Fix debug format string in windows socket engine

%l has no meaning, should be %li according to the arguments.

Change-Id: Ife9ec524109e021ad723865445e80b6bad51a5c6
Reviewed-by: Richard J. Moore <rich@kde.org>
bb10
Shane Kearns 2012-01-30 15:50:38 +00:00 committed by Qt by Nokia
parent 064a2316b0
commit f605e269dd
1 changed files with 2 additions and 2 deletions

View File

@ -1335,10 +1335,10 @@ qint64 QNativeSocketEnginePrivate::nativeRead(char *data, qint64 maxLength)
#if defined (QNATIVESOCKETENGINE_DEBUG)
if (ret != -2) {
qDebug("QNativeSocketEnginePrivate::nativeRead(%p \"%s\", %l) == %li",
qDebug("QNativeSocketEnginePrivate::nativeRead(%p \"%s\", %li) == %li",
data, qt_prettyDebug(data, qMin((int)bytesRead, 16), (int)bytesRead).data(), (int)maxLength, (int)ret);
} else {
qDebug("QNativeSocketEnginePrivate::nativeRead(%p, %l) == -2 (WOULD BLOCK)",
qDebug("QNativeSocketEnginePrivate::nativeRead(%p, %li) == -2 (WOULD BLOCK)",
data, int(maxLength));
}
#endif