QOpenGLTexture::setBorderColor: Pass QColor by const &
Change-Id: I97ced427691c5361bc7aa232892abf28423c5ee9 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>bb10
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2c4b44d750
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6236074318
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@ -4612,7 +4612,7 @@ QOpenGLTexture::WrapMode QOpenGLTexture::wrapMode(QOpenGLTexture::CoordinateDire
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\note This function has no effect on Mac and Qt built for OpenGL ES 2.
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\sa borderColor()
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*/
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void QOpenGLTexture::setBorderColor(QColor color)
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void QOpenGLTexture::setBorderColor(const QColor &color)
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{
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setBorderColor(static_cast<float>(color.redF()), static_cast<float>(color.greenF()),
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static_cast<float>(color.blueF()), static_cast<float>(color.alphaF()));
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@ -621,7 +621,7 @@ public:
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void setWrapMode(CoordinateDirection direction, WrapMode mode);
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WrapMode wrapMode(CoordinateDirection direction) const;
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void setBorderColor(QColor color);
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void setBorderColor(const QColor &color);
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void setBorderColor(float r, float g, float b, float a);
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void setBorderColor(int r, int g, int b, int a);
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void setBorderColor(uint r, uint g, uint b, uint a);
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