From ca04f4fedf5d46dcd1c5504a518c209e26d2159f Mon Sep 17 00:00:00 2001 From: David Redondo Date: Wed, 15 Jan 2025 13:52:13 +0100 Subject: [PATCH] QOpenGlContext: Always unset current context in doneCurrent() Otherwise when no other context is made current until thread exit, the QGuiGLThreadContext destructor will try to call doneCurrent() on an already deleted context. Change-Id: If55dd69a72b8ab4012780a449f6a02729dd0ed43 Reviewed-by: Laszlo Agocs (cherry picked from commit cd1686e55f706048286cbc962bbe02032c2396cd) Reviewed-by: Qt Cherry-pick Bot (cherry picked from commit 10c195b86432eaa430c6991c0fcb74c411407cdf) --- src/gui/kernel/qopenglcontext.cpp | 10 ++++----- tests/auto/gui/qopengl/tst_qopengl.cpp | 28 ++++++++++++++++++++++++++ 2 files changed, 33 insertions(+), 5 deletions(-) diff --git a/src/gui/kernel/qopenglcontext.cpp b/src/gui/kernel/qopenglcontext.cpp index dd41318f72..c25132dc73 100644 --- a/src/gui/kernel/qopenglcontext.cpp +++ b/src/gui/kernel/qopenglcontext.cpp @@ -743,13 +743,13 @@ bool QOpenGLContext::makeCurrent(QSurface *surface) void QOpenGLContext::doneCurrent() { Q_D(QOpenGLContext); - if (!isValid()) - return; - if (QOpenGLContext::currentContext() == this) - d->shareGroup->d_func()->deletePendingResources(this); + if (isValid()) { + if (QOpenGLContext::currentContext() == this) + d->shareGroup->d_func()->deletePendingResources(this); + d->platformGLContext->doneCurrent(); + } - d->platformGLContext->doneCurrent(); QOpenGLContextPrivate::setCurrentContext(nullptr); d->surface = nullptr; diff --git a/tests/auto/gui/qopengl/tst_qopengl.cpp b/tests/auto/gui/qopengl/tst_qopengl.cpp index af59f3e31a..3f4aa8cd8f 100644 --- a/tests/auto/gui/qopengl/tst_qopengl.cpp +++ b/tests/auto/gui/qopengl/tst_qopengl.cpp @@ -84,6 +84,9 @@ private slots: void bufferCreate(); void bufferMapRange(); void defaultQGLCurrentBuffer(); +#if QT_CONFIG(egl) + void dontCrashOnInvalidContextThreadTeardown(); +#endif }; struct SharedResourceTracker @@ -1751,6 +1754,31 @@ void tst_QOpenGL::clipRect() //QCOMPARE(fb.pixelColor(clipRect.right(), clipRect.top() + 1), QColor(Qt::red)); } +#if QT_CONFIG(egl) +void tst_QOpenGL::dontCrashOnInvalidContextThreadTeardown() +{ + class Thread : public QThread + { + void run() override + { + auto context = std::make_unique(); + QVERIFY(context->create()); + QScopedPointer surface(createSurface(int(QSurface::Window))); + QVERIFY(context->makeCurrent(surface.data())); + auto eglContext = context->nativeInterface(); + if (!eglContext) { + QSKIP("Need an egl context for this test"); + } + eglContext->invalidateContext(); + context->doneCurrent(); + } + }; + Thread thread; + thread.start(); + thread.wait(); +} +#endif + QTEST_MAIN(tst_QOpenGL) #include "tst_qopengl.moc"