QScreen_win: retrieve user friendly monitor name

[ChangeLog][QtGui][QScreen] QScreen::name() now returns the user friendly name
instead of the GDI device name on Windows. This is consistent with other
platforms and also obeys the documentation.

Fixes: QTBUG-74317
Pick-to: 6.3 6.2
Change-Id: Iefbfaa1f9fd504277a0b5eb8c7a1fc13257c01f2
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
bb10
Yuhang Zhao 2022-01-06 18:03:21 +08:00
parent 11a4546ce9
commit e9fd1c6aab
1 changed files with 15 additions and 4 deletions

View File

@ -151,8 +151,20 @@ static bool monitorData(HMONITOR hMonitor, QWindowsScreenData *data)
data->hMonitor = hMonitor;
data->geometry = QRect(QPoint(info.rcMonitor.left, info.rcMonitor.top), QPoint(info.rcMonitor.right - 1, info.rcMonitor.bottom - 1));
data->availableGeometry = QRect(QPoint(info.rcWork.left, info.rcWork.top), QPoint(info.rcWork.right - 1, info.rcWork.bottom - 1));
data->name = QString::fromWCharArray(info.szDevice);
if (data->name == u"WinDisc") {
DISPLAYCONFIG_PATH_INFO pathInfo = {};
const bool hasPathInfo = getPathInfo(info, &pathInfo);
if (hasPathInfo) {
DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName = {};
deviceName.header.type = DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
deviceName.header.size = sizeof(DISPLAYCONFIG_TARGET_DEVICE_NAME);
deviceName.header.adapterId = pathInfo.targetInfo.adapterId;
deviceName.header.id = pathInfo.targetInfo.id;
if (DisplayConfigGetDeviceInfo(&deviceName.header) == ERROR_SUCCESS)
data->name = QString::fromWCharArray(deviceName.monitorFriendlyDeviceName);
}
if (data->name.isEmpty())
data->name = QString::fromWCharArray(info.szDevice);
if (wcscmp(info.szDevice, L"WinDisc") == 0) {
data->flags |= QWindowsScreenData::LockScreen;
} else {
if (const HDC hdc = CreateDC(info.szDevice, nullptr, nullptr, nullptr)) {
@ -174,8 +186,7 @@ static bool monitorData(HMONITOR hMonitor, QWindowsScreenData *data)
// ### We might want to consider storing adapterId/id from DISPLAYCONFIG_PATH_TARGET_INFO,
// if we are going to use DISPLAYCONFIG lookups more.
DISPLAYCONFIG_PATH_INFO pathInfo = {};
if (getPathInfo(info, &pathInfo)) {
if (hasPathInfo) {
switch (pathInfo.targetInfo.rotation) {
case DISPLAYCONFIG_ROTATION_IDENTITY:
data->orientation = Qt::LandscapeOrientation;