QOpenGLWidget/Window: improve docs for the dtor
Remove a typo and add the standard sentence about a dtor. Change-Id: Ie21ad6d2e83977705ea43fdc872d08f496a32376 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>bb10
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9aabc62312
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773e33af43
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@ -345,7 +345,7 @@ QOpenGLWindow::QOpenGLWindow(QOpenGLContext *shareContext, UpdateBehavior update
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resources belonging to the context provided by this window.
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\warning if you have objects wrapping OpenGL resources (such as
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QOpenGLBuffer, QOpenGLShaderProgram, etc.), as members of a QOpenGLWindow
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QOpenGLBuffer, QOpenGLShaderProgram, etc.) as members of a QOpenGLWindow
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subclass, you may need to add a call to makeCurrent() in that subclass'
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destructor as well. Due to the rules of C++ object destruction, those objects
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will be destroyed \e{before} calling this function (but after that the
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@ -862,12 +862,14 @@ QOpenGLWidget::QOpenGLWidget(QWidget *parent, Qt::WindowFlags f)
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}
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/*!
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Destroys the QOpenGLWidget instance, freeing its resources.
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The QOpenGLWidget's context is made current in the destructor, allowing for
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safe destruction of any child object that may need to release OpenGL
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resources belonging to the context provided by this widget.
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\warning if you have objects wrapping OpenGL resources (such as
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QOpenGLBuffer, QOpenGLShaderProgram, etc.), as members of a OpenGLWidget
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QOpenGLBuffer, QOpenGLShaderProgram, etc.) as members of a OpenGLWidget
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subclass, you may need to add a call to makeCurrent() in that subclass'
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destructor as well. Due to the rules of C++ object destruction, those objects
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will be destroyed \e{before} calling this function (but after that the
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