Don't try to draw if there are no points in the path
In some cases, for instance if drawEllipse() was called with a null QRect then it would still try to draw a QVectorPath without having enough points in the list. Therefore the point_count should be checked first before doing any drawing. Change-Id: I9b8dbb87c73b74e9df9eb10ec790a484d05d4c46 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>bb10
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d6525a6c10
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9a3a3b641a
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@ -1,6 +1,6 @@
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/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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@ -830,6 +830,8 @@ void QPaintEngineEx::drawEllipse(const QRectF &r)
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int point_count = 0;
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x.points[0] = qt_curves_for_arc(r, 0, -360, x.points + 1, &point_count);
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if (point_count == 0)
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return;
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QVectorPath vp((qreal *) pts, point_count + 1, qpaintengineex_ellipse_types, QVectorPath::EllipseHint);
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draw(vp);
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}
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