evdevtouch: Fix loading screen name for output mapping

Accidentally broken in 4b899a29fa

Change-Id: I8ff52153c3549fcda4ebd178cc4fc1ea9538be86
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Elvis Lee <kwangwoong.lee@lge.com>
bb10
David Rosca 2021-09-17 15:44:22 +02:00
parent b64c6285f7
commit 5f01d33dbf
1 changed files with 1 additions and 1 deletions

View File

@ -352,8 +352,8 @@ QEvdevTouchScreenHandler::QEvdevTouchScreenHandler(const QString &device, const
d->m_rotate *= QTransform::fromTranslate(0.5, 0.5).scale(1.0, -1.0).translate(-0.5, -0.5);
QOutputMapping *mapping = QOutputMapping::get();
d->m_screenName = mapping->screenNameForDeviceNode(d->deviceNode);
if (mapping->load()) {
d->m_screenName = mapping->screenNameForDeviceNode(d->deviceNode);
if (!d->m_screenName.isEmpty())
qCDebug(qLcEvdevTouch, "evdevtouch: Mapping device %ls to screen %ls",
qUtf16Printable(d->deviceNode), qUtf16Printable(d->m_screenName));