Cocoa: Implement screen availableGeometry.
As usual the y coordinate needs to be inverted. Change-Id: Iac9b48f9bdb475a3d5a76b930c2e138a625f1ef8 Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com> Reviewed-by: Marius Storm-Olsen <marius.storm-olsen@nokia.com>bb10
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bf469e923e
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7f18dbc30c
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@ -61,6 +61,7 @@ public:
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~QCocoaScreen();
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QRect geometry() const { return m_geometry; }
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QRect availableGeometry() const { return m_availableGeometry; }
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int depth() const { return m_depth; }
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QImage::Format format() const { return m_format; }
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QSizeF physicalSize() const { return m_physicalSize; }
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@ -69,6 +70,7 @@ public:
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public:
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NSScreen *m_screen;
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QRect m_geometry;
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QRect m_availableGeometry;
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int m_depth;
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QImage::Format m_format;
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QSizeF m_physicalSize;
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@ -69,8 +69,12 @@ QCocoaScreen::QCocoaScreen(int screenIndex)
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:QPlatformScreen()
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{
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m_screen = [[NSScreen screens] objectAtIndex:screenIndex];
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NSRect rect = [m_screen frame];
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m_geometry = QRect(rect.origin.x,rect.origin.y,rect.size.width,rect.size.height);
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NSRect frameRect = [m_screen frame];
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m_geometry = QRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width, frameRect.size.height);
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NSRect visibleRect = [m_screen visibleFrame];
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m_availableGeometry = QRect(visibleRect.origin.x,
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frameRect.size.height - (visibleRect.origin.y + visibleRect.size.height), // invert y
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visibleRect.size.width, visibleRect.size.height);
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m_format = QImage::Format_RGB32;
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