eglfs: Fix up incorrect comments in the backingstore
The note about RasterGLSurface leading to calling composeAndFlush() instead of flush() is simply not true. We have to have visible render-to-texture widgets in the window to enter the composeAndFlush() path. Change-Id: I8331b10c75a3fbefc21009c7e5bb2b4de991bf5a Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>bb10
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2f115fbe0f
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758b7b0d88
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@ -174,10 +174,7 @@ void QOpenGLCompositorBackingStore::updateTexture()
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void QOpenGLCompositorBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset)
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{
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// Called for ordinary raster windows. This is rare since RasterGLSurface
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// support is claimed which leads to having all QWidget windows marked as
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// RasterGLSurface instead of just Raster. These go through
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// compositeAndFlush() instead of this function.
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// Called for ordinary raster windows.
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Q_UNUSED(region);
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Q_UNUSED(offset);
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@ -202,7 +199,7 @@ void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegi
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QPlatformTextureList *textures, QOpenGLContext *context,
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bool translucentBackground)
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{
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// QOpenGLWidget/QQuickWidget content provided as textures. The raster content should go on top.
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// QOpenGLWidget/QQuickWidget content provided as textures. The raster content goes on top.
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Q_UNUSED(region);
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Q_UNUSED(offset);
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