QCommonStyle: Fix painting arrows when size is even
Rework the painting code to not use floating point numbers and make sure the tip of the arrow is painted with one or two points (depending on the size is odd or even) so the arrow is always symmetric. Therefore also no anti-aliasing is needed. Sadly the dpr scaling and also QPainter::drawPolygon() screw things up a little bit with such small sizes, therefore do the dpr handling by ourself to get nice results. Pick-to: 6.7 Fixes: QTBUG-124554 Task-number: QTBUG-114539 Change-Id: I8ab8c2ce3ceb90af5d7c3a0dfeec7f7445e92a4d Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>bb10
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ccbff2c08b
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bbff35a343
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@ -761,56 +761,62 @@ void QCommonStyle::drawPrimitive(PrimitiveElement pe, const QStyleOption *opt, Q
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% HexString<uint>(pe),
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opt, QSize(size, size), dpr);
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if (!QPixmapCache::find(pixmapName, &pixmap)) {
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const qreal border = dpr * (size / 5.);
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const qreal sqsize = dpr * size;
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pixmap = QPixmap(QSize(size, size));
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pixmap.fill(Qt::transparent);
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QPainter imagePainter(&pixmap);
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// dpr scaling does not work well on such small pixel sizes, do it on our own
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const int border = 1 * dpr;
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const int sizeDpr = size * dpr;
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int width = sizeDpr - 2 * border - 1;
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int height = width / 2;
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const int add = ((width & 1) == 1);
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if (pe == PE_IndicatorArrowRight || pe == PE_IndicatorArrowLeft)
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std::swap(width, height);
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pixmap = styleCachePixmap(QSize(sizeDpr, sizeDpr), 1);
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QPolygonF poly;
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std::array<QPointF, 4> poly;
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switch (pe) {
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case PE_IndicatorArrowUp:
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poly = {QPointF(border, sqsize / 2), QPointF(sqsize / 2, border), QPointF(sqsize - border, sqsize / 2)};
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poly = {QPointF(0, height), QPointF(width, height),
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QPointF(width / 2 + add, 0), QPointF(width / 2, 0)};
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break;
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case PE_IndicatorArrowDown:
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poly = {QPointF(border, sqsize / 2), QPointF(sqsize / 2, sqsize - border), QPointF(sqsize - border, sqsize / 2)};
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poly = {QPointF(0, 0), QPointF(width, 0),
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QPointF(width / 2 + add, height), QPointF(width / 2, height)};
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break;
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case PE_IndicatorArrowRight:
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poly = {QPointF(sqsize - border, sqsize / 2), QPointF(sqsize / 2, border), QPointF(sqsize / 2, sqsize - border)};
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poly = {QPointF(0, 0), QPointF(0, height),
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QPointF(width, height / 2 + add), QPointF(width, height / 2)};
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break;
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case PE_IndicatorArrowLeft:
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poly = {QPointF(border, sqsize / 2), QPointF(sqsize / 2, border), QPointF(sqsize / 2, sqsize - border)};
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poly = {QPointF(width, 0), QPointF(width, height),
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QPointF(0, height / 2 + add), QPointF(0, height / 2)};
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break;
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default:
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break;
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}
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int bsx = 0;
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int bsy = 0;
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QPainter imagePainter(&pixmap);
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imagePainter.translate((sizeDpr - width) / 2, (sizeDpr - height) / 2);
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if (opt->state & State_Sunken) {
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bsx = proxy()->pixelMetric(PM_ButtonShiftHorizontal, opt, widget);
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bsy = proxy()->pixelMetric(PM_ButtonShiftVertical, opt, widget);
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const auto bsx = proxy()->pixelMetric(PM_ButtonShiftHorizontal, opt, widget);
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const auto bsy = proxy()->pixelMetric(PM_ButtonShiftVertical, opt, widget);
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imagePainter.translate(bsx, bsy);
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}
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const QPointF boundsCenter = poly.boundingRect().center();
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const qreal sx = sqsize / 2 - boundsCenter.x();
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const qreal sy = sqsize / 2 - boundsCenter.y();
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imagePainter.translate(sx + bsx, sy + bsy);
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imagePainter.setPen(opt->palette.buttonText().color());
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imagePainter.setBrush(opt->palette.buttonText());
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if (!(opt->state & State_Enabled)) {
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imagePainter.translate(1, 1);
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const int ofs = qRound(1 * dpr);
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imagePainter.translate(ofs, ofs);
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imagePainter.setBrush(opt->palette.light().color());
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imagePainter.setPen(opt->palette.light().color());
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imagePainter.drawPolygon(poly);
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imagePainter.translate(-1, -1);
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imagePainter.drawPolygon(poly.data(), int(poly.size()));
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imagePainter.drawPoints(poly.data(), int(poly.size()));
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imagePainter.translate(-ofs, -ofs);
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imagePainter.setBrush(opt->palette.mid().color());
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imagePainter.setPen(opt->palette.mid().color());
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}
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imagePainter.drawPolygon(poly);
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imagePainter.drawPolygon(poly.data(), int(poly.size()));
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// sometimes the corners are not drawn by drawPolygon for unknown reaons, so re-draw them again
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imagePainter.drawPoints(poly.data(), int(poly.size()));
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imagePainter.end();
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pixmap.setDevicePixelRatio(dpr);
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QPixmapCache::insert(pixmapName, pixmap);
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