Doc: Remove "Docs about UI Design" book overview

Recommending a Qt 4 book in Qt 6 documentation tells us something about
how much we maintain the list :)

The other books might still be good sources. Anyhow, the chances of a
customer looking exactly in this place to learn good books about icons are
not very high. So let's just ditch the page, and use external links instead.

Pick-to: 6.3
Change-Id: I8013a5ab9d3416fe795f4aaed647e26db79508a1
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io>
bb10
Kai Köhne 2022-01-13 11:00:42 +01:00
parent ad4c0ac5fb
commit b07e5fcd1b
2 changed files with 4 additions and 81 deletions

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\externalpage http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/zxspectrum.htm
\title Sinclair Spectrum
*/
/*!
\externalpage https://www.pearson.com/us/higher-education/program/Gamma-Design-Patterns-Elements-of-Reusable-Object-Oriented-Software/PGM14333.html
\title Design Patterns
*/

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the documentation of the Qt Toolkit.
**
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** Documentation License version 1.3 as published by the Free Software
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** this file. Please review the following information to ensure
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****************************************************************************/
/*!
\page guibooks.html
\title Books about GUI Design
\ingroup best-practices
\brief Some recommended books about GUI design.
This is not a comprehensive list -- there are many other books worth
buying. Here we mention just a few user interface books that don't
gather dust on our shelves.
\b{\l{http://www.amazon.com/gp/product/0132354160/ref=ase_trolltech/}{C++
GUI Programming with Qt 4, Second Edition}}
by Jasmin Blanchette and Mark
Summerfield, ISBN 0-13-235416-0. This is the official Qt book written
by two veteran Qt Developers. The first edition, which is based on Qt 4.1, is
\l{http://www.qtrac.eu/C++-GUI-Programming-with-Qt-4-1st-ed.zip}{available for free online}.
The second edition, based on Qt 4.3, is
\l{http://www.informit.com/store/product.aspx?isbn=0132354160}{available for purchase as an eBook}.
The book predates QML and only covers widget based user interfaces.
\b{\l{http://www.amazon.com/exec/obidos/ASIN/0385267746/trolltech/t}{The Design of Everyday Things}}
by Donald Norman, ISBN 0-38526774-6, is one of the classics of human
interface design. Norman shows how badly something as simple as a
kitchen stove can be designed, and everyone should read it who will
design a dialog box, write an error message, or design just about
anything else humans are supposed to use.
\target Design Patterns
\b{\l{http://www.amazon.com/exec/obidos/ASIN/0201633612/103-8144203-3273444}
{Design Patterns - Elements of Reusable Object-Oriented Software}}
by Gamma, Helm, Johnson, and Vlissides, ISBN 0-201-63361-2, provides
more information on the Model-View-Controller (MVC) paradigm, explaining
MVC and its sub-patterns in detail.
\b{\l{http://www.amazon.com/exec/obidos/ASIN/0201622165/trolltech/t}{Macintosh
Human Interface Guidelines}}, Second Edition, ISBN
0-201-62216-5, is worth buying for the \e {don't}s alone. Even
if you are not writing software for \macos, avoiding most of what it
advises against will produce more easily comprehensible software.
Doing what it tells you to do may also help.
\b{\l{http://www.amazon.com/New-Windows-Interface-Microsoft-Press/dp/1556156790/}{The
Microsoft Windows User Experience}}, ISBN 1-55615-679-0,
is Microsoft's look and feel bible. Indispensable for everyone who
has customers that worship Microsoft, and it's quite good, too.
\b{\l{http://www.amazon.com/exec/obidos/ASIN/047159900X/trolltech/t}{The Icon Book}}
by William Horton, ISBN 0-471-59900-X, is perhaps the only thorough
coverage of icons and icon use in software. In order for icons to be
successful, people must be able to do four things with them: decode,
recognize, find and activate them. This book explains these goals
from scratch and how to reach them, both with single icons and icon
families. Some 500 examples are scattered throughout the text.
*/