Expand ARGB32ToARGB32PM to also work on 32-bit ARM neon

Replaced two AArch64 specific instructions with 2-3 instruction
replacements from ARM32.

Change-Id: I5cbbda5afdaabea52babaaf8e5cc57262d897159
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
bb10
Allan Sandfeld Jensen 2017-11-02 13:51:56 +01:00
parent b254b03dc3
commit f8807b8220
2 changed files with 35 additions and 7 deletions

View File

@ -6443,7 +6443,7 @@ static void qInitDrawhelperFunctions()
sourceFetchUntransformed[QImage::Format_RGB888] = qt_fetchUntransformed_888_neon;
#if defined(Q_PROCESSOR_ARM_64) && Q_BYTE_ORDER == Q_LITTLE_ENDIAN
#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
extern const uint *QT_FASTCALL convertARGB32ToARGB32PM_neon(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *);
extern const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_neon(uint *buffer, const uint *src, int count,

View File

@ -1080,23 +1080,41 @@ const uint * QT_FASTCALL qt_fetchUntransformed_888_neon(uint *buffer, const Oper
return buffer;
}
#if defined(Q_PROCESSOR_ARM_64) && Q_BYTE_ORDER == Q_LITTLE_ENDIAN
#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
template<bool RGBA>
static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int count)
{
int i = 0;
#if defined(Q_PROCESSOR_ARM_64)
const uint8x16_t rgbaMask = { 2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15};
#else
const uint8x8_t rgbaMask = { 2, 1, 0, 3, 6, 5, 4, 7 };
#endif
const uint8x8_t shuffleMask = { 3, 3, 3, 3, 7, 7, 7, 7};
const uint32x4_t blendMask = vdupq_n_u32(0xff000000);
for (; i < count - 3; i += 4) {
uint32x4_t srcVector = vld1q_u32(src + i);
uint32x4_t alphaVector = vshrq_n_u32(srcVector, 24);
#if defined(Q_PROCESSOR_ARM_64)
uint32_t alphaSum = vaddvq_u32(alphaVector);
#else
// no vaddvq_u32
uint32x2_t tmp = vpadd_u32(vget_low_u32(alphaVector), vget_high_u32(alphaVector));
uint32_t alphaSum = vget_lane_u32(vpadd_u32(tmp, tmp), 0);
#endif
if (alphaSum) {
if (alphaSum != 255 * 4) {
if (RGBA)
if (RGBA) {
#if defined(Q_PROCESSOR_ARM_64)
srcVector = vreinterpretq_u32_u8(vqtbl1q_u8(vreinterpretq_u8_u32(srcVector), rgbaMask));
#else
// no vqtbl1q_u8
const uint8x8_t low = vtbl1_u8(vreinterpret_u8_u32(vget_low_u32(srcVector)), rgbaMask);
const uint8x8_t high = vtbl1_u8(vreinterpret_u8_u32(vget_high_u32(srcVector)), rgbaMask);
srcVector = vcombine_u32(vreinterpret_u32_u8(low), vreinterpret_u32_u8(high));
#endif
}
const uint8x8_t s1 = vreinterpret_u8_u32(vget_low_u32(srcVector));
const uint8x8_t s2 = vreinterpret_u8_u32(vget_high_u32(srcVector));
const uint8x8_t alpha1 = vtbl1_u8(s1, shuffleMask);
@ -1110,10 +1128,19 @@ static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int
const uint32x4_t d = vbslq_u32(blendMask, srcVector, vreinterpretq_u32_u8(vcombine_u8(d1, d2)));
vst1q_u32(buffer + i, d);
} else {
if (RGBA)
vst1q_u32(buffer + i, vreinterpretq_u32_u8(vqtbl1q_u8(vreinterpretq_u8_u32(srcVector), rgbaMask)));
else if (buffer != src)
if (RGBA) {
#if defined(Q_PROCESSOR_ARM_64)
srcVector = vreinterpretq_u32_u8(vqtbl1q_u8(vreinterpretq_u8_u32(srcVector), rgbaMask))
#else
// no vqtbl1q_u8
const uint8x8_t low = vtbl1_u8(vreinterpret_u8_u32(vget_low_u32(srcVector)), rgbaMask);
const uint8x8_t high = vtbl1_u8(vreinterpret_u8_u32(vget_high_u32(srcVector)), rgbaMask);
srcVector = vcombine_u32(vreinterpret_u32_u8(low), vreinterpret_u32_u8(high));
#endif
vst1q_u32(buffer + i, srcVector);
} else if (buffer != src) {
vst1q_u32(buffer + i, srcVector);
}
}
} else {
vst1q_u32(buffer + i, vdupq_n_u32(0));
@ -1139,7 +1166,8 @@ const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_neon(uint *buffer, const uint
convertARGBToARGB32PM_neon<true>(buffer, src, count);
return buffer;
}
#endif
#endif // Q_BYTE_ORDER == Q_LITTLE_ENDIAN
QT_END_NAMESPACE