Enable swizzling

This part was accidently left disabling after testing the
fallback still worked.

Change-Id: Ic2df939753641a9771e68bc8857c570d356cff44
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
bb10
Allan Sandfeld Jensen 2018-11-05 16:03:29 +01:00
parent 98365711a0
commit 73e7eb785f
1 changed files with 1 additions and 1 deletions

View File

@ -114,7 +114,7 @@ qsizetype QOpenGLTextureUploader::textureImage(GLenum target, const QImage &imag
externalFormat = GL_BGRA;
internalFormat = GL_RGBA;
pixelType = GL_UNSIGNED_INT_8_8_8_8_REV;
} else if (funcs->hasOpenGLExtension(QOpenGLExtensions::TextureSwizzle) && false) {
} else if (funcs->hasOpenGLExtension(QOpenGLExtensions::TextureSwizzle)) {
#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
GLint swizzle[4] = { GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA };
funcs->glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle);