Clean headers in the Direct2D plugin.

Change-Id: Iab85ccdf49ee81214ada87a2e476f650b39a29ce
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
bb10
Friedemann Kleint 2015-03-02 12:11:51 +01:00
parent 1ee25cedb4
commit e1ae71d3c3
8 changed files with 21 additions and 13 deletions

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@ -32,6 +32,7 @@
****************************************************************************/
#include "qwindowsdirect2dbackingstore.h"
#include "qwindowsdirect2dplatformpixmap.h"
#include "qwindowsdirect2dintegration.h"
#include "qwindowsdirect2dcontext.h"
#include "qwindowsdirect2dpaintdevice.h"

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@ -34,11 +34,7 @@
#ifndef QWINDOWSDIRECT2DBACKINGSTORE_H
#define QWINDOWSDIRECT2DBACKINGSTORE_H
#include "qwindowsdirect2dplatformpixmap.h"
#include <QtCore/QScopedPointer>
#include <QtGui/qpa/qplatformbackingstore.h>
#include <QtGui/QPixmap>
QT_BEGIN_NAMESPACE

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@ -34,8 +34,9 @@
#ifndef QWINDOWSDIRECT2DBITMAP_H
#define QWINDOWSDIRECT2DBITMAP_H
#include <QtCore/qnamespace.h>
#include <QtCore/QRect>
#include <QtCore/QScopedPointer>
#include <QtGui/QImage>
struct ID2D1DeviceContext;
struct ID2D1Bitmap1;
@ -44,6 +45,11 @@ QT_BEGIN_NAMESPACE
class QWindowsDirect2DDeviceContext;
class QWindowsDirect2DBitmapPrivate;
class QImage;
class QSize;
class QColor;
class QWindowsDirect2DBitmap
{
Q_DECLARE_PRIVATE(QWindowsDirect2DBitmap)

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@ -34,8 +34,6 @@
#ifndef QWINDOWSDIRECT2DDEVICECONTEXT_H
#define QWINDOWSDIRECT2DDEVICECONTEXT_H
#include "qwindowsdirect2dhelpers.h"
#include <QtCore/QScopedPointer>
QT_BEGIN_NAMESPACE

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@ -51,6 +51,10 @@
#include <QtGui/private/qfontengine_p.h>
#include <QtGui/private/qstatictext_p.h>
#include <d2d1_1.h>
#include <dwrite_1.h>
#include <wrl.h>
using Microsoft::WRL::ComPtr;
QT_BEGIN_NAMESPACE

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@ -37,9 +37,7 @@
#include <QtCore/QScopedPointer>
#include <QtGui/private/qpaintengineex_p.h>
#include <d2d1_1.h>
#include <dwrite_1.h>
#include <wrl.h>
struct ID2D1Geometry;
QT_BEGIN_NAMESPACE

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@ -32,6 +32,7 @@
****************************************************************************/
#include "qwindowsdirect2dcontext.h"
#include "qwindowsdirect2dbitmap.h"
#include "qwindowsdirect2dwindow.h"
#include "qwindowsdirect2ddevicecontext.h"
#include "qwindowsdirect2dhelpers.h"
@ -39,6 +40,8 @@
#include <d3d11.h>
#include <d2d1_1.h>
#include <dxgi1_2.h>
using Microsoft::WRL::ComPtr;
QT_BEGIN_NAMESPACE

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@ -35,13 +35,15 @@
#define QWINDOWSDIRECT2DWINDOW_H
#include "qwindowswindow.h"
#include "qwindowsdirect2dbitmap.h"
#include <dxgi1_2.h>
#include <wrl.h>
struct IDXGISwapChain1;
struct ID2D1DeviceContext;
QT_BEGIN_NAMESPACE
class QWindowsDirect2DBitmap;
class QWindowsDirect2DWindow : public QWindowsWindow
{
public: