QWaylandXCompositeEGLIntegration *glxIntegration, QWaylandXCompositeEGLWindow *window)
: QPlatformGLContext()
, mEglIntegration(glxIntegration)
, mWindow(window)
, mBuffer(0)
, mXWindow(0)
, mConfig(q_configFromQWindowFormat(glxIntegration->eglDisplay(),window->window()->requestedWindowFormat(),true,EGL_WINDOW_BIT))
, mWaitingForSync(false)
QWaylandXCompositeEGLSurface::QWaylandXCompositeEGLSurface(QWaylandXCompositeEGLWindow *window)
: QEGLSurface(window->eglSurface(), window->window()->glFormat())
, m_window(window)
{
QVector<EGLint> eglContextAttrs;
eglContextAttrs.append(EGL_CONTEXT_CLIENT_VERSION); eglContextAttrs.append(2);
eglContextAttrs.append(EGL_NONE);
mContext = eglCreateContext(glxIntegration->eglDisplay(),mConfig,EGL_NO_CONTEXT,eglContextAttrs.constData());
if (mContext == EGL_NO_CONTEXT) {
qFatal("failed to find context");
}
geometryChanged();
}
void QWaylandXCompositeEGLContext::makeCurrent()
EGLSurface QWaylandXCompositeEGLSurface::eglSurface() const
{
eglMakeCurrent(mEglIntegration->eglDisplay(),mEglWindowSurface,mEglWindowSurface,mContext);
return m_window->eglSurface();
}
void QWaylandXCompositeEGLContext::doneCurrent()
QWaylandXCompositeEGLContext::QWaylandXCompositeEGLContext(const QGuiGLFormat &format, QPlatformGLContext *share, EGLDisplay display)
: QEGLPlatformContext(format, share, display)
{
QPlatformGLContext::doneCurrent();
eglMakeCurrent(mEglIntegration->eglDisplay(),EGL_NO_SURFACE,EGL_NO_SURFACE,EGL_NO_CONTEXT);
}
void QWaylandXCompositeEGLContext::swapBuffers()
void QWaylandXCompositeEGLContext::swapBuffers(const QPlatformGLSurface &surface)
{
QSize size = mWindow->geometry().size();
QEGLPlatformContext::swapBuffers(surface);
eglSwapBuffers(mEglIntegration->eglDisplay(),mEglWindowSurface);
mWindow->damage(QRegion(QRect(QPoint(0,0),size)));
mWindow->waitForFrameSync();
}
void * QWaylandXCompositeEGLContext::getProcAddress(const QString &procName)
{
return (void *)eglGetProcAddress(qPrintable(procName));
}
QWindowFormat QWaylandXCompositeEGLContext::windowFormat() const
{
return q_windowFormatFromConfig(mEglIntegration->eglDisplay(),mConfig);
}
void QWaylandXCompositeEGLContext::sync_function(void *data)
{
QWaylandXCompositeEGLContext *that = static_cast<QWaylandXCompositeEGLContext *>(data);
that->mWaitingForSync = false;
}
void QWaylandXCompositeEGLContext::geometryChanged()
{
QSize size(mWindow->geometry().size());
if (size.isEmpty()) {
//QGLWidget wants a context for a window without geometry
size = QSize(1,1);
}
delete mBuffer;
//XFreePixmap deletes the glxPixmap as well
if (mXWindow) {
XDestroyWindow(mEglIntegration->xDisplay(),mXWindow);
}
VisualID visualId = QXlibEglIntegration::getCompatibleVisualId(mEglIntegration->xDisplay(),mEglIntegration->eglDisplay(),mConfig);
XVisualInfo visualInfoTemplate;
memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
visualInfoTemplate.visualid = visualId;
int matchingCount = 0;
XVisualInfo *visualInfo = XGetVisualInfo(mEglIntegration->xDisplay(), VisualIDMask, &visualInfoTemplate, &matchingCount);
Colormap cmap = XCreateColormap(mEglIntegration->xDisplay(),mEglIntegration->rootWindow(),visualInfo->visual,AllocNone);
XSetWindowAttributes a;
a.colormap = cmap;
mXWindow = XCreateWindow(mEglIntegration->xDisplay(), mEglIntegration->rootWindow(),0, 0, size.width(), size.height(),
0, visualInfo->depth, InputOutput, visualInfo->visual,
CWColormap, &a);
XCompositeRedirectWindow(mEglIntegration->xDisplay(), mXWindow, CompositeRedirectManual);
XMapWindow(mEglIntegration->xDisplay(), mXWindow);
mEglWindowSurface = eglCreateWindowSurface(mEglIntegration->eglDisplay(),mConfig,mXWindow,0);
if (mEglWindowSurface == EGL_NO_SURFACE) {
qFatal("Could not make eglsurface");
}
XSync(mEglIntegration->xDisplay(),False);
mBuffer = new QWaylandXCompositeBuffer(mEglIntegration->waylandXComposite(),
(uint32_t)mXWindow,
size,
mEglIntegration->waylandDisplay()->argbVisual());
mWindow->attach(mBuffer);
wl_display_sync_callback(mEglIntegration->waylandDisplay()->wl_display(),
QWaylandXCompositeEGLContext::sync_function,
this);
mWaitingForSync = true;
wl_display_sync(mEglIntegration->waylandDisplay()->wl_display(),0);
mEglIntegration->waylandDisplay()->flushRequests();
while (mWaitingForSync) {
mEglIntegration->waylandDisplay()->readEvents();
}
const QWaylandXCompositeEGLSurface &s =
static_cast<const QWaylandXCompositeEGLSurface &>(surface);
QSize size = s.window()->geometry().size();
s.window()->damage(QRect(QPoint(), size));
s.window()->waitForFrameSync();
}

View File

@ -44,37 +44,29 @@
#include <QtGui/QPlatformGLContext>
#include "qwaylandbuffer.h"
#include "qwaylandxcompositeeglintegration.h"
#include "qeglplatformcontext.h"
class QWaylandXCompositeEGLWindow;
class QWaylandXCompositeEGLContext : public QPlatformGLContext
class QWaylandXCompositeEGLSurface : public QEGLSurface
{
public:
QWaylandXCompositeEGLContext(QWaylandXCompositeEGLIntegration *glxIntegration, QWaylandXCompositeEGLWindow *window);
void makeCurrent();
void doneCurrent();
void swapBuffers();
void* getProcAddress(const QString& procName);
QWindowFormat windowFormat() const;
void geometryChanged();
QWaylandXCompositeEGLSurface(QWaylandXCompositeEGLWindow *window);
EGLSurface eglSurface() const;
QWaylandXCompositeEGLWindow *window() const { return m_window; }
private:
QWaylandXCompositeEGLIntegration *mEglIntegration;
QWaylandXCompositeEGLWindow *mWindow;
QWaylandBuffer *mBuffer;
QWaylandXCompositeEGLWindow *m_window;
};
Window mXWindow;
EGLConfig mConfig;
EGLContext mContext;
EGLSurface mEglWindowSurface;
class QWaylandXCompositeEGLContext : public QEGLPlatformContext
{
public:
QWaylandXCompositeEGLContext(const QGuiGLFormat &format, QPlatformGLContext *share, EGLDisplay display);
static void sync_function(void *data);
bool mWaitingForSync;
void swapBuffers(const QPlatformGLSurface &surface);
};
#endif // QWAYLANDXCOMPOSITEEGLCONTEXT_H

View File

@ -75,6 +75,11 @@ QWaylandWindow * QWaylandXCompositeEGLIntegration::createEglWindow(QWindow *wind
return new QWaylandXCompositeEGLWindow(window,this);
}
QPlatformGLContext *QWaylandXCompositeEGLIntegration::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
return new QWaylandXCompositeEGLContext(glFormat, share, eglDisplay());
}
Display * QWaylandXCompositeEGLIntegration::xDisplay() const
{
return mDisplay;

View File

@ -51,6 +51,8 @@
#include <QtCore/QVariant>
#include <QtGui/QWindow>
#include <QPlatformGLContext>
#include <QWaitCondition>
#include <X11/Xlib.h>
@ -67,6 +69,7 @@ public:
void initialize();
QWaylandWindow *createEglWindow(QWindow *window);
QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
QWaylandDisplay *waylandDisplay() const;
struct wl_xcomposite *waylandXComposite() const;

View File

@ -40,15 +40,27 @@
****************************************************************************/
#include "qwaylandxcompositeeglwindow.h"
#include "qwaylandxcompositebuffer.h"
#include "qeglconvenience.h"
#include "wayland-xcomposite-client-protocol.h"
#include "qxlibeglintegration.h"
#include <X11/extensions/Xcomposite.h>
#include <QtCore/QDebug>
QWaylandXCompositeEGLWindow::QWaylandXCompositeEGLWindow(QWindow *window, QWaylandXCompositeEGLIntegration *glxIntegration)
: QWaylandWindow(window)
, mGlxIntegration(glxIntegration)
, mContext(0)
, m_glxIntegration(glxIntegration)
, m_context(0)
, m_buffer(0)
, m_xWindow(0)
, m_config(q_configFromGLFormat(glxIntegration->eglDisplay(), window->glFormat(), true))
, m_surface(0)
, m_waitingForSync(false)
{
}
QWaylandWindow::WindowType QWaylandXCompositeEGLWindow::windowType() const
@ -57,21 +69,86 @@ QWaylandWindow::WindowType QWaylandXCompositeEGLWindow::windowType() const
return QWaylandWindow::Egl;
}
QPlatformGLContext * QWaylandXCompositeEGLWindow::glContext() const
QPlatformGLSurface *QWaylandXCompositeEGLWindow::createGLSurface() const
{
if (!mContext) {
qDebug() << "creating glcontext;";
QWaylandXCompositeEGLWindow *that = const_cast<QWaylandXCompositeEGLWindow *>(this);
that->mContext = new QWaylandXCompositeEGLContext(mGlxIntegration,that);
}
return mContext;
return new QWaylandXCompositeEGLSurface(const_cast<QWaylandXCompositeEGLWindow *>(this));
}
void QWaylandXCompositeEGLWindow::setGeometry(const QRect &rect)
{
QWaylandWindow::setGeometry(rect);
if (mContext) {
mContext->geometryChanged();
if (m_surface) {
eglDestroySurface(m_glxIntegration->eglDisplay(), m_surface);
m_surface = 0;
}
}
EGLSurface QWaylandXCompositeEGLWindow::eglSurface() const
{
if (!m_surface)
const_cast<QWaylandXCompositeEGLWindow *>(this)->createEglSurface();
return m_surface;
}
void QWaylandXCompositeEGLWindow::createEglSurface()
{
QSize size(geometry().size());
if (size.isEmpty()) {
// QGLWidget wants a context for a window without geometry
size = QSize(1,1);
}
delete m_buffer;
//XFreePixmap deletes the glxPixmap as well
if (m_xWindow) {
XDestroyWindow(m_glxIntegration->xDisplay(), m_xWindow);
}
VisualID visualId = QXlibEglIntegration::getCompatibleVisualId(m_glxIntegration->xDisplay(), m_glxIntegration->eglDisplay(), m_config);
XVisualInfo visualInfoTemplate;
memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
visualInfoTemplate.visualid = visualId;
int matchingCount = 0;
XVisualInfo *visualInfo = XGetVisualInfo(m_glxIntegration->xDisplay(), VisualIDMask, &visualInfoTemplate, &matchingCount);
Colormap cmap = XCreateColormap(m_glxIntegration->xDisplay(),m_glxIntegration->rootWindow(),visualInfo->visual,AllocNone);
XSetWindowAttributes a;
a.colormap = cmap;
m_xWindow = XCreateWindow(m_glxIntegration->xDisplay(), m_glxIntegration->rootWindow(),0, 0, size.width(), size.height(),
0, visualInfo->depth, InputOutput, visualInfo->visual,
CWColormap, &a);
XCompositeRedirectWindow(m_glxIntegration->xDisplay(), m_xWindow, CompositeRedirectManual);
XMapWindow(m_glxIntegration->xDisplay(), m_xWindow);
m_surface = eglCreateWindowSurface(m_glxIntegration->eglDisplay(), m_config, m_xWindow,0);
if (m_surface == EGL_NO_SURFACE) {
qFatal("Could not make eglsurface");
}
XSync(m_glxIntegration->xDisplay(),False);
mBuffer = new QWaylandXCompositeBuffer(m_glxIntegration->waylandXComposite(),
(uint32_t)m_xWindow,
size,
m_glxIntegration->waylandDisplay()->argbVisual());
attach(m_buffer);
wl_display_sync_callback(m_glxIntegration->waylandDisplay()->wl_display(),
QWaylandXCompositeEGLWindow::sync_function,
this);
m_waitingForSync = true;
wl_display_sync(m_glxIntegration->waylandDisplay()->wl_display(),0);
m_glxIntegration->waylandDisplay()->flushRequests();
while (m_waitingForSync)
m_glxIntegration->waylandDisplay()->readEvents();
}
void QWaylandXCompositeEGLWindow::sync_function(void *data)
{
QWaylandXCompositeEGLWindow *that = static_cast<QWaylandXCompositeEGLWindow *>(data);
that->m_waitingForSync = false;
}

View File

@ -43,6 +43,8 @@
#define QWAYLANDXCOMPOSITEEGLWINDOW_H
#include "qwaylandwindow.h"
#include "qwaylandbuffer.h"
#include "qwaylandxcompositeeglintegration.h"
#include "qwaylandxcompositeeglcontext.h"
@ -52,14 +54,26 @@ public:
QWaylandXCompositeEGLWindow(QWindow *window, QWaylandXCompositeEGLIntegration *glxIntegration);
WindowType windowType() const;
QPlatformGLContext *glContext() const;
QPlatformGLSurface *createGLSurface() const;
void setGeometry(const QRect &rect);
private:
QWaylandXCompositeEGLIntegration *mGlxIntegration;
QWaylandXCompositeEGLContext *mContext;
EGLSurface eglSurface() const;
private:
void createEglSurface();
QWaylandXCompositeEGLIntegration *m_glxIntegration;
QWaylandXCompositeEGLContext *m_context;
QWaylandBuffer *m_buffer;
Window m_xWindow;
EGLConfig m_config;
EGLSurface m_surface;
bool m_waitingForSync;
static void sync_function(void *data);
};
#endif // QWAYLANDXCOMPOSITEEGLWINDOW_H

View File

@ -1,5 +1,6 @@
include (../xcomposite_share/xcomposite_share.pri)
load(qpa/egl/convenience)
load(qpa/egl/context)
load(qpa/egl/xlibintegration)
LIBS += -lXcomposite -lEGL

View File

@ -39,114 +39,67 @@
**
****************************************************************************/
#include <QtCore/QDebug>
#include "qwaylandxcompositeglxcontext.h"
#include "qwaylandxcompositeglxwindow.h"
#include "qwaylandxcompositebuffer.h"
#include "wayland-xcomposite-client-protocol.h"
#include <QtCore/QDebug>
#include <QtGui/QRegion>
#include <QRegion>
#include <X11/extensions/Xcomposite.h>
QWaylandXCompositeGLXContext::QWaylandXCompositeGLXContext(QWaylandXCompositeGLXIntegration *glxIntegration, QWaylandXCompositeGLXWindow *window)
: QPlatformGLContext()
, mGlxIntegration(glxIntegration)
, mWindow(window)
, mBuffer(0)
, mXWindow(0)
, mConfig(qglx_findConfig(glxIntegration->xDisplay(),glxIntegration->screen(),window->window()->requestedWindowFormat()))
, mWaitingForSyncCallback(false)
QWaylandXCompositeGLXSurface::QWaylandXCompositeGLXSurface(QWaylandXCompositeGLXWindow *window)
: m_window(window)
{
XVisualInfo *visualInfo = glXGetVisualFromFBConfig(glxIntegration->xDisplay(),mConfig);
mContext = glXCreateContext(glxIntegration->xDisplay(),visualInfo,0,TRUE);
geometryChanged();
}
void QWaylandXCompositeGLXContext::makeCurrent()
Window QWaylandXCompositeGLXSurface::xWindow() const
{
glXMakeCurrent(mGlxIntegration->xDisplay(),mXWindow,mContext);
return m_window->xWindow();
}
QWaylandXCompositeGLXContext::QWaylandXCompositeGLXContext(const QGuiGLFormat &format, QPlatformGLContext *share, Display *display, int screen)
: m_display(display)
{
GLXContext shareContext = share ? static_cast<QWaylandXCompositeGLXContext *>(share)->m_context : 0;
GLXFBConfig config = qglx_findConfig(display, screen, format);
XVisualInfo *visualInfo = glXGetVisualFromFBConfig(display, config);
m_context = glXCreateContext(display, visualInfo, shareContext, true);
m_format = qglx_guiGLFormatFromGLXFBConfig(display, config, m_context);
}
bool QWaylandXCompositeGLXContext::makeCurrent(const QPlatformGLSurface &surface)
{
Window xWindow = static_cast<const QWaylandXCompositeGLXSurface &>(surface).xWindow();
return glXMakeCurrent(m_display, xWindow, m_context);
}
void QWaylandXCompositeGLXContext::doneCurrent()
{
glXMakeCurrent(mGlxIntegration->xDisplay(),0,0);
QPlatformGLContext::doneCurrent();
glXMakeCurrent(m_display, 0, 0);
}
void QWaylandXCompositeGLXContext::swapBuffers()
void QWaylandXCompositeGLXContext::swapBuffers(const QPlatformGLSurface &surface)
{
QSize size = mWindow->geometry().size();
const QWaylandXCompositeGLXSurface &s =
static_cast<const QWaylandXCompositeGLXSurface &>(surface);
glXSwapBuffers(mGlxIntegration->xDisplay(),mXWindow);
mWindow->damage(QRegion(QRect(QPoint(0,0),size)));
mWindow->waitForFrameSync();
QSize size = s.window()->geometry().size();
glXSwapBuffers(m_display, s.xWindow());
s.window()->damage(QRect(QPoint(), size));
s.window()->waitForFrameSync();
}
void * QWaylandXCompositeGLXContext::getProcAddress(const QString &procName)
void (*QWaylandXCompositeGLXContext::getProcAddress(const QByteArray &procName)) ()
{
return (void *) glXGetProcAddress(reinterpret_cast<GLubyte *>(procName.toLatin1().data()));
return glXGetProcAddress(reinterpret_cast<const GLubyte *>(procName.constData()));
}
QWindowFormat QWaylandXCompositeGLXContext::windowFormat() const
QGuiGLFormat QWaylandXCompositeGLXContext::format() const
{
return qglx_platformWindowFromGLXFBConfig(mGlxIntegration->xDisplay(),mConfig,mContext);
return m_format;
}
void QWaylandXCompositeGLXContext::sync_function(void *data)
{
QWaylandXCompositeGLXContext *that = static_cast<QWaylandXCompositeGLXContext *>(data);
that->mWaitingForSyncCallback = false;
}
void QWaylandXCompositeGLXContext::waitForSync()
{
wl_display_sync_callback(mGlxIntegration->waylandDisplay()->wl_display(),
QWaylandXCompositeGLXContext::sync_function,
this);
mWaitingForSyncCallback = true;
wl_display_sync(mGlxIntegration->waylandDisplay()->wl_display(),0);
mGlxIntegration->waylandDisplay()->flushRequests();
while (mWaitingForSyncCallback) {
mGlxIntegration->waylandDisplay()->readEvents();
}
}
void QWaylandXCompositeGLXContext::geometryChanged()
{
QSize size(mWindow->geometry().size());
if (size.isEmpty()) {
//QGLWidget wants a context for a window without geometry
size = QSize(1,1);
}
delete mBuffer;
//XFreePixmap deletes the glxPixmap as well
if (mXWindow) {
XDestroyWindow(mGlxIntegration->xDisplay(),mXWindow);
}
XVisualInfo *visualInfo = glXGetVisualFromFBConfig(mGlxIntegration->xDisplay(),mConfig);
Colormap cmap = XCreateColormap(mGlxIntegration->xDisplay(),mGlxIntegration->rootWindow(),visualInfo->visual,AllocNone);
XSetWindowAttributes a;
a.background_pixel = WhitePixel(mGlxIntegration->xDisplay(), mGlxIntegration->screen());
a.border_pixel = BlackPixel(mGlxIntegration->xDisplay(), mGlxIntegration->screen());
a.colormap = cmap;
mXWindow = XCreateWindow(mGlxIntegration->xDisplay(), mGlxIntegration->rootWindow(),0, 0, size.width(), size.height(),
0, visualInfo->depth, InputOutput, visualInfo->visual,
CWBackPixel|CWBorderPixel|CWColormap, &a);
XCompositeRedirectWindow(mGlxIntegration->xDisplay(), mXWindow, CompositeRedirectManual);
XMapWindow(mGlxIntegration->xDisplay(), mXWindow);
XSync(mGlxIntegration->xDisplay(),False);
mBuffer = new QWaylandXCompositeBuffer(mGlxIntegration->waylandXComposite(),
(uint32_t)mXWindow,
size,
mGlxIntegration->waylandDisplay()->argbVisual());
mWindow->attach(mBuffer);
waitForSync();
}

View File

@ -44,42 +44,44 @@
#include <QtGui/QPlatformGLContext>
#include <QtCore/QWaitCondition>
#include "qwaylandbuffer.h"
#include "qwaylandxcompositeglxintegration.h"
#include "qglxconvenience.h"
class QWaylandXCompositeGLXWindow;
class QWaylandShmBuffer;
class QWaylandXCompositeGLXSurface : public QPlatformGLSurface
{
public:
QWaylandXCompositeGLXSurface(QWaylandXCompositeGLXWindow *window);
QWaylandXCompositeGLXWindow *window() const { return m_window; }
Window xWindow() const;
private:
QWaylandXCompositeGLXWindow *m_window;
};
class QWaylandXCompositeGLXContext : public QPlatformGLContext
{
public:
QWaylandXCompositeGLXContext(QWaylandXCompositeGLXIntegration *glxIntegration, QWaylandXCompositeGLXWindow *window);
QWaylandXCompositeGLXContext(const QGuiGLFormat &format, QPlatformGLContext *share, Display *display, int screen);
void makeCurrent();
QGuiGLFormat format() const;
void swapBuffers(const QPlatformGLSurface &surface);
bool makeCurrent(const QPlatformGLSurface &surface);
void doneCurrent();
void swapBuffers();
void* getProcAddress(const QString& procName);
QWindowFormat windowFormat() const;
void geometryChanged();
void (*getProcAddress(const QByteArray &procName)) ();
private:
QWaylandXCompositeGLXIntegration *mGlxIntegration;
QWaylandXCompositeGLXWindow *mWindow;
QWaylandBuffer *mBuffer;
GLXContext m_context;
Window mXWindow;
GLXFBConfig mConfig;
GLXContext mContext;
static void sync_function(void *data);
void waitForSync();
bool mWaitingForSyncCallback;
Display *m_display;
QGuiGLFormat m_format;
};
#endif // QWAYLANDXCOMPOSITEGLXCONTEXT_H

View File

@ -72,7 +72,12 @@ void QWaylandXCompositeGLXIntegration::initialize()
QWaylandWindow * QWaylandXCompositeGLXIntegration::createEglWindow(QWindow *window)
{
return new QWaylandXCompositeGLXWindow(window,this);
return new QWaylandXCompositeGLXWindow(window, this);
}
QPlatformGLContext *QWaylandXCompositeGLXIntegration::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
return new QWaylandXCompositeGLXContext(glFormat, share, mDisplay, mScreen);
}
Display * QWaylandXCompositeGLXIntegration::xDisplay() const

View File

@ -64,6 +64,7 @@ public:
void initialize();
QWaylandWindow *createEglWindow(QWindow *window);
QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
QWaylandDisplay *waylandDisplay() const;
struct wl_xcomposite *waylandXComposite() const;

View File

@ -40,15 +40,24 @@
****************************************************************************/
#include "qwaylandxcompositeglxwindow.h"
#include "qwaylandxcompositebuffer.h"
#include <QtCore/QDebug>
#include "wayland-xcomposite-client-protocol.h"
#include <QtGui/QRegion>
#include <X11/extensions/Xcomposite.h>
QWaylandXCompositeGLXWindow::QWaylandXCompositeGLXWindow(QWindow *window, QWaylandXCompositeGLXIntegration *glxIntegration)
: QWaylandWindow(window)
, mGlxIntegration(glxIntegration)
, mContext(0)
, m_glxIntegration(glxIntegration)
, m_xWindow(0)
, m_config(qglx_findConfig(glxIntegration->xDisplay(), glxIntegration->screen(), window->glFormat()))
, m_buffer(0)
, m_waitingForSync(false)
{
}
QWaylandWindow::WindowType QWaylandXCompositeGLXWindow::windowType() const
@ -57,21 +66,79 @@ QWaylandWindow::WindowType QWaylandXCompositeGLXWindow::windowType() const
return QWaylandWindow::Egl;
}
QPlatformGLContext * QWaylandXCompositeGLXWindow::glContext() const
QPlatformGLSurface *QWaylandXCompositeGLXWindow::createGLSurface() const
{
if (!mContext) {
qDebug() << "creating glcontext;";
QWaylandXCompositeGLXWindow *that = const_cast<QWaylandXCompositeGLXWindow *>(this);
that->mContext = new QWaylandXCompositeGLXContext(mGlxIntegration,that);
}
return mContext;
return new QWaylandXCompositeGLXSurface(const_cast<QWaylandXCompositeGLXWindow *>(this));
}
void QWaylandXCompositeGLXWindow::setGeometry(const QRect &rect)
{
QWaylandWindow::setGeometry(rect);
if (mContext) {
mContext->geometryChanged();
if (m_xWindow) {
delete m_buffer;
XDestroyWindow(m_glxIntegration->xDisplay(), m_xWindow);
m_xWindow = 0;
}
}
Window QWaylandXCompositeGLXWindow::xWindow() const
{
if (!m_xWindow)
const_cast<QWaylandXCompositeGLXWindow *>(this)->createSurface();
return m_xWindow;
}
void QWaylandXCompositeGLXWindow::waitForSync()
{
wl_display_sync_callback(m_glxIntegration->waylandDisplay()->wl_display(),
QWaylandXCompositeGLXWindow::sync_function,
this);
m_waitingForSync= true;
wl_display_sync(m_glxIntegration->waylandDisplay()->wl_display(), 0);
m_glxIntegration->waylandDisplay()->flushRequests();
while (m_waitingForSync)
m_glxIntegration->waylandDisplay()->readEvents();
}
void QWaylandXCompositeGLXWindow::createSurface()
{
QSize size(geometry().size());
if (size.isEmpty()) {
//QGLWidget wants a context for a window without geometry
size = QSize(1,1);
}
XVisualInfo *visualInfo = glXGetVisualFromFBConfig(m_glxIntegration->xDisplay(), m_config);
Colormap cmap = XCreateColormap(m_glxIntegration->xDisplay(), m_glxIntegration->rootWindow(),
visualInfo->visual, AllocNone);
XSetWindowAttributes a;
a.background_pixel = WhitePixel(m_glxIntegration->xDisplay(), m_glxIntegration->screen());
a.border_pixel = BlackPixel(m_glxIntegration->xDisplay(), m_glxIntegration->screen());
a.colormap = cmap;
m_xWindow = XCreateWindow(m_glxIntegration->xDisplay(), m_glxIntegration->rootWindow(),0, 0, size.width(), size.height(),
0, visualInfo->depth, InputOutput, visualInfo->visual,
CWBackPixel|CWBorderPixel|CWColormap, &a);
XCompositeRedirectWindow(m_glxIntegration->xDisplay(), m_xWindow, CompositeRedirectManual);
XMapWindow(m_glxIntegration->xDisplay(), m_xWindow);
XSync(m_glxIntegration->xDisplay(), False);
m_buffer = new QWaylandXCompositeBuffer(m_glxIntegration->waylandXComposite(),
(uint32_t)m_xWindow,
size,
m_glxIntegration->waylandDisplay()->argbVisual());
attach(m_buffer);
waitForSync();
}
void QWaylandXCompositeGLXWindow::sync_function(void *data)
{
QWaylandXCompositeGLXWindow *that = static_cast<QWaylandXCompositeGLXWindow *>(data);
that->m_waitingForSync = false;
}

View File

@ -46,20 +46,36 @@
#include "qwaylandxcompositeglxintegration.h"
#include "qwaylandxcompositeglxcontext.h"
#include <QtCore/QWaitCondition>
#include "qwaylandbuffer.h"
class QWaylandXCompositeGLXWindow : public QWaylandWindow
{
public:
QWaylandXCompositeGLXWindow(QWindow *window, QWaylandXCompositeGLXIntegration *glxIntegration);
WindowType windowType() const;
QPlatformGLContext *glContext() const;
QPlatformGLSurface *createGLSurface() const;
void setGeometry(const QRect &rect);
private:
QWaylandXCompositeGLXIntegration *mGlxIntegration;
QWaylandXCompositeGLXContext *mContext;
Window xWindow() const;
private:
void createSurface();
QWaylandXCompositeGLXIntegration *m_glxIntegration;
Window m_xWindow;
GLXFBConfig m_config;
QWaylandBuffer *m_buffer;
void waitForSync();
bool m_waitingForSync;
static void sync_function(void *data);
};
#endif // QWAYLANDXCOMPOSITEGLXWINDOW_H

View File

@ -51,7 +51,7 @@
#include <QtGui/QWindowSystemInterface>
#include <QtGui/QPlatformCursor>
#include <QtGui/QWindowFormat>
#include <QtGui/QGuiGLFormat>
#include <QtGui/private/qpixmap_raster_p.h>
#ifdef QT_WAYLAND_GL_SUPPORT
@ -108,6 +108,14 @@ QPlatformWindow *QWaylandIntegration::createPlatformWindow(QWindow *window) cons
return new QWaylandShmWindow(window);
}
QPlatformGLContext *QWaylandIntegration::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
#ifdef QT_WAYLAND_GL_SUPPORT
return mDisplay->eglIntegration()->createPlatformGLContext(glFormat, share);
#endif
return 0;
}
QWindowSurface *QWaylandIntegration::createWindowSurface(QWindow *window, WId winId) const
{
Q_UNUSED(winId);

View File

@ -57,6 +57,7 @@ public:
bool hasCapability(QPlatformIntegration::Capability cap) const;
QPixmapData *createPixmapData(QPixmapData::PixelType type) const;
QPlatformWindow *createPlatformWindow(QWindow *window) const;
QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
QWindowSurface *createWindowSurface(QWindow *window, WId winId) const;
QList<QPlatformScreen *> screens() const;

View File

@ -63,9 +63,9 @@ QWaylandWindow::WindowType QWaylandShmWindow::windowType() const
return QWaylandWindow::Shm;
}
QPlatformGLContext * QWaylandShmWindow::glContext() const
QPlatformGLSurface * QWaylandShmWindow::glSurface() const
{
qWarning("Trying to retrieve a glContext from a Raster window surface!");
qWarning("Raster window does not have a GL drawable");
return 0;
}

View File

@ -52,7 +52,7 @@ public:
~QWaylandShmWindow();
WindowType windowType() const;
QPlatformGLContext *glContext() const;
QPlatformGLSurface *glSurface() const;
};
#endif // QWAYLANDSHMWINDOW_H

View File

@ -50,7 +50,7 @@
#include <X11/Xutil.h>
#include <GL/glx.h>
#include <QtGui/QWindowContext>
#include <QtGui/QGuiGLContext>
#include "qglxintegration.h"
#include "qglxconvenience.h"
@ -59,60 +59,61 @@
#include <dlfcn.h>
#endif
QGLXContext::QGLXContext(Window window, QXcbScreen *screen, const QWindowFormat &format)
QGLXSurface::QGLXSurface(GLXDrawable drawable, const QGuiGLFormat &format)
: QPlatformGLSurface(format)
, glxDrawable(drawable)
{
}
QGLXContext::QGLXContext(QXcbScreen *screen, const QGuiGLFormat &format, QPlatformGLContext *share)
: QPlatformGLContext()
, m_screen(screen)
, m_drawable((Drawable)window)
, m_context(0)
{
Q_XCB_NOOP(m_screen->connection());
const QWindowContext *shareContext = format.sharedContext();
GLXContext shareGlxContext = 0;
if (shareContext)
shareGlxContext = static_cast<const QGLXContext*>(shareContext->handle())->glxContext();
if (share)
shareGlxContext = static_cast<const QGLXContext*>(share)->glxContext();
GLXFBConfig config = qglx_findConfig(DISPLAY_FROM_XCB(screen),screen->screenNumber(),format);
m_context = glXCreateNewContext(DISPLAY_FROM_XCB(screen), config, GLX_RGBA_TYPE, shareGlxContext, TRUE);
m_windowFormat = qglx_platformWindowFromGLXFBConfig(DISPLAY_FROM_XCB(screen), config, m_context);
m_format = qglx_guiGLFormatFromGLXFBConfig(DISPLAY_FROM_XCB(screen), config, m_context);
Q_XCB_NOOP(m_screen->connection());
}
QGLXContext::QGLXContext(QXcbScreen *screen, Drawable drawable, GLXContext context)
: QPlatformGLContext(), m_screen(screen), m_drawable(drawable), m_context(context)
{
}
QGLXContext::~QGLXContext()
{
Q_XCB_NOOP(m_screen->connection());
if (m_context)
glXDestroyContext(DISPLAY_FROM_XCB(m_screen), m_context);
glXDestroyContext(DISPLAY_FROM_XCB(m_screen), m_context);
Q_XCB_NOOP(m_screen->connection());
}
void QGLXContext::makeCurrent()
bool QGLXContext::makeCurrent(const QPlatformGLSurface &surface)
{
Q_XCB_NOOP(m_screen->connection());
glXMakeCurrent(DISPLAY_FROM_XCB(m_screen), m_drawable, m_context);
GLXDrawable glxSurface = static_cast<const QGLXSurface &>(surface).glxDrawable;
bool result = glXMakeCurrent(DISPLAY_FROM_XCB(m_screen), glxSurface, m_context);
Q_XCB_NOOP(m_screen->connection());
return result;
}
void QGLXContext::doneCurrent()
{
Q_XCB_NOOP(m_screen->connection());
glXMakeCurrent(DISPLAY_FROM_XCB(m_screen), 0, 0);
Q_XCB_NOOP(m_screen->connection());
}
void QGLXContext::swapBuffers()
void QGLXContext::swapBuffers(const QPlatformGLSurface &drawable)
{
Q_XCB_NOOP(m_screen->connection());
glXSwapBuffers(DISPLAY_FROM_XCB(m_screen), m_drawable);
GLXDrawable glxDrawable = static_cast<const QGLXSurface &>(drawable).glxDrawable;
glXSwapBuffers(DISPLAY_FROM_XCB(m_screen), glxDrawable);
Q_XCB_NOOP(m_screen->connection());
}
void* QGLXContext::getProcAddress(const QString& procName)
void (*QGLXContext::getProcAddress(const QByteArray &procName)) ()
{
Q_XCB_NOOP(m_screen->connection());
typedef void *(*qt_glXGetProcAddressARB)(const GLubyte *);
@ -143,10 +144,10 @@ void* QGLXContext::getProcAddress(const QString& procName)
}
if (!glXGetProcAddressARB)
return 0;
return glXGetProcAddressARB(reinterpret_cast<const GLubyte *>(procName.toLatin1().data()));
return (void (*)())glXGetProcAddressARB(reinterpret_cast<const GLubyte *>(procName.constData()));
}
QWindowFormat QGLXContext::windowFormat() const
QGuiGLFormat QGLXContext::format() const
{
return m_windowFormat;
return m_format;
}

View File

@ -45,34 +45,38 @@
#include "qxcbwindow.h"
#include <QtGui/QPlatformGLContext>
#include <QtGui/QWindowFormat>
#include <QtGui/QGuiGLFormat>
#include <QtCore/QMutex>
#include <GL/glx.h>
class QGLXSurface : public QPlatformGLSurface
{
public:
QGLXSurface(GLXDrawable drawable, const QGuiGLFormat &format);
GLXDrawable glxDrawable;
};
class QGLXContext : public QPlatformGLContext
{
public:
QGLXContext(Window window, QXcbScreen *xd, const QWindowFormat &format);
QGLXContext(QXcbScreen *xd, const QGuiGLFormat &format, QPlatformGLContext *share);
~QGLXContext();
virtual void makeCurrent();
virtual void doneCurrent();
virtual void swapBuffers();
virtual void* getProcAddress(const QString& procName);
bool makeCurrent(const QPlatformGLSurface &surface);
void doneCurrent();
void swapBuffers(const QPlatformGLSurface &surface);
void (*getProcAddress(const QByteArray &procName)) ();
QGuiGLFormat format() const;
GLXContext glxContext() const { return m_context; }
QWindowFormat windowFormat() const;
private:
QXcbScreen *m_screen;
Drawable m_drawable;
GLXContext m_context;
QWindowFormat m_windowFormat;
QGLXContext (QXcbScreen *screen, Drawable drawable, GLXContext context);
QGuiGLFormat m_format;
};
#endif

View File

@ -63,6 +63,12 @@
#include <EGL/egl.h>
#endif
#if defined(XCB_USE_GLX)
#include "qglxintegration.h"
#elif defined(XCB_USE_EGL)
#include "../eglconvenience/qeglplatformcontext.h"
#endif
QXcbIntegration::QXcbIntegration()
: m_connection(new QXcbConnection), m_printerSupport(new QGenericUnixPrinterSupport)
{
@ -97,6 +103,17 @@ QPlatformWindow *QXcbIntegration::createPlatformWindow(QWindow *window) const
return new QXcbWindow(window);
}
QPlatformGLContext *QXcbIntegration::createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const
{
#if defined(XCB_USE_GLX)
return new QGLXContext(static_cast<QXcbScreen *>(m_screens.at(0)), glFormat, share);
#elif defined(XCB_USE_EGL)
return new QEGLPlatformContext(glFormat, share, m_connection->egl_display());
#elif defined(XCB_USE_DRI2)
return new QDri2Context(glFormat, share);
#endif
}
QWindowSurface *QXcbIntegration::createWindowSurface(QWindow *window, WId winId) const
{
Q_UNUSED(winId);

View File

@ -58,6 +58,7 @@ public:
bool hasCapability(Capability cap) const;
QPixmapData *createPixmapData(QPixmapData::PixelType type) const;
QPlatformWindow *createPlatformWindow(QWindow *window) const;
QPlatformGLContext *createPlatformGLContext(const QGuiGLFormat &glFormat, QPlatformGLContext *share) const;
QWindowSurface *createWindowSurface(QWindow *window, WId winId) const;
QList<QPlatformScreen *> screens() const;

View File

@ -48,7 +48,7 @@
#include <QtCore/QDebug>
#include <QtGui/qwindowcontext_qpa.h>
#include <QtGui/qguiglcontext_qpa.h>
#if defined(XCB_USE_EGL)
#include "../eglconvenience/qeglplatformcontext.h"
@ -163,6 +163,7 @@ void *QXcbNativeInterface::graphicsDeviceForWindow(QWindow *window)
void * QXcbNativeInterface::eglContextForWindow(QWindow *window)
{
#if 0
Q_ASSERT(window);
QPlatformGLContext *platformContext = window->glContext()->handle();
if (!platformContext) {
@ -179,4 +180,7 @@ void * QXcbNativeInterface::eglContextForWindow(QWindow *window)
#else
return 0;
#endif
#else
return 0;
#endif
}

View File

@ -95,7 +95,6 @@ static inline bool isTransient(const QWindow *w)
QXcbWindow::QXcbWindow(QWindow *window)
: QPlatformWindow(window)
, m_window(0)
, m_context(0)
, m_syncCounter(0)
, m_mapped(false)
, m_netWmUserTimeWindow(XCB_NONE)
@ -157,14 +156,14 @@ void QXcbWindow::create()
#if defined(XCB_USE_GLX) || defined(XCB_USE_EGL)
if ((window()->surfaceType() == QWindow::OpenGLSurface
&& QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::OpenGL))
|| window()->requestedWindowFormat().hasAlpha())
|| window()->glFormat().hasAlpha())
{
#if defined(XCB_USE_GLX)
XVisualInfo *visualInfo = qglx_findVisualInfo(DISPLAY_FROM_XCB(m_screen),m_screen->screenNumber(), window()->requestedWindowFormat());
XVisualInfo *visualInfo = qglx_findVisualInfo(DISPLAY_FROM_XCB(m_screen),m_screen->screenNumber(), window()->glFormat());
#elif defined(XCB_USE_EGL)
EGLDisplay eglDisplay = connection()->egl_display();
EGLConfig eglConfig = q_configFromQWindowFormat(eglDisplay,window()->requestedWindowFormat(),true);
EGLConfig eglConfig = q_configFromGLFormat(eglDisplay, window()->glFormat(), true);
VisualID id = QXlibEglIntegration::getCompatibleVisualId(DISPLAY_FROM_XCB(this), eglDisplay, eglConfig);
XVisualInfo visualInfoTemplate;
@ -283,7 +282,6 @@ QXcbWindow::~QXcbWindow()
void QXcbWindow::destroy()
{
delete m_context;
if (m_syncCounter && m_screen->syncRequestSupported())
Q_XCB_CALL(xcb_sync_destroy_counter(xcb_connection(), m_syncCounter));
if (m_window) {
@ -936,33 +934,27 @@ void QXcbWindow::requestActivateWindow()
connection()->sync();
}
QPlatformGLContext *QXcbWindow::glContext() const
QPlatformGLSurface *QXcbWindow::createGLSurface() const
{
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::OpenGL)) {
printf("no opengl\n");
qWarning() << "QXcb::createGLSurface() called without OpenGL support";
return 0;
}
if (!m_context) {
#if defined(XCB_USE_GLX)
QXcbWindow *that = const_cast<QXcbWindow *>(this);
that->m_context = new QGLXContext(m_window, m_screen, window()->requestedWindowFormat());
#elif defined(XCB_USE_EGL)
EGLDisplay display = connection()->egl_display();
EGLConfig config = q_configFromQWindowFormat(display,window()->requestedWindowFormat(),true);
QVector<EGLint> eglContextAttrs;
eglContextAttrs.append(EGL_CONTEXT_CLIENT_VERSION);
eglContextAttrs.append(2);
eglContextAttrs.append(EGL_NONE);
EGLSurface eglSurface = eglCreateWindowSurface(display,config,(EGLNativeWindowType)m_window,0);
QXcbWindow *that = const_cast<QXcbWindow *>(this);
that->m_context = new QEGLPlatformContext(display, config, eglContextAttrs.data(), eglSurface, EGL_OPENGL_ES_API);
#elif defined(XCB_USE_DRI2)
QXcbWindow *that = const_cast<QXcbWindow *>(this);
that->m_context = new QDri2Context(that);
QGuiGLFormat format = window()->glFormat();
#if defined(XCB_USE_GLX)
return new QGLXSurface(m_window, format);
#elif defined(XCB_USE_EGL)
EGLDisplay display = connection()->egl_display();
EGLConfig config = q_configFromGLFormat(display, format, true);
EGLSurface eglSurface = eglCreateWindowSurface(display, config, (EGLNativeWindowType)m_window, 0);
return new QEGLSurface(eglSurface, window()->glFormat());
#else
return 0;
#endif
}
return m_context;
}
void QXcbWindow::handleExposeEvent(const xcb_expose_event_t *event)

View File

@ -43,7 +43,7 @@
#define QXCBWINDOW_H
#include <QtGui/QPlatformWindow>
#include <QtGui/QWindowFormat>
#include <QtGui/QGuiGLFormat>
#include <QtGui/QImage>
#include <xcb/xcb.h>
@ -72,9 +72,9 @@ public:
void lower();
void propagateSizeHints();
void requestActivateWindow();
QPlatformGLSurface *createGLSurface() const;
QPlatformGLContext *glContext() const;
void requestActivateWindow();
bool setKeyboardGrabEnabled(bool grab);
bool setMouseGrabEnabled(bool grab);
@ -127,7 +127,6 @@ private:
QXcbScreen *m_screen;
xcb_window_t m_window;
QPlatformGLContext *m_context;
uint m_depth;
QImage::Format m_format;

View File

@ -58,7 +58,6 @@
#ifdef Q_WS_QPA //should this go somewhere else?
#include <QtGui/qwindow.h>
#include <QtGui/qwindowformat_qpa.h>
#endif
#ifdef QT_INCLUDE_COMPAT

View File

@ -48,6 +48,7 @@
#include "private/qapplication_p.h"
#include "QtWidgets/qdesktopwidget.h"
#include "QtGui/qplatformwindow_qpa.h"
#include "QtGui/qguiglformat_qpa.h"
#include "QtGui/qplatformglcontext_qpa.h"
#include "QtGui/private/qwindow_p.h"
@ -107,9 +108,9 @@ void QWidgetPrivate::create_sys(WId window, bool initializeWindow, bool destroyO
win->setGeometry(q->geometry());
if (q->testAttribute(Qt::WA_TranslucentBackground)) {
QWindowFormat format = win->requestedWindowFormat();
QGuiGLFormat format;
format.setAlphaBufferSize(8);
win->setWindowFormat(format);
win->setGLFormat(format);
}
if (QWidget *nativeParent = q->nativeParentWidget()) {