From e65ea360187bbbf50f844a965faddc392322a0e7 Mon Sep 17 00:00:00 2001 From: Friedemann Kleint Date: Wed, 26 Jun 2019 10:36:46 +0200 Subject: [PATCH] RHI: Fix deprecation warnings about QAtomicInteger::load() Replace by loadRelaxed(), fixing: rhi\qrhi.cpp: In static member function 'static QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(int, QRhiShaderResourceBinding::StageFlags, QRhiBuffer*)': rhi\qrhi.cpp:2578:26: warning: 'T QBasicAtomicInteger::load() const [with T = int]' is deprecated: Use loadRelaxed [-Wdeprecated-declarations] Q_ASSERT(d->ref.load() == 1); Change-Id: Iebe9a62d20498e67bde34b2f0cab8cc38682154f Reviewed-by: Laszlo Agocs Reviewed-by: Giuseppe D'Angelo --- src/gui/rhi/qrhi.cpp | 8 ++++---- src/gui/rhi/qshader.cpp | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp index 927de859dd..334fa1064a 100644 --- a/src/gui/rhi/qrhi.cpp +++ b/src/gui/rhi/qrhi.cpp @@ -2575,7 +2575,7 @@ QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer( { QRhiShaderResourceBinding b; QRhiShaderResourceBindingPrivate *d = QRhiShaderResourceBindingPrivate::get(&b); - Q_ASSERT(d->ref.load() == 1); + Q_ASSERT(d->ref.loadRelaxed() == 1); d->binding = binding; d->stage = stage; d->type = UniformBuffer; @@ -2639,7 +2639,7 @@ QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTexture( { QRhiShaderResourceBinding b; QRhiShaderResourceBindingPrivate *d = QRhiShaderResourceBindingPrivate::get(&b); - Q_ASSERT(d->ref.load() == 1); + Q_ASSERT(d->ref.loadRelaxed() == 1); d->binding = binding; d->stage = stage; d->type = SampledTexture; @@ -2661,7 +2661,7 @@ QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoad( { QRhiShaderResourceBinding b; QRhiShaderResourceBindingPrivate *d = QRhiShaderResourceBindingPrivate::get(&b); - Q_ASSERT(d->ref.load() == 1); + Q_ASSERT(d->ref.loadRelaxed() == 1); d->binding = binding; d->stage = stage; d->type = ImageLoad; @@ -2715,7 +2715,7 @@ QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad( { QRhiShaderResourceBinding b; QRhiShaderResourceBindingPrivate *d = QRhiShaderResourceBindingPrivate::get(&b); - Q_ASSERT(d->ref.load() == 1); + Q_ASSERT(d->ref.loadRelaxed() == 1); d->binding = binding; d->stage = stage; d->type = BufferLoad; diff --git a/src/gui/rhi/qshader.cpp b/src/gui/rhi/qshader.cpp index 4676ec3f5b..9098180f69 100644 --- a/src/gui/rhi/qshader.cpp +++ b/src/gui/rhi/qshader.cpp @@ -389,7 +389,7 @@ QShader QShader::fromSerialized(const QByteArray &data) QShader bs; QShaderPrivate *d = QShaderPrivate::get(&bs); - Q_ASSERT(d->ref.load() == 1); // must be detached + Q_ASSERT(d->ref.loadRelaxed() == 1); // must be detached int intVal; ds >> intVal; if (intVal != QSB_VERSION)