QGuiApplication::focusObject() to replace QInputPanel::inputItem()
* Deprecated QInputPanel::inputWindow() which is already just returning QGuiApplication::activeWindow() * Deprecated QInputPanel::inputItem() and introduced QGuiApplication::focusObject(). Input methods can check input method support by Qt::ImEnabled query. Change-Id: I70a9c1c3f79aadb75c839d0489a9428f7a221df5 Reviewed-by: Joona Petrell <joona.t.petrell@nokia.com>bb10
parent
e7d0d54084
commit
dd565d2d4c
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@ -196,6 +196,24 @@ QWindow *QGuiApplication::focusWindow()
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return QGuiApplicationPrivate::focus_window;
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}
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/*!
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\fn QGuiApplication::focusObjectChanged(QObject *focusObject)
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This signal is emitted when final receiver of events tied to focus is changed.
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\sa focusObject()
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*/
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/*!
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Returns the QObject in currently active window that will be final receiver of events
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tied focus, such as key events.
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*/
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QObject *QGuiApplication::focusObject()
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{
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if (focusWindow())
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return focusWindow()->focusObject();
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return 0;
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}
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QWindowList QGuiApplication::topLevelWindows()
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{
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return QGuiApplicationPrivate::window_list;
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@ -792,9 +810,13 @@ void QGuiApplicationPrivate::processActivatedEvent(QWindowSystemInterfacePrivate
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if (previous == QGuiApplicationPrivate::focus_window)
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return;
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QObject *previousFocusObject = previous ? previous->focusObject() : 0;
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if (previous) {
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QFocusEvent focusOut(QEvent::FocusOut);
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QCoreApplication::sendSpontaneousEvent(previous, &focusOut);
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QObject::disconnect(previous, SIGNAL(focusObjectChanged(QObject*)),
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qApp, SIGNAL(focusObjectChanged(QObject*)));
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} else {
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QEvent appActivate(QEvent::ApplicationActivate);
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qApp->sendSpontaneousEvent(qApp, &appActivate);
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@ -803,6 +825,8 @@ void QGuiApplicationPrivate::processActivatedEvent(QWindowSystemInterfacePrivate
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if (QGuiApplicationPrivate::focus_window) {
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QFocusEvent focusIn(QEvent::FocusIn);
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QCoreApplication::sendSpontaneousEvent(QGuiApplicationPrivate::focus_window, &focusIn);
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QObject::connect(QGuiApplicationPrivate::focus_window, SIGNAL(focusObjectChanged(QObject*)),
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qApp, SIGNAL(focusObjectChanged(QObject*)));
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} else {
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QEvent appActivate(QEvent::ApplicationDeactivate);
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qApp->sendSpontaneousEvent(qApp, &appActivate);
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@ -810,6 +834,9 @@ void QGuiApplicationPrivate::processActivatedEvent(QWindowSystemInterfacePrivate
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if (self)
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self->notifyActiveWindowChange(previous);
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if (previousFocusObject != qApp->focusObject())
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emit qApp->focusObjectChanged(qApp->focusObject());
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}
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void QGuiApplicationPrivate::processWindowStateChangedEvent(QWindowSystemInterfacePrivate::WindowStateChangedEvent *wse)
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@ -88,6 +88,7 @@ public:
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static QT_DEPRECATED QWindow *activeWindow() { return focusWindow(); }
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#endif
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static QWindow *focusWindow();
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static QObject *focusObject();
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static QScreen *primaryScreen();
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static QList<QScreen *> screens();
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@ -133,6 +134,7 @@ Q_SIGNALS:
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void fontDatabaseChanged();
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void screenAdded(QScreen *screen);
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void lastWindowClosed();
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void focusObjectChanged(QObject *focusObject);
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protected:
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bool event(QEvent *);
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@ -41,6 +41,8 @@
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#include <qinputpanel.h>
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#include <private/qinputpanel_p.h>
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#include <qguiapplication.h>
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#include <qtimer.h>
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QT_BEGIN_NAMESPACE
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@ -50,6 +52,8 @@ QT_BEGIN_NAMESPACE
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QInputPanel::QInputPanel()
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: QObject(*new QInputPanelPrivate)
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{
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// might be instantiated before QGuiApplication is fully done, need to connect later
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QTimer::singleShot(0, this, SLOT(q_connectFocusObject()));
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}
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/*!
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@ -74,6 +78,7 @@ QInputPanel::~QInputPanel()
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/*!
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\property QInputPanel::inputItem
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\brief Focused item that accepts text input
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\obsolete
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Input item is set and unset by the focused window. In QML Scene Graph this is done by
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QQuickCanvas and the input item is either TextInput or TextEdit element. Any QObject can
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@ -101,6 +106,8 @@ void QInputPanel::setInputItem(QObject *inputItem)
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/*!
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Returns the currently focused window containing the input item.
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\obsolete
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*/
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QWindow *QInputPanel::inputWindow() const
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{
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@ -288,8 +295,8 @@ void QInputPanel::update(Qt::InputMethodQueries queries)
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{
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Q_D(QInputPanel);
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if (!d->inputItem)
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return;
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if (queries & Qt::ImEnabled)
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d->q_checkFocusObject(qApp->focusObject());
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QPlatformInputContext *ic = d->platformInputContext();
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if (ic)
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@ -342,6 +349,28 @@ void QInputPanel::invokeAction(Action a, int cursorPosition)
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ic->invokeAction(a, cursorPosition);
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}
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// temporary handlers for updating focus item based on application focus
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void QInputPanelPrivate::q_connectFocusObject()
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{
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Q_Q(QInputPanel);
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QObject::connect(qApp, SIGNAL(focusObjectChanged(QObject*)),
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q, SLOT(q_checkFocusObject(QObject*)));
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q_checkFocusObject(qApp->focusObject());
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}
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void QInputPanelPrivate::q_checkFocusObject(QObject *object)
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{
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Q_Q(QInputPanel);
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bool enabled = false;
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if (object) {
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QInputMethodQueryEvent query(Qt::ImEnabled);
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QGuiApplication::sendEvent(object, &query);
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enabled = query.value(Qt::ImEnabled).toBool();
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}
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q->setInputItem(enabled ? object : 0);
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}
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QT_END_NAMESPACE
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#include "moc_qinputpanel.cpp"
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@ -68,11 +68,11 @@ class Q_GUI_EXPORT QInputPanel : public QObject
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Q_ENUMS(Action)
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public:
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QObject *inputItem() const;
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void setInputItem(QObject *inputItemChanged);
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QT_DEPRECATED QObject *inputItem() const;
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QT_DEPRECATED void setInputItem(QObject *inputItemChanged);
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// the window containing the editor
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QWindow *inputWindow() const;
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QT_DEPRECATED QWindow *inputWindow() const;
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QTransform inputItemTransform() const;
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void setInputItemTransform(const QTransform &transform);
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@ -121,6 +121,9 @@ private:
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friend class QPlatformInputContext;
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QInputPanel();
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~QInputPanel();
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Q_PRIVATE_SLOT(d_func(), void q_connectFocusObject());
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Q_PRIVATE_SLOT(d_func(), void q_checkFocusObject(QObject* object));
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};
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QT_END_NAMESPACE
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@ -55,6 +55,8 @@ QT_BEGIN_NAMESPACE
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class QInputPanelPrivate : public QObjectPrivate
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{
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Q_DECLARE_PUBLIC(QInputPanel)
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public:
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inline QInputPanelPrivate() : testContext(0)
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{}
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@ -66,6 +68,8 @@ public:
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{
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return inputPanel->d_func();
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}
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void q_connectFocusObject();
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void q_checkFocusObject(QObject *object);
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QTransform inputItemTransform;
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QWeakPointer<QObject> inputItem;
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@ -796,6 +796,13 @@ QAccessibleInterface *QWindow::accessibleRoot() const
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return 0;
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}
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/*!
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\fn QWindow::focusObjectChanged(QObject *focusObject)
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This signal is emitted when final receiver of events tied to focus is changed.
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\sa focusObject()
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*/
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/*!
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Returns the QObject that will be the final receiver of events tied focus, such
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as key events.
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@ -262,6 +262,8 @@ Q_SIGNALS:
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void visibleChanged(bool arg);
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void contentOrientationChanged(Qt::ScreenOrientation orientation);
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void focusObjectChanged(QObject *object);
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private Q_SLOTS:
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void screenDestroyed(QObject *screen);
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@ -15,3 +15,4 @@ SUBDIRS=\
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qshortcut \
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qtouchevent \
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qwindow \
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qguiapplication \
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@ -0,0 +1,4 @@
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CONFIG += testcase
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TARGET = tst_qguiapplication
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QT += core gui testlib
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SOURCES = tst_qguiapplication.cpp
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@ -0,0 +1,120 @@
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/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <QtGui/QGuiApplication>
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#include <QDebug>
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class tst_QGuiApplication: public QObject
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{
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Q_OBJECT
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private slots:
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void focusObject();
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};
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class DummyWindow : public QWindow
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{
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public:
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DummyWindow() : m_focusObject(0) {}
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virtual QObject *focusObject() const
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{
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return m_focusObject;
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}
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void setFocusObject(QObject *object)
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{
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m_focusObject = object;
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emit focusObjectChanged(object);
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}
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QObject *m_focusObject;
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};
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void tst_QGuiApplication::focusObject()
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{
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int argc = 0;
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QGuiApplication app(argc, 0);
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QObject obj1, obj2, obj3;
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DummyWindow window1;
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DummyWindow window2;
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window1.show();
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QSignalSpy spy(&app, SIGNAL(focusObjectChanged(QObject *)));
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// verify active window focus propagates to qguiapplication
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QTest::qWaitForWindowShown(&window1);
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window1.requestActivateWindow();
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QTRY_COMPARE(app.focusWindow(), &window1);
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window1.setFocusObject(&obj1);
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QCOMPARE(app.focusObject(), &obj1);
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QCOMPARE(spy.count(), 1);
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spy.clear();
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window1.setFocusObject(&obj2);
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QCOMPARE(app.focusObject(), &obj2);
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QCOMPARE(spy.count(), 1);
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spy.clear();
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window2.setFocusObject(&obj3);
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QCOMPARE(app.focusObject(), &obj2); // not yet changed
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window2.show();
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QTest::qWaitForWindowShown(&window2);
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QTRY_COMPARE(app.focusWindow(), &window2);
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QCOMPARE(app.focusObject(), &obj3);
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QCOMPARE(spy.count(), 1);
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// focus change on unfocused window does not show
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spy.clear();
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window1.setFocusObject(&obj1);
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QCOMPARE(spy.count(), 0);
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QCOMPARE(app.focusObject(), &obj3);
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}
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QTEST_APPLESS_MAIN(tst_QGuiApplication)
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#include "tst_qguiapplication.moc"
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