winrt: Refactor internal socket buffer

Simplify the temporary buffer usage by using the built-in WinRT Buffer
class. This also allows one use of the local event loop to be removed.

Change-Id: Ice552910227ffbe31c6e8716ff7896af7c4532ef
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
bb10
Andrew Knight 2014-08-26 23:29:31 +03:00
parent dd305aee78
commit da72e1b0e8
2 changed files with 70 additions and 121 deletions

View File

@ -130,6 +130,20 @@ struct SocketHandler
Q_GLOBAL_STATIC(SocketHandler, gSocketHandler)
struct SocketGlobal
{
SocketGlobal()
{
HRESULT hr;
hr = GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_Storage_Streams_Buffer).Get(),
&bufferFactory);
Q_ASSERT_SUCCEEDED(hr);
}
ComPtr<IBufferFactory> bufferFactory;
};
Q_GLOBAL_STATIC(SocketGlobal, g)
static inline QString qt_QStringFromHString(const HString &string)
{
UINT32 length;
@ -137,60 +151,7 @@ static inline QString qt_QStringFromHString(const HString &string)
return QString::fromWCharArray(rawString, length);
}
#define READ_BUFFER_SIZE 8192
class ByteArrayBuffer : public Microsoft::WRL::RuntimeClass<RuntimeClassFlags<WinRtClassicComMix>,
IBuffer, Windows::Storage::Streams::IBufferByteAccess>
{
public:
ByteArrayBuffer(int size) : m_bytes(size, Qt::Uninitialized), m_length(0)
{
}
ByteArrayBuffer(const char *data, int size) : m_bytes(data, size), m_length(size)
{
}
HRESULT __stdcall Buffer(byte **value)
{
*value = reinterpret_cast<byte *>(m_bytes.data());
return S_OK;
}
HRESULT __stdcall get_Capacity(UINT32 *value)
{
*value = m_bytes.size();
return S_OK;
}
HRESULT __stdcall get_Length(UINT32 *value)
{
*value = m_length;
return S_OK;
}
HRESULT __stdcall put_Length(UINT32 value)
{
Q_ASSERT(value <= UINT32(m_bytes.size()));
m_length = value;
return S_OK;
}
ComPtr<IInputStream> inputStream() const
{
return m_stream;
}
void setInputStream(const ComPtr<IInputStream> &stream)
{
m_stream = stream;
}
private:
QByteArray m_bytes;
UINT32 m_length;
ComPtr<IInputStream> m_stream;
};
#define READ_BUFFER_SIZE 65536
template <typename T>
static AsyncStatus opStatus(const ComPtr<T> &op)
@ -414,13 +375,16 @@ int QNativeSocketEngine::accept()
if (d->socketType == QAbstractSocket::TcpSocket) {
IStreamSocket *socket = d->pendingConnections.takeFirst();
IInputStream *stream;
socket->get_InputStream(&stream);
// TODO: delete buffer and stream on socket close
ByteArrayBuffer *buffer = static_cast<ByteArrayBuffer *>(d->readBuffer.Get());
buffer->setInputStream(stream);
HRESULT hr;
ComPtr<IBuffer> buffer;
hr = g->bufferFactory->Create(READ_BUFFER_SIZE, &buffer);
Q_ASSERT_SUCCEEDED(hr);
ComPtr<IInputStream> stream;
hr = socket->get_InputStream(&stream);
Q_ASSERT_SUCCEEDED(hr);
ComPtr<IAsyncBufferOperation> op;
HRESULT hr = stream->ReadAsync(buffer, READ_BUFFER_SIZE, InputStreamOptions_Partial, &op);
hr = stream->ReadAsync(buffer.Get(), READ_BUFFER_SIZE, InputStreamOptions_Partial, &op);
if (FAILED(hr)) {
qErrnoWarning(hr, "Faild to read from the socket buffer.");
return -1;
@ -543,31 +507,26 @@ qint64 QNativeSocketEngine::write(const char *data, qint64 len)
return -1;
}
ComPtr<ByteArrayBuffer> buffer = Make<ByteArrayBuffer>(data, len);
ComPtr<IBuffer> buffer;
hr = g->bufferFactory->Create(len, &buffer);
Q_ASSERT_SUCCEEDED(hr);
hr = buffer->put_Length(len);
Q_ASSERT_SUCCEEDED(hr);
ComPtr<Windows::Storage::Streams::IBufferByteAccess> byteArrayAccess;
hr = buffer.As(&byteArrayAccess);
Q_ASSERT_SUCCEEDED(hr);
byte *bytes;
hr = byteArrayAccess->Buffer(&bytes);
Q_ASSERT_SUCCEEDED(hr);
memcpy(bytes, data, len);
ComPtr<IAsyncOperationWithProgress<UINT32, UINT32>> op;
hr = stream->WriteAsync(buffer.Get(), &op);
if (FAILED(hr)) {
qErrnoWarning(hr, "Failed to write to socket.");
return -1;
}
hr = op->put_Completed(Callback<IAsyncOperationWithProgressCompletedHandler<UINT32, UINT32>>(
d, &QNativeSocketEnginePrivate::handleWriteCompleted).Get());
if (FAILED(hr)) {
qErrnoWarning(hr, "Failed to set socket write callback.");
return -1;
}
while (opStatus(op) == Started)
d->eventLoop.processEvents();
AsyncStatus status = opStatus(op);
if (status == Error || status == Canceled)
return -1;
RETURN_IF_FAILED("Failed to write to stream", return -1);
UINT32 bytesWritten;
hr = op->GetResults(&bytesWritten);
hr = QWinRTFunctions::await(op, &bytesWritten);
if (FAILED(hr)) {
qErrnoWarning(hr, "Failed to get written socket length.");
d->setError(QAbstractSocket::SocketAccessError, QNativeSocketEnginePrivate::AccessErrorString);
return -1;
}
@ -816,10 +775,13 @@ void QNativeSocketEngine::establishRead()
ComPtr<IInputStream> stream;
hr = d->tcpSocket()->get_InputStream(&stream);
RETURN_VOID_IF_FAILED("Failed to get socket input stream");
ByteArrayBuffer *buffer = static_cast<ByteArrayBuffer *>(d->readBuffer.Get());
buffer->setInputStream(stream);
ComPtr<IBuffer> buffer;
hr = g->bufferFactory->Create(READ_BUFFER_SIZE, &buffer);
Q_ASSERT_SUCCEEDED(hr);
ComPtr<IAsyncBufferOperation> op;
hr = stream->ReadAsync(buffer, READ_BUFFER_SIZE, InputStreamOptions_Partial, &op);
hr = stream->ReadAsync(buffer.Get(), READ_BUFFER_SIZE, InputStreamOptions_Partial, &op);
RETURN_VOID_IF_FAILED("Failed to initiate socket read");
hr = op->put_Completed(Callback<SocketReadCompletedHandler>(d, &QNativeSocketEnginePrivate::handleReadyRead).Get());
Q_ASSERT_SUCCEEDED(hr);
@ -866,8 +828,6 @@ QNativeSocketEnginePrivate::QNativeSocketEnginePrivate()
, closingDown(false)
, socketDescriptor(-1)
{
ComPtr<ByteArrayBuffer> buffer = Make<ByteArrayBuffer>(READ_BUFFER_SIZE);
readBuffer = buffer;
}
QNativeSocketEnginePrivate::~QNativeSocketEnginePrivate()
@ -1222,22 +1182,25 @@ HRESULT QNativeSocketEnginePrivate::handleReadyRead(IAsyncBufferOperation *async
if (status == Error || status == Canceled)
return S_OK;
ByteArrayBuffer *buffer = 0;
HRESULT hr = asyncInfo->GetResults((IBuffer **)&buffer);
if (FAILED(hr)) {
qErrnoWarning(hr, "Failed to get ready read results.");
return S_OK;
}
UINT32 len;
buffer->get_Length(&len);
if (!len) {
ComPtr<IBuffer> buffer;
HRESULT hr = asyncInfo->GetResults(&buffer);
RETURN_OK_IF_FAILED("Failed to get read results buffer");
UINT32 bufferLength;
hr = buffer->get_Length(&bufferLength);
Q_ASSERT_SUCCEEDED(hr);
if (!bufferLength) {
if (q->isReadNotificationEnabled())
emit q->readReady();
return S_OK;
}
ComPtr<Windows::Storage::Streams::IBufferByteAccess> byteArrayAccess;
hr = buffer.As(&byteArrayAccess);
Q_ASSERT_SUCCEEDED(hr);
byte *data;
buffer->Buffer(&data);
hr = byteArrayAccess->Buffer(&data);
Q_ASSERT_SUCCEEDED(hr);
readMutex.lock();
if (readBytes.atEnd()) // Everything has been read; the buffer is safe to reset
@ -1247,15 +1210,25 @@ HRESULT QNativeSocketEnginePrivate::handleReadyRead(IAsyncBufferOperation *async
qint64 readPos = readBytes.pos();
readBytes.seek(readBytes.size());
Q_ASSERT(readBytes.atEnd());
readBytes.write(reinterpret_cast<const char*>(data), qint64(len));
readBytes.write(reinterpret_cast<const char*>(data), qint64(bufferLength));
readBytes.seek(readPos);
readMutex.unlock();
if (q->isReadNotificationEnabled())
emit q->readReady();
ComPtr<IInputStream> stream;
hr = tcpSocket()->get_InputStream(&stream);
Q_ASSERT_SUCCEEDED(hr);
// Reuse the stream buffer
hr = buffer->get_Capacity(&bufferLength);
Q_ASSERT_SUCCEEDED(hr);
hr = buffer->put_Length(0);
Q_ASSERT_SUCCEEDED(hr);
ComPtr<IAsyncBufferOperation> op;
hr = buffer->inputStream()->ReadAsync(buffer, READ_BUFFER_SIZE, InputStreamOptions_Partial, &op);
hr = stream->ReadAsync(buffer.Get(), bufferLength, InputStreamOptions_Partial, &op);
if (FAILED(hr)) {
qErrnoWarning(hr, "Could not read into socket stream buffer.");
return S_OK;
@ -1268,28 +1241,6 @@ HRESULT QNativeSocketEnginePrivate::handleReadyRead(IAsyncBufferOperation *async
return S_OK;
}
HRESULT QNativeSocketEnginePrivate::handleWriteCompleted(IAsyncOperationWithProgress<UINT32, UINT32> *op, AsyncStatus status)
{
if (status == Error) {
ComPtr<IAsyncInfo> info;
HRESULT hr = op->QueryInterface(IID_PPV_ARGS(&info));
if (FAILED(hr)) {
qErrnoWarning(hr, "Failed to cast operation.");
return S_OK;
}
HRESULT errorCode;
hr = info->get_ErrorCode(&errorCode);
if (FAILED(hr)) {
qErrnoWarning(hr, "Failed to get error code.");
return S_OK;
}
qErrnoWarning(errorCode, "A socket error occurred.");
return S_OK;
}
return S_OK;
}
HRESULT QNativeSocketEnginePrivate::handleNewDatagram(IDatagramSocket *socket, IDatagramSocketMessageReceivedEventArgs *args)
{
Q_Q(QNativeSocketEngine);

View File

@ -202,7 +202,6 @@ private:
inline ABI::Windows::Networking::Sockets::IDatagramSocket *udpSocket() const
{ return reinterpret_cast<ABI::Windows::Networking::Sockets::IDatagramSocket *>(socketDescriptor); }
Microsoft::WRL::ComPtr<ABI::Windows::Networking::Sockets::IStreamSocketListener> tcpListener;
Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IBuffer> readBuffer;
Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IAsyncAction> connectOp;
QBuffer readBytes;
QMutex readMutex;
@ -219,7 +218,6 @@ private:
ABI::Windows::Networking::Sockets::IStreamSocketListenerConnectionReceivedEventArgs *args);
HRESULT handleConnectToHost(ABI::Windows::Foundation::IAsyncAction *, ABI::Windows::Foundation::AsyncStatus);
HRESULT handleReadyRead(ABI::Windows::Foundation::IAsyncOperationWithProgress<ABI::Windows::Storage::Streams::IBuffer *, UINT32> *asyncInfo, ABI::Windows::Foundation::AsyncStatus);
HRESULT handleWriteCompleted(ABI::Windows::Foundation::IAsyncOperationWithProgress<UINT32, UINT32> *, ABI::Windows::Foundation::AsyncStatus);
};
QT_END_NAMESPACE