QPicture: Improve the documentation of Picture::play()
QPicture::play() does not save/restore the painting state when called directly but this was not correctly stated in the documentation. Therefore add a small note about this. Fixes: QTBUG-83198 Change-Id: Ia820d32ccb4689d1e696fecffa9d6b5522e246b3 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>bb10
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@ -358,6 +358,8 @@ void QPicture::setBoundingRect(const QRect &r)
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This function does exactly the same as QPainter::drawPicture()
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with (x, y) = (0, 0).
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\note The state of the painter isn't preserved by this function.
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*/
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bool QPicture::play(QPainter *painter)
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@ -6517,7 +6517,9 @@ void QPainter::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPo
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painted on a widget or pixmap can also be stored in a picture.
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This function does exactly the same as QPicture::play() when
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called with \a point = QPoint(0, 0).
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called with \a point = QPointF(0, 0).
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\note The state of the painter is preserved by this function.
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\table 100%
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\row
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