qfloat16: add a couple faster implementations of qSqrt

Instead of going through float.

Change-Id: Ie1b556d9ebca4ccaadd2fffd170895088a5d2dec
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
bb10
Thiago Macieira 2022-08-05 15:58:46 -07:00
parent 99c7f0419e
commit beab4d30e2
1 changed files with 23 additions and 1 deletions

View File

@ -243,13 +243,35 @@ Q_CORE_EXPORT void qFloatFromFloat16(float *, const qfloat16 *, qsizetype length
// https://wg21.link/p1467 - disabled until tested
using namespace std;
return sqrt(f);
#endif
#elif QFLOAT16_IS_NATIVE && defined(__HAVE_FLOAT16) && __HAVE_FLOAT16
// This C library (glibc) has sqrtf16().
return sqrtf16(f);
#else
bool mathUpdatesErrno = true;
# if defined(__NO_MATH_ERRNO__) || defined(_M_FP_FAST)
mathUpdatesErrno = false;
# elif defined(math_errhandling)
mathUpdatesErrno = (math_errhandling & MATH_ERRNO);
# endif
// We don't need to set errno to EDOM if (f >= 0 && f != -0 && !isnan(f))
// (or if we don't care about errno in the first place). We can merge the
// NaN check with by negating and inverting: !(0 > f), and leaving zero to
// sqrtf().
if (!mathUpdatesErrno || !(0 > f)) {
# if defined(__AVX512FP16__)
__m128h v = _mm_set_sh(f);
v = _mm_sqrt_sh(v, v);
return _mm_cvtsh_h(v);
# endif
}
// WG14's N2601 does not provide a way to tell which types an
// implementation supports, so we assume it doesn't and fall back to FP32
float f32 = float(f);
f32 = sqrtf(f32);
return qfloat16::NearestFloat(f32);
#endif
}
// The remainder of these utility functions complement qglobal.h