Fix bidi reordering when part of text is rendered by fallback font

If the fallback font is used for part of a RTL text, we need to
position the different text items accordingly, subtracting the advance
instead of adding it.

Task-number: QTBUG-17117
Done-with: Lars
(cherry picked from commit e5e1ff0d6f4e6a8457da61b5b215730de6f960bd)

Change-Id: I73b501d36e5c9e12112cc1997c1d360f3a4a6083
Reviewed-on: http://codereview.qt.nokia.com/1228
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
bb10
Eskil Abrahamsen Blomfeldt 2011-07-06 11:44:57 +02:00 committed by Qt by Nokia
parent 3422bc3b18
commit febb4b8df3
1 changed files with 13 additions and 1 deletions

View File

@ -6629,6 +6629,10 @@ void QPainter::drawTextItem(const QPointF &p, const QTextItem &_ti)
qreal x = p.x();
qreal y = p.y();
bool rtl = ti.flags & QTextItem::RightToLeft;
if (rtl)
x += ti.width.toReal();
int start = 0;
int end, i;
for (end = 0; end < ti.glyphs.numGlyphs; ++end) {
@ -6645,14 +6649,19 @@ void QPainter::drawTextItem(const QPointF &p, const QTextItem &_ti)
ti2.width += ti.glyphs.effectiveAdvance(i);
}
if (rtl)
x -= ti2.width.toReal();
d->engine->drawTextItem(QPointF(x, y), ti2);
if (!rtl)
x += ti2.width.toReal();
// reset the high byte for all glyphs and advance to the next sub-string
const int hi = which << 24;
for (i = start; i < end; ++i) {
glyphs.glyphs[i] = hi | glyphs.glyphs[i];
}
x += ti2.width.toReal();
// change engine
start = end;
@ -6667,6 +6676,9 @@ void QPainter::drawTextItem(const QPointF &p, const QTextItem &_ti)
ti2.width += ti.glyphs.effectiveAdvance(i);
}
if (rtl)
x -= ti2.width.toReal();
if (d->extended)
d->extended->drawTextItem(QPointF(x, y), ti2);
else