Fix shortcuts with keypad keys

The way of searching a shortcut match for a key without the keypad
modifier introduced in 547a1bea49 is
not correct. QKeyEvent::setModifiers() doesn't change native scan code
so we get the incorrect QKeyEvent object which is eventually passed to
the implementation of QPlatformIntegration::possibleKeys().
And then QPlatformIntegration::possibleKeys() returns the same result
as for the original QKeyEvent object.

So to fix it we have to remove Qt::KeypadModifier from keys after
calling the implementation of QPlatformIntegration::possibleKeys(),
as it was before 547a1bea49.

Task-number: QTBUG-33093
Task-number: QTBUG-44577
Change-Id: I5b33c9b6cf2c06b133166a31eba9aff9181c9483
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
bb10
Alexander Volkov 2014-09-18 16:16:26 +04:00 committed by Gunnar Sletta
parent 08150122aa
commit be18d6fb01
2 changed files with 7 additions and 9 deletions

View File

@ -386,9 +386,7 @@ QKeySequence::SequenceMatch QShortcutMap::nextState(QKeyEvent *e)
result = find(e);
if (result == QKeySequence::NoMatch && (e->modifiers() & Qt::KeypadModifier)) {
// Try to find a match without keypad modifier
QKeyEvent event = *e;
event.setModifiers(e->modifiers() & ~Qt::KeypadModifier);
result = find(&event);
result = find(e, Qt::KeypadModifier);
}
if (result == QKeySequence::NoMatch && e->modifiers() & Qt::ShiftModifier) {
// If Shift + Key_Backtab, also try Shift + Qt::Key_Tab
@ -441,13 +439,13 @@ bool QShortcutMap::hasShortcutForKeySequence(const QKeySequence &seq) const
which can be access through matches().
\sa matches
*/
QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e)
QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e, int ignoredModifiers)
{
Q_D(QShortcutMap);
if (!d->sequences.count())
return QKeySequence::NoMatch;
createNewSequences(e, d->newEntries);
createNewSequences(e, d->newEntries, ignoredModifiers);
#if defined(DEBUG_QSHORTCUTMAP)
qDebug() << "Possible shortcut key sequences:" << d->newEntries;
#endif
@ -549,7 +547,7 @@ void QShortcutMap::clearSequence(QVector<QKeySequence> &ksl)
Alters \a seq to the new sequence state, based on the
current sequence state, and the new key event \a e.
*/
void QShortcutMap::createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl)
void QShortcutMap::createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl, int ignoredModifiers)
{
Q_D(QShortcutMap);
QList<int> possibleKeys = QKeyMapper::possibleKeys(e);
@ -579,7 +577,7 @@ void QShortcutMap::createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl)
curKsl.setKey(0, 2);
curKsl.setKey(0, 3);
}
curKsl.setKey(possibleKeys.at(pkNum), index);
curKsl.setKey(possibleKeys.at(pkNum) & ~ignoredModifiers, index);
}
}
}

View File

@ -88,10 +88,10 @@ private:
QKeySequence::SequenceMatch state();
void dispatchEvent(QKeyEvent *e);
QKeySequence::SequenceMatch find(QKeyEvent *e);
QKeySequence::SequenceMatch find(QKeyEvent *e, int ignoredModifiers = 0);
QKeySequence::SequenceMatch matches(const QKeySequence &seq1, const QKeySequence &seq2) const;
QVector<const QShortcutEntry *> matches() const;
void createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl);
void createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl, int ignoredModifiers);
void clearSequence(QVector<QKeySequence> &ksl);
int translateModifiers(Qt::KeyboardModifiers modifiers);