Clarify QTouchEvent docs
Mention something about touch handling with QWindow and document the non-partialness of touch events which has been taken for granted since 4.6, but has not been documented at all. Change-Id: I9ec75f74153bbc28e146b000d70fb26384e497a3 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>bb10
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@ -3292,6 +3292,9 @@ QWindowStateChangeEvent::~QWindowStateChangeEvent()
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QEvent::TouchCancel. Reimplement QWidget::event() or QAbstractScrollArea::viewportEvent() for
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widgets and QGraphicsItem::sceneEvent() for items in a graphics view to receive touch events.
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Unlike widgets, QWindows receive touch events always, there is no need to opt in. When working
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directly with a QWindow, it is enough to reimplement QWindow::touchEvent().
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The QEvent::TouchUpdate and QEvent::TouchEnd events are sent to the widget or item that
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accepted the QEvent::TouchBegin event. If the QEvent::TouchBegin event is not accepted and not
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filtered by an event filter, then no further touch events are sent until the next
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@ -3308,6 +3311,12 @@ QWindowStateChangeEvent::~QWindowStateChangeEvent()
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each touch point can be retrieved using the QTouchEvent::TouchPoint class. The
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Qt::TouchPointState enum describes the different states that a touch point may have.
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\note The list of touchPoints() will never be partial: A touch event will always contain a touch
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point for each existing physical touch contacts targetting the window or widget to which the
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event is sent. For instance, assuming that all touches target the same window or widget, an
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event with a condition of touchPoints().count()==2 is guaranteed to imply that the number of
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fingers touching the touchscreen or touchpad is exactly two.
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\section1 Event Delivery and Propagation
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By default, QGuiApplication translates the first touch point in a QTouchEvent into
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