From f5acd545a8bf8b187be6b3dd29f095b1fa7e94ea Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Morten=20Johan=20S=C3=B8rvig?= Date: Tue, 12 Feb 2013 11:34:55 +0100 Subject: [PATCH] Mac: Remove broken platformPluginPath code. The missing "/" in front of "../Plugins" prevents this from working - platformPluginPath is never set. Deployed platform plugin loading works in spite of this via qt.conf which adds the plugin path to QCoreApplication::libraryPaths(). Change-Id: I7ae4d13c65a380ddad72bffd29b776c39ea91c8a Reviewed-by: Gabriel de Dietrich --- src/gui/kernel/qguiapplication.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp index 3044c1dee2..02ae51bfc2 100644 --- a/src/gui/kernel/qguiapplication.cpp +++ b/src/gui/kernel/qguiapplication.cpp @@ -851,15 +851,6 @@ void QGuiApplicationPrivate::createPlatformIntegration() // Load the platform integration QString platformPluginPath = QLatin1String(qgetenv("QT_QPA_PLATFORM_PLUGIN_PATH")); - // On Mac, look inside the application bundle for the platform plugin. - // TODO (msorvig): Create proper cross-platform solution for loading - // deployed platform plugins -#ifdef Q_OS_MAC - const QString bundlePluginPath = QCoreApplication::applicationDirPath() + QLatin1String("../Plugins/"); - if (platformPluginPath.isEmpty() && QDir(bundlePluginPath).exists()) { - platformPluginPath = bundlePluginPath; - } -#endif QByteArray platformName; #ifdef QT_QPA_DEFAULT_PLATFORM_NAME