optimize QGlyphRun's operator == a bit
Merge-request: 2652 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> (cherry picked from commit 56ef015b1c2384e0590f19e938d349bcffdb6961) Change-Id: Icc5fd9e8a04518d476e96d5983a95740f454f62a Reviewed-on: http://codereview.qt.nokia.com/4140 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>bb10
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@ -141,14 +141,18 @@ bool QGlyphRun::operator==(const QGlyphRun &other) const
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return false;
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}
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for (int i=0; i<qMax(d->glyphIndexDataSize, d->glyphPositionDataSize); ++i) {
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if (i < d->glyphIndexDataSize && d->glyphIndexData[i] != other.d->glyphIndexData[i])
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return false;
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if (i < d->glyphPositionDataSize && d->glyphPositionData[i] != other.d->glyphPositionData[i])
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return false;
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if (d->glyphIndexData != other.d->glyphIndexData) {
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for (int i = 0; i < d->glyphIndexDataSize; ++i) {
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if (d->glyphIndexData[i] != other.d->glyphIndexData[i])
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return false;
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}
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}
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if (d->glyphPositionData != other.d->glyphPositionData) {
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for (int i = 0; i < d->glyphPositionDataSize; ++i) {
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if (d->glyphPositionData[i] != other.d->glyphPositionData[i])
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return false;
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}
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}
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return (d->overline == other.d->overline
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&& d->underline == other.d->underline
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