QPainterPrivate: use NSDMI, outline ctor
As a drive-by, make the ctor explicit. Change-Id: I4c0c597e4b6e96e800017c90acced33bbccd1d10 Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>bb10
parent
1e9e6c6e70
commit
e71b9fb465
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@ -218,6 +218,12 @@ void QPainterPrivate::checkEmulation()
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}
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QPainterPrivate::QPainterPrivate(QPainter *painter)
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: q_ptr(painter), txinv(0), inDestructor(false)
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{
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}
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QPainterPrivate::~QPainterPrivate()
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{
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delete emulationEngine;
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@ -194,17 +194,11 @@ class QPainterPrivate
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{
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Q_DECLARE_PUBLIC(QPainter)
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public:
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QPainterPrivate(QPainter *painter)
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: q_ptr(painter), d_ptrs(nullptr), state(nullptr), dummyState(nullptr), txinv(0), inDestructor(false), d_ptrs_size(0),
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refcount(1), device(nullptr), original_device(nullptr), helper_device(nullptr), engine(nullptr), emulationEngine(nullptr),
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extended(nullptr)
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{
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}
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explicit QPainterPrivate(QPainter *painter);
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~QPainterPrivate();
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QPainter *q_ptr;
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QPainterPrivate **d_ptrs;
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QPainterPrivate **d_ptrs = nullptr;
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std::unique_ptr<QPainterState> state;
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template <typename T, std::size_t N = 8>
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@ -218,8 +212,8 @@ public:
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QTransform invMatrix;
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uint txinv:1;
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uint inDestructor : 1;
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uint d_ptrs_size;
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uint refcount;
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uint d_ptrs_size = 0;
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uint refcount = 1;
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enum DrawOperation { StrokeDraw = 0x1,
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FillDraw = 0x2,
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@ -265,9 +259,10 @@ public:
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void detachPainterPrivate(QPainter *q);
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void initFrom(const QPaintDevice *device);
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QPaintDevice *device;
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QPaintDevice *original_device;
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QPaintDevice *helper_device;
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QPaintDevice *device = nullptr;
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QPaintDevice *original_device = nullptr;
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QPaintDevice *helper_device = nullptr;
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struct QPaintEngineDestructor {
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void operator()(QPaintEngine *pe) const noexcept
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{
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@ -275,10 +270,10 @@ public:
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delete pe;
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}
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};
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std::unique_ptr<QPaintEngine, QPaintEngineDestructor> engine;
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QEmulationPaintEngine *emulationEngine;
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QPaintEngineEx *extended;
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QEmulationPaintEngine *emulationEngine = nullptr;
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QPaintEngineEx *extended = nullptr;
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QBrush colorBrush; // for fill with solid color
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};
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