QImageReader: check allocation limit for minimum 32 bpp
Also, as a driveby, add an environment variable so the limit can be changed at runtime. [ChangeLog][QtGui][QImageReader] When checking allocation limit during image reading, the memory requirements are now calculated for a minimum of 32 bits per pixel, since Qt will typically convert an image to that depth when it is used in GUI. This means that the effective allocation limit is significantly smaller when reading 1 bpp and 8 bpp images. Pick-to: 6.2 6.2.2 Change-Id: If1b204d413973b0975eea531e29c260fdcec931d Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>bb10
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@ -580,7 +580,7 @@ bool QImageIOHandler::allocateImage(QSize size, QImage::Format format, QImage *i
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image->detach();
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} else {
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if (const int mbLimit = QImageReader::allocationLimit()) {
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qsizetype depth = qt_depthForFormat(format);
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qsizetype depth = qMax(qt_depthForFormat(format), 32); // Effective gui depth = 32
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QImageData::ImageSizeParameters szp =
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QImageData::calculateImageParameters(size.width(), size.height(), depth);
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if (!szp.isValid())
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@ -1584,7 +1584,13 @@ QList<QByteArray> QImageReader::imageFormatsForMimeType(const QByteArray &mimeTy
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*/
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int QImageReader::allocationLimit()
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{
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return QImageReaderPrivate::maxAlloc;
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static int envLimit = []() {
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bool ok = false;
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int res = qEnvironmentVariableIntValue("QT_IMAGEIO_MAXALLOC", &ok);
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return ok ? res : -1;
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}();
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return envLimit >= 0 ? envLimit : QImageReaderPrivate::maxAlloc;
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}
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/*!
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@ -1592,11 +1598,16 @@ int QImageReader::allocationLimit()
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Sets the allocation limit to \a mbLimit megabytes. Images that would
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require a QImage memory allocation above this limit will be rejected.
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If \a mbLimit is 0, the allocation size check will be disabled.
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This limit helps applications avoid unexpectedly large memory usage from
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loading corrupt image files. It is normally not needed to change it. The
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default limit is large enough for all commonly used image sizes.
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\note The memory requirements are calculated for a minimum of 32 bits per pixel, since Qt will
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typically convert an image to that depth when it is used in GUI. This means that the effective
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allocation limit is significantly smaller than \a mbLimit when reading 1 bpp and 8 bpp images.
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\sa allocationLimit()
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*/
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void QImageReader::setAllocationLimit(int mbLimit)
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