QOpenGLTexture::setBorderColor: Pass QColor by const &

Change-Id: I97ced427691c5361bc7aa232892abf28423c5ee9
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
bb10
Albert Astals Cid 2019-10-04 10:13:27 +02:00
parent 2c4b44d750
commit 6236074318
2 changed files with 2 additions and 2 deletions

View File

@ -4612,7 +4612,7 @@ QOpenGLTexture::WrapMode QOpenGLTexture::wrapMode(QOpenGLTexture::CoordinateDire
\note This function has no effect on Mac and Qt built for OpenGL ES 2.
\sa borderColor()
*/
void QOpenGLTexture::setBorderColor(QColor color)
void QOpenGLTexture::setBorderColor(const QColor &color)
{
setBorderColor(static_cast<float>(color.redF()), static_cast<float>(color.greenF()),
static_cast<float>(color.blueF()), static_cast<float>(color.alphaF()));

View File

@ -621,7 +621,7 @@ public:
void setWrapMode(CoordinateDirection direction, WrapMode mode);
WrapMode wrapMode(CoordinateDirection direction) const;
void setBorderColor(QColor color);
void setBorderColor(const QColor &color);
void setBorderColor(float r, float g, float b, float a);
void setBorderColor(int r, int g, int b, int a);
void setBorderColor(uint r, uint g, uint b, uint a);