Qt 5 to-do in qpainterengineex_p.h
This patch apply the recommended cleanup in qpainterengineex_p.h Task-number: QTBUG-25069 Change-Id: Ice2c3298c88ba6a7141642470aeeefa782af7f3a Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>bb10
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07c27a13ac
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f2b77e3ff7
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@ -65,8 +65,6 @@ struct StrokeHandler;
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QDebug Q_GUI_EXPORT &operator<<(QDebug &, const QVectorPath &path);
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#endif
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class QPixmapFilter;
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class Q_GUI_EXPORT QPaintEngineEx : public QPaintEngine
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{
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Q_DECLARE_PRIVATE(QPaintEngineEx)
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@ -140,13 +138,6 @@ public:
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virtual void beginNativePainting() {}
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virtual void endNativePainting() {}
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// Return a pixmap filter of "type" that can render the parameters
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// in "prototype". The returned filter is owned by the engine and
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// will be destroyed when the engine is destroyed. The "prototype"
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// allows the engine to pick different filters based on the parameters
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// that will be requested, and not just the "type".
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virtual QPixmapFilter *pixmapFilter(int /*type*/, const QPixmapFilter * /*prototype*/) { return 0; }
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// These flags are needed in the implementation of paint buffers.
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enum Flags
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{
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@ -416,17 +416,7 @@ void QPixmapConvolutionFilter::draw(QPainter *painter, const QPointF &p, const Q
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if (src.isNull())
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return;
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QPixmapFilter *filter = painter->paintEngine() && painter->paintEngine()->isExtended() ?
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static_cast<QPaintEngineEx *>(painter->paintEngine())->pixmapFilter(type(), this) : 0;
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QPixmapConvolutionFilter *convolutionFilter = static_cast<QPixmapConvolutionFilter*>(filter);
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if (convolutionFilter) {
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convolutionFilter->setConvolutionKernel(d->convolutionKernel, d->kernelWidth, d->kernelHeight);
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convolutionFilter->d_func()->convoluteAlpha = d->convoluteAlpha;
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convolutionFilter->draw(painter, p, src, srcRect);
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return;
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}
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// falling back to raster implementation
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// raster implementation
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QImage *target = 0;
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if (painter->paintEngine()->paintDevice()->devType() == QInternal::Image) {
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@ -924,16 +914,6 @@ void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap
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if (qt_scaleForTransform(painter->transform(), &scale))
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scaledRadius /= scale;
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QPixmapFilter *filter = painter->paintEngine() && painter->paintEngine()->isExtended() ?
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static_cast<QPaintEngineEx *>(painter->paintEngine())->pixmapFilter(type(), this) : 0;
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QPixmapBlurFilter *blurFilter = static_cast<QPixmapBlurFilter*>(filter);
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if (blurFilter) {
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blurFilter->setRadius(scaledRadius);
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blurFilter->setBlurHints(d->hints);
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blurFilter->draw(painter, p, src, srcRect);
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return;
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}
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QImage srcImage;
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QImage destImage;
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@ -1094,17 +1074,7 @@ void QPixmapColorizeFilter::draw(QPainter *painter, const QPointF &dest, const Q
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if (src.isNull())
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return;
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QPixmapFilter *filter = painter->paintEngine() && painter->paintEngine()->isExtended() ?
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static_cast<QPaintEngineEx *>(painter->paintEngine())->pixmapFilter(type(), this) : 0;
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QPixmapColorizeFilter *colorizeFilter = static_cast<QPixmapColorizeFilter*>(filter);
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if (colorizeFilter) {
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colorizeFilter->setColor(d->color);
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colorizeFilter->setStrength(d->strength);
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colorizeFilter->draw(painter, dest, src, srcRect);
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return;
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}
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// falling back to raster implementation
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// raster implementation
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if (!d->opaque) {
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painter->drawPixmap(dest, src, srcRect);
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@ -1328,17 +1298,6 @@ void QPixmapDropShadowFilter::draw(QPainter *p,
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if (px.isNull())
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return;
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QPixmapFilter *filter = p->paintEngine() && p->paintEngine()->isExtended() ?
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static_cast<QPaintEngineEx *>(p->paintEngine())->pixmapFilter(type(), this) : 0;
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QPixmapDropShadowFilter *dropShadowFilter = static_cast<QPixmapDropShadowFilter*>(filter);
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if (dropShadowFilter) {
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dropShadowFilter->setColor(d->color);
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dropShadowFilter->setBlurRadius(d->radius);
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dropShadowFilter->setOffset(d->offset);
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dropShadowFilter->draw(p, pos, px, src);
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return;
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}
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QImage tmp(px.size(), QImage::Format_ARGB32_Premultiplied);
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tmp.fill(0);
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QPainter tmpPainter(&tmp);
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