Fix fast painting of clipped text on non RGB32 formats
QRasterPaintEngine::alphaPenBlt makes the assumption that a device with bit depth 32 has optimized alphamapBlit and alphaRGBBlit routines. This will fail on RGBA8888 format resulting in some text not being rendered. Change-Id: Ia7d88bb0e3094894affceda1acc42396b67b3677 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>bb10
parent
34590e84d4
commit
5fbc1f39ae
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@ -2603,7 +2603,7 @@ void QRasterPaintEngine::alphaPenBlt(const void* src, int bpl, int depth, int rx
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return;
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}
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}
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} else if (d->deviceDepth == 32 && (depth == 8 || depth == 32)) {
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} else if (d->deviceDepth == 32 && ((depth == 8 && s->penData.alphamapBlit) || (depth == 32 && s->penData.alphaRGBBlit))) {
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// (A)RGB Alpha mask where the alpha component is not used.
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if (!clip) {
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int nx = qMax(0, rx);
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@ -2626,13 +2626,12 @@ void QRasterPaintEngine::alphaPenBlt(const void* src, int bpl, int depth, int rx
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rx = nx;
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ry = ny;
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}
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if (depth == 8 && s->penData.alphamapBlit) {
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if (depth == 8)
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s->penData.alphamapBlit(rb, rx, ry, s->penData.solid.color,
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scanline, w, h, bpl, clip);
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} else if (depth == 32 && s->penData.alphaRGBBlit) {
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else if (depth == 32)
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s->penData.alphaRGBBlit(rb, rx, ry, s->penData.solid.color,
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(const uint *) scanline, w, h, bpl / 4, clip);
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}
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return;
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}
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}
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