From 4c9d767f6ebe20188b56c51d1c9af5d193a29b6b Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 7 Mar 2014 12:07:25 +0100 Subject: [PATCH] Avoid asserting with QQuickWidget on Windows Change-Id: I8b4185a9725b27b3e3e0e049e3a001ed61bcf1d5 Reviewed-by: Paul Olav Tvete --- src/plugins/platforms/windows/qwindowsglcontext.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp index 9bfe4e6e26..c45c34ae4d 100644 --- a/src/plugins/platforms/windows/qwindowsglcontext.cpp +++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp @@ -1050,7 +1050,7 @@ bool QWindowsGLContext::makeCurrent(QPlatformSurface *surface) qCDebug(lcQpaGl) << __FUNCTION__ << this << m_windowContexts.size() << "contexts"; #endif // DEBUG_GL - Q_ASSERT(surface->surface()->surfaceType() == QSurface::OpenGLSurface); + Q_ASSERT(surface->surface()->supportsOpenGL()); // Do we already have a DC entry for that window? QWindowsWindow *window = static_cast(surface);