Zero-initialize paint-device in minimal EGL platform plugin
Change-Id: Ic6b39825cf349f8ad8a56b1fb5dd3855f8675519 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>bb10
parent
4804f09c66
commit
8b06b4136f
|
|
@ -49,6 +49,7 @@ QT_BEGIN_NAMESPACE
|
|||
QMinimalEglBackingStore::QMinimalEglBackingStore(QWindow *window)
|
||||
: QPlatformBackingStore(window)
|
||||
, m_context(new QOpenGLContext)
|
||||
, m_device(0)
|
||||
{
|
||||
m_context->setFormat(window->requestedFormat());
|
||||
m_context->setScreen(window->screen());
|
||||
|
|
|
|||
Loading…
Reference in New Issue