Windows - fix connecting to a socket using IPv4 mapped IPv6

Connecting to an IPv4 mapped IPv6 address (e.g. ::FFFF:127.0.0.1)
requires the IPV6_V6ONLY socket option to be cleared.
This was causing tst_qtcpserver::ipv6ServerMapped autotest to fail.
The same change is not required on MacOS X - the test passes there.

Task-number: QTBUG-24351
Change-Id: I6c08b19f0daa12765da2d44792ffb17299322695
Reviewed-by: Markus Goetz <markus@woboq.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
bb10
Shane Kearns 2012-02-17 20:33:57 +00:00 committed by Qt by Nokia
parent 054114a459
commit 4bb020f50b
1 changed files with 10 additions and 0 deletions

View File

@ -615,6 +615,16 @@ bool QNativeSocketEnginePrivate::nativeConnect(const QHostAddress &address, quin
setPortAndAddress(&sockAddrIPv4, &sockAddrIPv6, port, address, &sockAddrPtr, &sockAddrSize);
#if defined (IPV6_V6ONLY)
if (socketProtocol == QAbstractSocket::IPv6Protocol && address.toIPv4Address()) {
//IPV6_V6ONLY option must be cleared to connect to a V4 mapped address
if (QSysInfo::windowsVersion() >= QSysInfo::WV_6_0) {
DWORD ipv6only = 0;
ipv6only = ::setsockopt(socketDescriptor, IPPROTO_IPV6, IPV6_V6ONLY, (char*)&ipv6only, sizeof(ipv6only) );
}
}
#endif
forever {
int connectResult = ::WSAConnect(socketDescriptor, sockAddrPtr, sockAddrSize, 0,0,0,0);
if (connectResult == SOCKET_ERROR) {