Fix deadlock in QPropertyAnimation

Commit 1e6514a714 changed the mutex from
recursive to non-recursive, which could introduce dead lock if the
animation starts other animation (This is the case in QMainWindow
layouts)

Change-Id: I1b149b78a802748eb24b5700fffeca0b8555f005
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
bb10
Olivier Goffart 2012-03-07 12:24:30 +01:00 committed by Qt by Nokia
parent 83cabda862
commit 5713dde8a1
2 changed files with 46 additions and 0 deletions

View File

@ -281,6 +281,7 @@ void QPropertyAnimation::updateState(QAbstractAnimation::State newState,
d->updateMetaProperty();
animToStop = hash.value(key, 0);
hash.insert(key, this);
locker.unlock();
// update the default start value
if (oldState == Stopped) {
d->setDefaultStartEndValue(d->targetValue->property(d->propertyName.constData()));

View File

@ -123,6 +123,7 @@ private slots:
void deletedInUpdateCurrentTime();
void totalDuration();
void zeroLoopCount();
void recursiveAnimations();
};
void tst_QPropertyAnimation::initTestCase()
@ -1237,5 +1238,49 @@ void tst_QPropertyAnimation::zeroLoopCount()
QCOMPARE(finishedSpy.count(), 0);
}
class RecursiveObject : public QObject
{
Q_OBJECT
Q_PROPERTY(qreal x READ x WRITE setX)
Q_PROPERTY(qreal y READ y WRITE setY)
public:
RecursiveObject() : m_x(0), m_y(0) {
animation.setTargetObject(this);
animation.setPropertyName("y");
animation.setDuration(30);
}
qreal x() const { return m_x; }
void setX(qreal x) {
m_x = x;
animation.setEndValue(x);
animation.start();
}
qreal y() const { return m_y; }
void setY(qreal y) { m_y = y; }
qreal m_x;
qreal m_y;
QPropertyAnimation animation;
};
void tst_QPropertyAnimation::recursiveAnimations()
{
RecursiveObject o;
QPropertyAnimation anim;
anim.setTargetObject(&o);
anim.setPropertyName("x");
anim.setDuration(30);
anim.setEndValue(4000);
anim.start();
QTest::qWait(anim.duration() + o.animation.duration());
QTRY_COMPARE(anim.state(), QAbstractAnimation::Stopped);
QTRY_COMPARE(o.animation.state(), QAbstractAnimation::Stopped);
QCOMPARE(o.y(), qreal(4000));
}
QTEST_MAIN(tst_QPropertyAnimation)
#include "tst_qpropertyanimation.moc"